So let's talk about runes in
No Rest For The Wicked. Firstly, let's get to Eleanor
in the main city located here. If you are not seeing her like I am, it's
because I've reconstructed her shop. Early game you will probably
see her near a tent like this. Now she's going to be an NPC
who will help you extract and add runes to your weapons. She also sells the runesthat you will
probably use the most the buff runes. So how does this work? To add or extract runes you talk to her
and choose the runes option in her shop. Here you can choose a weapon
and then you can either add runes depending on how many runes slots
the weapon has available, or you can extract one rune. You cannot extract more than just one rune,
as when you extract a rune the weapon will be destroyed
in the process. If the weapon is common grade, it has four rune slots,
but enchanted weapons have only two slots. When you enchant a common weapon,
it loses two of its last slots, and if there were any runes on them,
they will also be lost. So be careful when you enchant weapons
that have your favorite runes on them. You can only use runes on weapons and all the weapons in the game either
crafted or found as loot come with at least one rune of their own,
except for the torch. Now the legendary weapons have four runes, most of them, but you cannot extract them. They are pre-built into them, so if you want to create different builds
around specific rune skills, it will only work with common
and enchanted weapons. Still, there are a few legendary weapons that have one or more rune slots,
but they are very rare. Now let's talk about the buff runes that you can find in Eleanor shop. We will start with Pulse of Health. This rune gives you a plus 15 to your health points for 60s. It basically increases your max health. Then we have channel. This rune
lets you sacrifice health for focus. Focus is basically the mana in this game. It lets you use skills. The channel rune gives you 50 focus on use. Next to the channel rune
we have the heal aura rune. This is the rune that heals
you for 25 hit points. One thing to know is that if you
have healing effects increased stat on your items,
it can heal you even more. Next, we have the repair rune
that does exactly as it says. It repairs all of your equipped gear. You can use the blacksmith to repair
your gear, but if you are on the field and you want an immediate repair,
this rune comes in handy. Especially if you use torches. Torches burn with time and consume
their own durability. Having a repair rune can fully repair them.
If you also have an efficient way to gain focus. the repair rune is also an infinite way
to repair weapons without using any money. Next, we have the return rune. This will teleport you to the main city
portal gate. It will always teleport to the city no
matter what was the last portal you touch. Okay, now on to the next one. We have the damage surge rune. For me, this is the most
used one in the entire game. It is basically increasing
your overall damage for 60s, and I recommend that any build
you use have this rune as not only will it increase your base damage,
but also the other runes damage. Next we have the focus halo. This one increases your maximum focus for 60s. Then we have the Poise Shield. This rune increases your maximum poise
about 60s. Next to the Poise Shield,
we have the Stamina Wellspring Rune. That will increase your maximum stamina again for 60s. Now the next four runes
will be the element enchantment. We have the heat enchantment. Cold enchantment. Plague enchantment. An electric enchantment. These enchantment give your weapon
a boost of elemental damage for 60s. Now playing the game so far, I noticed that the heat and plague element
do more damage over time. The electric element staggers enemies
for a bit, and the most overpowered element seems to be the cold, as it will
literally freeze enemies in place. Another thing to know about this
enchantment is that you can actually combine them
having ice together with fire or electricity with plague, and so on. Another thing I notice,
and this is very important to know is that these elements
do not give you more damage to the runes, just your basic weapon attacks. Okay, let's move
on to the last three rounds in the shop. We have the blink rune. This rune lets you teleport
across the map at ease. It's a very good for any build
as long as you have focus to use it. Then we have the Scream Rune. This is an amazing rune
to change the full battle. It knocks back
enemies, giving you time to either heal or use high damage but slow attacks. It also pushes enemies. There are a lot of situations
where you can just push enemies of cliffs, instead of just fighting them. And now the final round in the shop,
we have the thorns rune. A rune that gives you a way to deal damage
when you take damage. Basically, when you are hit,
you can return a bit of the damage back to the enemy that hit you. I thing to know is that this is not damage reflect, but damage on damage taken. Damage reflect is a different stat. For example, if you use shield block,
this will not work only when you are hit directly. Now for the rest of the runes in the game. You can find them from weapons
throughout your journey. Most runes will be locked
on specific weapons like for example, lightning assault
can be found on a two handed weapon and if extracted, it can only go on other
two handed weapons. Same with the runes
that you get from staffs, for example. They can only be placed on other staffs
and so on. Now there are a few exceptions
like the throwing runes. These, in my opinion, are the most
overpowered runes in the entire game. They basically take your weapon
and throw it. The higher the attack up the weapon is,
the more damage you will do. I've also noticed
that the weight of your weapon also contributes to the damage
by a small amount. These runes can go into any weapon. Let's start with the first throw rune. You can find this rune from the hunters axe. And the axe you can buy from the blacksmith. This is the basic throw rune. The next ones are the element throw, and these ruins
you can only find from weapons that are either drops from enemies
or random chests around the world. You can also find these runes
directly from the chest rewards in the Crucible. After you beat the final boss. There you have 100% chance to get the random rune. Now I'm going to showcase
each one of them individually. The Fire Throw Rune you can get from the Climber’s Pick. The Ice Throw rune you can get from the Risen Blade. The Plague Throw rune
you can find from Siren Queen’s Horn. And the Electric Throw Rune you can get from the Demon’s Key. And that's pretty much it. I hope we will see more weapons
and more runes in the upcoming patches. I'm also hoping that we will get more
detailed descriptions on the runes. The game is still in early access and things might change with future patches. If you liked this video,
consider subscribing and if you have any questions,
leave them in the comments. I wish you a wicked journey.