Exploring Hidden Details Outside of a Russian Invasion | Outside MW2

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San Bravo we're reading 70 Bogies in your sector please verify hello everyone and welcome to the Russian invasion the beginning of World War III that was presented to us in 2009's Modern Warfare 2 here in the series outside we can use a little bit of no clip to discover some hidden details across Northeast Virginia and even put together some hints at a secret story line found within these missions we may have a minor ACS fault here do you have anything on your scope Sierra Delta repeat I'm looking at fighter jets over I95 how the hell did they get through standby attempting to contact the nearest unit in that sector I read you this is first Battalion 75th Ranger regiment Sergeant Foley acting Commander ofun 21 new copy over all stations the first mission that shows this Russian invasion is called wolverines and you start off inside of a Humvee going down the streets of Northeast Virginia all the while Russian paratroopers are falling in from above landing on civilians homes and you can see the planes flying above you got and at the end of this road you run into a BTR which stops you dead in your tracks you Dismount your Humvee and immediately Run for Cover but of course using some noclip and of course a little bit of God mode to get past this bad boy right here we can take a look at this area from a very different perspect perspective and it's a really cool area I mean this map in general is cuz this really does just look like Suburbia to me I mean it's it's very familiar being an American and I'm sure it's also very familiar to a lot of you guys as well there's nothing really inside of any of these houses they don't have Interiors unfortunately which I mean that would have been amazing right but they do have quite a bit of detail on the exterior like I mean honestly especially some of these ones that you really don't see I mean like this one at all I mean you can't turn around in the Humvee but it's still there and it still has some garbage out front a mailbox and looks like someone's been trimming the hedges and of course you can walk out here as well which is always awesome even though you only drive through here in the Humvee there's full Collision even with like these buildings for instance and of course we can hop right outside the map right over here and see the same is the case out here as well in fact the Collision of this map continues very far out of the distance at the end of this road there is a texture that looks like a child was messing around with some watercolors but even it too has Collision you can walk on all of this and it continues for a very far distance where there's some buildings and skyscrapers just hanging out there far outside the map now I could be wrong cuz I don't exactly know how developers go about making a map like this but it looks like this bad looking texture was like taken from Google Maps or something this really looks like an overhead view of some place in America America I mean probably Northeast Virginia and you can see this major highway here in the middle which is extremely I mean a 2d texture out here you can see back here inside the map the developers actually started constructing this highway although I mean it's not like the most beautiful thing in the world it's literally just slab of concrete so it really does look like they took a Google Maps picture of Northeast Virginia placed some buildings on top of it as well as I mean the highway here too I don't know if this applies to the inside the map space I don't think it does this definitely seems very custom although it could be the case that they cut out a little section right here and this is actually modeled after a real neighborhood also the BTR has an interior I just wanted to point that out but hopping back on the ground here we can follow Sergeant Foley through the backyard of someone's house past a dog house as Russian soldiers are still parachuting in from above be advised we have encountered enemy armor and are proceeding on fo over Overlord copies all good luck out H they hav ACD us and as you just heard our mission although interrupted by a BTR is to proceed on foot towards what we will eventually find out is the crash site of a helicopter and in doing this we're trying to avoid a BTR the entire way I got a visual on the smoke coming from the side that's well RoR went down we're spotted Ramirez use your smoke grenades cover throw a smoke grenade on that BTR but eventually this BTR spots us and in order to escape death we throw some smoke grenades blocking its view and escaping into an Alleyway but using a bit of no clip of course there is a lot that we just passed up and one thing we'll immediately notice is that BTR is no longer here and I mean I suppose it makes sense it has to go somewhere because I mean it could definitely still kill you in this Alleyway little bit of a plot hole isn't it oh my God but if we fly our way down these Suburbia streets we can find that BTR all the way over here still shooting at us and still as angry as ever and what is pretty interesting about this map is it's not technically out of bounds where the BTR is I mean this is right here where you run through and as you can see of course there's Collision here and I mean you could theoretically run this direction towards the BTR If you wanted to although obviously would kill you but I mean I suppose what's more interesting is that there's so much space out here that you can just walk right on through as if it's part of the map and it really makes me wonder why there isn't a bigger fight in this area it feels like there should be and there's tons of modeling out here it ends over here at a culde saac that is missing a house it feels like there should be one in this direction but there isn't but looking back this direction of course we have a a whole lot of details even a little shed here with individual Stones placed going towards it I mean for how old of a game this is the amount of detail in some places that you probably would never see is kind of insane it definitely seems to me like they were originally planning on having more of this as part of the mission and I guess they just decided not to have it and instead your team just kind of walks through some backyards here and makes their way on towards that crash site I mean I got to find out right can we hop on the trampoline okay it seems to break my legs that's unfortunate although what I'm noticing here is there is actually an interior for this building although I mean it's not exactly furnished but hey there is some space here and there's definitely textures around as well there's even some pictures here on the wall and if we go through this wall right here we can find yet another room that faces out towards the street and something similar although it's not nearly as detailed can be said about this house that's right where we Dismount our h humies if we go through the top window here on the second floor we can see there is a very tiny interior space and the rest of it is just absolutely nothingness although hey look at that below the map it's a Dead Soldier that is that's unfortunate look there's his gun my guy has the heartbeat sensor he's got the thermal optic and he's got the noob tube and a suppressor dude he's running every attachment in the game he's got bling pro pro dude oh my God all right now I'm like checking house by house and I'm noticing there's actually a lot of these little interior rooms there's even one right here with like a little desk and stuff and I don't think you would ever notice that this exists to be completely honest with you I mean it even has this room with a picture on the wall that I mean what some like Japanese writing on it I'm not sure why this is here I mean I played this Mission many times and I've never noticed that that building had an interior and like for instance this window right here you don't even pass by this location on the street right this is where that BTR stops you in your tracks and you go off behind the buildings so there's like no reason for you to be here near the Terrace Apartments I mean there's all of the space that you can walk through it is technically playable space but you don't ever use it and I'm not criticizing that I think it's awesome I actually really love the idea of having a playable space that's much larger than you actually need for the mission it really makes you feel again like you're in Suburbia like this is a real place in Northeast Virginia and you're really fighting off Russians that are invading and as it turns out when we go inside the map here and we start looking at a of these buildings there is a ton of Interiors such as this one right here for this little blue house we hop on inside of it yet again there is a fully made interior here although the building's not modeled there's no furniture or anything like that it's all here but why the one over there that you barely ever walk past or for instance this trailer right here which again has a full interior and if you've played this game's multiplayer the DLC map trailer park that'll look very familiar to you because this model is definitely used in that map and even over here near where the BTR is resting there's an interior here as well although I mean it's not nearly as nice as the other ones it's pretty much just one large room with a couple of walls that are invisible is anybody home hello you guys in there hello hey hey what's going on hello but here is one last View from Above at this area before we continue onward towards the crash site if we make our way back to the ground here we can follow up through the alleyway and reunite with our unit truck 1200 and after taking down some Russian Dismounts we make our way past a gas station towards the downed helicopter just outside of Nate's Restaurant give me a sit back where's Raptor we moved into the me Locker practically full still unconscious you got a medic what else we got a supply drop on the roof with an M5 sry gun get to the roof and Che out the supply and after meeting with a team that's on the ground there we're tasked with going to the roof to check out a supply drop that has a sentry gun and this immediately kicks off essentially a little defend mission as Russians try and storm in and overtake your position and as you just heard Raptor which is I suppose someone who was inside this helicopter is inside of the meat locker here at Nate's Restaurant which if you go inside of it you can actually find him just chilling with a business suiton and beforehand raptor is sitting inside of that meat locker along with a random Nam Soldier just guarding the door and it does seem that Coral Dunn does actually come in here and try and apply Aid to Raptor as well which right after you go go to the roof and Trigger that checkpoint the door closes to the meat locker and all the AI other than Raptor himself disappear originally when I played this I assumed Raptor was like the pilot or something but looking at him now I don't think that's the case it seems like he's some high-profile person that you're trying to rescue the game does not make this obvious whatsoever he might be a politician of some sort I'm not entirely sure but one thing that will become important for the next mission Exodus is his character model so keep that in mind for now and there's a ton of things to check out in this area and we will in just a second but I want to point out something for you guys who don't have access to no clip if you take the sentry gun and walk it all the way back to the start of the mission which I mean it's going to take a second but you'll get there eventually and when you do there's a little shed here in the corner if you hop up on this pile of wood you can place the turret down get up on top of it hop on top of the shed and then outside the map and doing this little glitch you can explore a huge amount of what I'm about to show you but flying on back over here using a bit of no clip makes this a lot easier but I suppose first of all let's just take a little look at the layout of this map we got a little taco fast food area over here Taco to go which you can actually go inside of and I believe inside of here yeah there's an Intel laptop I mean this is clearly supposed to be a Taco Bell right and they sell Burgers what and then of course we have the Burger Town which at least to me screams Burger King although I don't know if that's exactly right oh my God $2 each a steal and then going towards the location where our guys are holding out on top of Nate's Restaurant which I mean seems like I don't know like a Friday some kind of chain restaurant and Applebee's I'm not entirely sure but it definitely feels American towards the north of this compound you also have a bank here which you barely go to in this actually I don't think you go to it at all mainly enemies spawn here however there is a very nice interior to this building and again there's an Intel laptop here this map is very clearly one of those cases that it's just insane how much there is inside of the playable space that just is not used by the mission but if we head on outside the map the first thing we'll notice other than this massive roadway is of course a highway right here which is I95 well actually I 395 that goes towards 95 is that what's Happening Here I suppose so the reason I mentioned that though is because this highway was mentioned in the intro of this Mission I just find that pretty cool that you're actually going to this area and they kind of tie it all together for you to the right in the distance again we can see many more buildings just hanging on out there and once again all of this has Collision you can walk all the way there and again it definitely looks like the highway matches up with this little like Google Earth image M down below although it seems that they put some buildings like right in the middle of it and if we look towards the left we can see that it's pretty much the same thing although there's a lot more buildings in the distance it feels like you're going towards the city this direction and as we make our way towards the sunset I'm going to take a sip of the coffee because of course I have my coffee with me here this morning I hope wherever you are whatever time you're watching this you're enjoying yourself because I absolutely love looking at missions like this Modern Warfare 2 campaign and mean the Modern Warfare trilogy in general is one of the best storytelling that's ever been done in Call of Duty I absolutely love these missions they made my childhood and being able to go through here and no clip through them now it's an amazing experience I hope you guys are enjoying and if you are consider leaving a like down below it helps me out a ton and of course make sure you subscribe so you can come back for more without further Ado let's get back in there right on the other side of this Main Street is a like Warehouse retail space as well and this is definitely out of the map space like you can't normally get here but it is awesome to be able to walk here and there's even an interior to this little gas station although I mean there's not much going on in here but hey you got some bathrooms and even a little counter inside this Warehouse there is absolutely nothing there's just a massive parking lot out here although there isn't any like painting on the ground for the parking spaces which looks really strange now that I'm looking at that actually but if we continue down the road I suppose actually 78th Avenue we find more houses and a whole lot more modeling out here even though again you don't go out here whatsoever although unlike before it definitely seems very cookie cutter I mean this is literally the same exact house copied and pasted next to each other which I mean then again a lot of American neighborhoods are the same exact house copied and pasted next to each other like in real life when I suppose they can't just copy and paste it but you know what I'm trying to say and I'm not sure what's going on here but there's also this massive concrete wall that separates what would have been a road leading towards more of that neighborhood area and the actual neighborhood area that you get to play in over here near this water tower and in between the two is some very like dead area it's just a big old open field here which is very well detailed like it looks like an area that you could walk through or drive through maybe and at the end there's even like a jump here so yeah not exactly sure why this is here it definitely is unused unfortunately in the final version of the mission but it feels like was going to serve a purpose at one point but anyways we're tasked with going to Joe's Diner which is another one of these buildings that I guess I didn't really mention yet but inside of Joe's Diner thankfully is a predator drone we can go ahead and open up our laptop after taking down a few soldiers and destroy the btrs and uh I got a feeling I'll need this later so I'm just gonna just going tohe pick that up right now and after taking out those btrs you're supposed to go on over towards Nate restaurant and regroup with Sergeant Foley which during this time if we fly on in here we can see we do have private Wells as well as sergeant Foley here fighting on the first floor of the restaurant and inside the meat locker there still is Raptor but unfortunately if we do try and walk towards this restaurant a trigger gets pulled enemy take cover and enemy Jets come in to bombit two as you still there everyone Len enough new Ramirez take your team and secure the burg Town we're going to move Raptor over there this location has been compromised and what is pretty cool is it looks like they are actually moving Raptor as well again another detail I don't think I ever noticed while playing this Mission but currently our goal is to clear Burger Town for them so they can move on over and not have to worry about about enemy fire sad be advised we're going to move Raptor from to the Bur Sergeant Foley takes Raptor over his shoulders and starts hauling him towards the Burger Town to the burg Meat Locker he goes through the back puts him inside of the burgertown meat locker and shuts the door and then disappears and actually both of them disappear they're both just gone now now as for sergeant fly I'm not exactly sure where he just teleported to but I mean at least at this point in the mission it seems like he's nowhere to be found use the remote control Predator Missiles we got incoming infantry keep them away from oh man that's at least 10 more confirmed good oh my God the amount of people you can kill with this thing it's insane dude if you pull it out right when they spawn too they're all just together nuts someone took out our [Music] Predator advised 15 enemy mobile approaching north of your location over be advised the Predator is offline I repeat the Predator is offline but of course the fun can't last forever someone eventually takes out that predator drone and we got to start doing the dirty work I mean there's something distinctly American about defending off a Russian invasion on top of a fast food restaurant but event after a while the enemy calls in some helicopters for support and we're tasked to take them out headed for your area over over team take down that helicop go well luckily I got this good old stinger missile here oh oh God grenade holy that is down but after you take down the helicopters a convoy starts moving on down the road and if we go ahead and get up early we can see that they literally hop over the barricade to get inside the map that's kind of hilarious this Convoy consists of a few Humvees and a few Bradley as well to support them and of course this is our way out we got to get back to the Convoy let's go and the Bradley also has an interior as well although it's it's pretty tiny it's just literally two seats but before we make way to the Convoy let's just get one last good look at this map as amazing as it was this mission is very strange for Call of Duty it's not extremely linear although I mean I suppose it is linear but there's a lot of running back and forth over a very large open space or at least what was definitely a large space for the time a huge playable area one that is much larger than it needs to be making you wonder what the original plan was for this Mission but that's not for me to find out let's go ahead hop down on the street because this invasion is certainly not over is secure Overlord copies all good job out we still got 2000 inadia you got day going as you just heard we're now heading to Arcadia our goal is to assist in the evacuation of civilians as well as some key Personnel in the region in a second mission during the early days of this Russian invasion called Exodus my task force is out of the country I'm commandeering your unit Sergeant fley yes sir all yours I've requisitioned a Striker from the eth armor she'll walk you in the Russians are burning through our defenses and our Intel can't let them take this corner just point it out on the map sir they won't take H 21 this is 21 act our Tak heavy loses from ground we got desty they can get the rest of the Cities out of here let's go your squad is tasked by General Shephard to accompany a striker through the streets of Northeastern Virginia assisting with the evacuation of civilians neutralizing some anti-aircraft guns and eventually attempting to secure some high value personnel this Mission starts off a lot like the last one again just here on the streets of some Suburban town and immediately zooming out we could just take a look at this map it's a lot smaller than the last one and it also has a lot less playable space it's extremely linear unlike Wolverines it definitely feels like this mission was crafted for its intended purpose and as you can see much like other Call of Duty missions it doesn't stray very far from that it's made up of two parts this first area that you go through with the Striker leading on past a bridge through some more Mansions I suppose I mean some very wealthy housing and then there's a second part that only pops into existence when you get close enough where it looks like an American C130 has crashed and what is pretty cool to see although it's not possible to have the two areas open at the same time the end of the mission that's over there does connect via this road right here with the beginning of the mission we can follow this road on back and it leads us all the way back towards where we're supposed to be right now and working down the street we can see that a lot of these houses are the same as ones from before and it could be that this is the reason why those other houses had Interiors in the first place because I'm pretty sure this is one of the ones that we've walked through although obviously in this Mission since you can actually go inside of them they are much more detailed and they actually have furniture full kitchen and things of the sort oh but the striker does not have an interior that's unfortunate get off the street use the houses for cover we got hostiles in the yellow house sad fire on that we back on the ground we're fighting house to house trying to fend off the Russian invasion all the while lazing targets for our Striker to fix his 50 Kon but finally we make our way to the apartments the Garden Villas apparently where there is a massive buildup of Russian soldiers and of course we need to designate to take them out this a apartment area is pretty cool I mean it doesn't exactly have much of an interior going on but inside there are like a few empty little hallways such as this one and the one below it but there isn't like a ton of hidden details however behind it there is this big old parking lot that we could just walk through it's extremely empty and looking at the back of these apartments it's extremely limal also Intel laptop sick and it's honestly crazy again I mean I I feel like I keep mentioning this but the amount of interior space on this mission is pretty nuts I think a lot of it is used to spawn the enemy AI but it's pretty insane just how much there is and I mean most of it I don't think I would think to go into as the player but after the apartments we reach a little like checkpoint area where the striker stops for a bit and we're supposed to move up and take out some targets for him but before we do of course there is some out of- bound space here let's go ahead and check it out it's a very Short Road and I mean again there is very little out of- bound space in this mission in general it's extremely linear unlike the last one but looking out these houses they do not have Collision you can fall right on through them and inside it doesn't seem like any of them really have much of an interior but nevertheless it is always cool to check out some areas that you never could have gotten to before but there is also this little C the sack over here that we passed up as well which is pretty cool so we might as well take a look at it it consists of a couple couple houses just scattered about and it looks like none of them do have any Interiors again they're pretty much just like half-made houses but nevertheless it is pretty cool and also right behind them is a random floating house out here not sure why this is but uh it's definitely here but making our way to the checkpoint we can lay some more targets for the striker which oh my God there's a lot of them they're really not shooting very accurately at all without me doing that are they it's kind of insane you know they have an optic system that is extremely good but for some reason they can't hit anything it's kind of nuts that's Call of Duty for you but past this of course we make our way through the gateway to Arcadia which is I guess a checkpoint towards like a richer part of the neighborhood that's what it seems like to me and it's infested with Russian soldiers and an Intel laptop nice 21 actual Overlord give me a sit over we just pass the enemy block checkpoint Li now proceeding into Arcadia over Roger that I have new orders for you this comes down from the top over your team is to diver to 4677 Brook Road after you have eliminated the Tria check back with me when you've completed your main OB over out and on our way into Arcadia we get orders to divert to force 677 brookmere Road after eliminating the AAA the anti-air guns that are located on the golf course just up ahead and right before this bridge there are a couple roads here that lead off into the distance so let's just check out where this one goes seems like it slithers on around the corner and just eventually ends up going nowhere there is a little river next to it though which is kind of cool and a few more buildings that I mean aren't exactly made but hey they're there and they're standing in in a place that you barely get to see and I suppose it's also probably important to note that this is Brook Mir road that we're on and flying on through here it does make sense I mean that does actually line up this brookmar road continues and slithers its way towards that crash site and after you pass up this checkpoint while those voice lines are going on about 4677 brookmar Road there's something very subtle but interesting going on in the sky and that being a C130 getting shot down by those anti-aircraft guns I think this is supposed to be the same plane that crashes into the house considering that's exactly where it crashes although it does it from a very different angle than the one on the map seems to have done now this area of the mission I actually know quite well and it's mainly because of spec ops there's a spec ops mission on this where me and a buddy went through it so many times time after time trying to get better and better at it because we were weirdos like that that actually enjoyed spec ops I feel like a lot of people didn't care about spec ops in this game by the way and it was fantastic man so I'm very familiar with the Interiors of some of these buildings fighting through them and finding the Intel laptop but there's something to be said about this part where there's like massive multi-million doll homes here a war like this reaches everyone if World War II like this actually broke out it doesn't matter how much money you have what kind of secured neighborhood you lived in it'll reach every single American and I mean probably every single person around the globe everyone move up and passing these houses we get an eye on the Triple A which after moving through one of these Mansions we can get a shot on iter we calling artillery and drill them Hunter 21 actual AAA has been neutralized we're heading to 4677 Brick Road interrogative what exactly are we looking for over Sergeant Foley this is General Sheard your objective is to extract a high value individual from a Panic Room on the second floor of that house yes sir he'll be expecting you challeng is ice pick counter sign as Phoenix get him out of there report back to Overlord shepher out all right you heard the man 467 Brook Road move after the destroying the artillery our goal is 4677 brookmar Road and we just got a little bit more Intel it's a high value individual who's expecting us with a challenge of ice pick but before we do let's just take a look at this area cuz I think this is the largest out-of-bound space that there is this like Golf Course area it seems that we blew up some AAA that's just chilling on the green which is unfortunate this is a very nice golf course and oh my God the amount of blood inside of that sand pit dude the Fairway here of the golf course is extrem extremely large actually and it leads off into the distance with a few other houses here just scattered along the side but unlike Wolverines where the Collision was literally everywhere outside the map here there is very little Collision in fact it drops off rather quickly again I'm not a game developer so I don't exactly know why this is the case but I do find it rather strange and it's in contrast with the mission that was right before it I've also always wondered where the striker goes after you no longer need it so let's see if we can figure that out so first of all it definitely does follow you all the way up to here and and this is its last position that you can see it at least normally playing the game and when you go inside the building and start clearing through it I imagine somewhere during this is where it pops out of existence still there okayer on okay it's gone now so it seems that that checkpoint right there is what makes it disappear and it does just disappear it doesn't reverse like that BTR did on the other Mission it seems to be gone and there's nowhere to find it and I imagine the reason why it disappears at this checkpoint is because now you use that same laser designator that you were using for the striker to call an artillery on the anti-aircraft guns so I suppose in order to make this function work they had to delete the striker I suppose but of course right after this we've made our way to the house it's just right down the street after all and we can see that we have a US Air Force C1 30 crashed into the side of it before going into the building however there is some area to check out of course there's this big old driving range here which is pretty cool to see but not only that there is also some area over here out of bounds that we don't get to go to that you can just kind of see as you'd make our way into the house but unfortunately just like before the Collision drops off rather quickly but we can take a look at some of these houses here and see it doesn't seem like they have Interiors unfortunately and yeah same for this house as well oh wow and they're growing trees in the middle of the road new technology I guess and just to put this all together it seems like a C130 was flying over this airspace here was shot somewhere around this area in its wake it leaves behind a whole bunch of these like crates that they don't have anything inside of them but I mean you could imagine what could have been there and inside the house a Russian soldier looking for some food as we make our way upstairs we find the hvt something's not right here check the Panic Room move no sign of forced entry let get that briefcase what's left inside the Panic Room we see a teddy bear on a chair playing a game of chess which this reminds me of Black Ops 1 a lot if you don't know this same chess game in fact the pieces are in the exact same place are on Black Ops 1 Kino with a teddy bear across from what could have been I suppose Samantha playing so for those who like zombies this is extremely relevant and this really makes me wonder whether there was originally going to be zombies in MW2 but that might be a bit of a stretch and as far as the hvt it looks like he has pretty much the same model as Raptor did for the last mission he had a desert eagle in his hand when he died and as well a phone but there's also a briefcase here for us to pick up which if we get up close we can see IW on it and Modern Warfare 2 never die Infinity education and this game really did never die man I I I know everyone who has played this game still looks back on it fondly and I'm sure a lot of you guys probably want to go back to it once in a while as well it's just a masterpiece but let's go ahead end this Mission pick up the briefcase and tell Overlord that our hvi is dead not your average Trooper get a couple of photos for G2 and check the bodies for Intel who up Shepherd's not going to like this Overlord the hvi is Dead the game never explains who this hvi is but even from the very beginning of the game if we fly on over there past a bunch of Blackhawks moving through the air we can fly on up into 4677 Brook Road and see that we were always going to be too late although the body actually isn't here ahead of time which is kind of interesting but if we head back to the mission and cross into Arcadia as I said before this triggers a C130 to be shot out of the sky and crash which after that crash is when the body of raptor appears here in the safe room and if you get up close and personal you'll notice that this is the exact same model that was used for Raptor in Wolverines so I think there's a secret storyline going on here and that this is actually Raptor the person you just saved in the last minute mission that you played as Ramirez and here we are just a few hours later he got shot down immediately by anti-aircraft guns and murdered inside of a safe room by some special operation soldiers in fact you even hear at the end Corporal dun talk about this guy not being your average Russian soldier check out these TS not your average Trooper so I'm not sure who raptor is this seems to be some sort of Secret Story of Modern Warfare 2 and I guess that's something that we never will find out I'm not sure if there was like a cut mission that was supposed to explain this perhaps but it's clear that General Shepherd is the only one that knows and also if we go outside of this Panic Room just through the walls here we'll notice there's a lot more of it that isn't used which is kind of strange I suppose they probably just plac some of this here in case they wanted to use it and then model the rest of the building around it fitting in what they needed where they needed it and you can even see for like these TVs for instance well they're encased Again by more metal sheeting and there's also more to the upstairs of this house although it's rather Lial and there's not really any modeling up here but you can get a peak of the cockpit of the plane that has crashed and there's also this weird looking transparent doorway which from the other side you can see there is an actual door here and it makes you wonder whether they were planning on having more room here and just decided Well it isn't needed for the mission so no need to make it and right across the hallway from this door is another one which through it again there is another room here this one is a lot better textured at least for the floors and the walls as well but again there's no modeling just part of the plane sticking through but that is it for me here ladies and gentlemen I hope you guys enjoyed this little comb through of the Russian invasion there was a lot of really cool details to see across these two missions there's something about fighting through Northern Virginia some very recognizable suburbs really makes you start to feel and consider how horrible a full scale World War I would be if you did enjoy any of it consider leaving a like down below it helps me out a ton and of course make sure subscribe so you can come back for more if you want to watch more of my content you can click one of the videos on your screen right now but if not I'll catch you guys in the next one stay awesome and peace out
Info
Channel: ThatWasAwesome
Views: 110,979
Rating: undefined out of 5
Keywords: Outside, Glitch, Hidden Secrets, MW2, Modern Warfare 2, COD, Invasion, Russia, US, Raptor
Id: FjqHGm0f3c8
Channel Id: undefined
Length: 38min 21sec (2301 seconds)
Published: Sat Feb 17 2024
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