Every single Warhammer 40k (WH40k) Faction Explained | Part 1

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Is there any reason for the similarity between Warhammer and Warcraft/Starcraft?

👍︎︎ 9 👤︎︎ u/GruesomeCola 📅︎︎ Apr 12 2020 🗫︎ replies

Most people know Warhammer 40k from the table top, video games, memes, etc. I quite enjoyed the novels, where the whole universe's lore really shines.

Some personal favorites of mine:

  • The Eisenhorn Series- Probably my favorite. About an inquisitor who starts off well intention yet finds himself having to bend the inquisition's rules and his own morals more and more as the series progresses. It has a very film noir detective feel to it.

  • Commissar Cain Series- Commissars have the authority to execute any imperial guardsman on the spot should they show cowardliness in battle. Cain on the other hand is widely regarded as caring for his troops. In reality, he is a bit of a selfish coward. What some mistake as him wanting to be near his men in battle is just him trying to put as many meat shields between him and danger. The universe is still very grim dark, but Commissar Cain manages to interject comedy into the story.

  • Gaunt's Ghosts Series- The quintessential Imperial Guard Series. Way more grim dark than Cain. People die, a lot. Planets too. Being a normal human in the 40k universe sucks, and Gaunt's Ghosts best illustrates why that is.

  • Ultramarines Novel Series- Ultramarines are the most basic, middle of the road Space Marines. If you want to know what it's like to be one and their role in the universe, this series is for you. The different books are a grand tour of many enemy factions as well. Want to know just what happens when a Tyranid splinter fleet sets it's sights on devouring a whole solar system? Read Warriors of Ultramar to find out.

👍︎︎ 8 👤︎︎ u/Dovaldo83 📅︎︎ Apr 12 2020 🗫︎ replies

40k is wild. Definitely nightmare fuel. All the races are fucked, except the Gundam fucks.

👍︎︎ 10 👤︎︎ u/JupitersClock 📅︎︎ Apr 12 2020 🗫︎ replies

It's a small thing, but it bugged me that he got the lore wrong in the first two minutes. The Emperor has been entombed on the Golden Throne for ten thousand years, not one hundred, as stated in that first quote.

👍︎︎ 14 👤︎︎ u/ANewMachine615 📅︎︎ Apr 12 2020 🗫︎ replies

Damn I wasn't aware how much Warhammer straight up copied ideas from Dune.

But I guess basically every SciFi universe after Dune copied ideas from Dune.

👍︎︎ 3 👤︎︎ u/LeglessLegolas_ 📅︎︎ Apr 12 2020 🗫︎ replies

TIL Warhammer 40k and Total War: Warhammer are 2 vastly different games.

Being a fan of the genre, can anyone recommend which warhammer(s) title to start with on steam as a newbie?

*Added better grammar.

👍︎︎ 2 👤︎︎ u/[deleted] 📅︎︎ Apr 12 2020 🗫︎ replies

Tried watching some Warhammer 40K lore videos on YT but every single one just falls into the poorly written fan fic shit trap. Feels like a bunch of people constantly trying to outdo the next person in a gore e-peen measuring contest.

👍︎︎ 2 👤︎︎ u/Skootenbeeten 📅︎︎ Apr 13 2020 🗫︎ replies

Worramma!

👍︎︎ 1 👤︎︎ u/Caramel_Chew_Chew 📅︎︎ Apr 12 2020 🗫︎ replies

So where to astartes fit into all this?

👍︎︎ 1 👤︎︎ u/__SPIDERMAN___ 📅︎︎ Apr 12 2020 🗫︎ replies
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as someone who doesn't necessarily serve beyond the Shire but someone who can appreciate them you will not be getting my legs today as I'll be replacing them with various things depending on which faction we are currently talking about add a little bit more context and possible comedy to whatever the hell I am currently doing so hello everybody my name is bricky and this is going to be a long video and a large project that has been going on for quite some time this is I need two hands for this this is every single Warhammer 40k race in kind of a nutshell explained a little bit of explanation a little bit of lore a little bit of talking about the tabletop but mostly lore what they're all about and also a little bit of background for those of you who just have no clue what Warhammer 40,000 is now you see Warhammer & Warhammer 40,000 is a universe people here plenty of but don't know a whole lot about they see oh there's these dudes and big power armor with chainsaw swords and they got these big old green orcs and there's some bugs over there and everyone calls these guys weaves and then there's these spiky [ __ ] over here I don't get it I don't understand where do I start well this video is particularly for you or for those of you who have a little bit of knowledge which are kind of curious about each of the different races and factions in Warhammer so overall the Warhammer universe is vast when it comes to lore and background and each different faction is so different with the things that they believe in and some are human some are trans human-like but they all have all these crazy-ass electronics on them you've got aliens and you've got the chaos factions and there's so much to entail that I decide to embark on this project to tell you what each and every single one of them is about and what the Warhammer universe is about as well to give at least a little bit of an intro to this extremely bloated but very very enjoyable world that I and many others partake in so I will be explaining every single faction in the Warhammer 40k universe at least all the factions you can play as and some smaller factions here and there I will not be discussing absolutely everything in it because that is a little bit much and I'm not gonna go to mega deep into the lore I'm gonna give you a pretty solid overview of each of the different factions and have you learned a little bit about them and we'll discuss a little bit of the tabletop as well in case you are curious about that but for this episode entirely we are discussing the Imperium of man because that takes up a fat chunk of Warhammer lore what is Warhammer 40,000 well the 40,000 starts off is the year 40,000 the 41st millennium that's where it takes place is in the year 40,000 41,000 ad you're already more knowledgeable let me read you a quote first of many quotes in this video it is the 41st millennium for more than a hundred years the emperor has sat a mobile on the golden throne of earth he is the master of mankind by the will of the gods and master of a million world by the might of his inexhaustible armies he is a rotting carcass writhing invisibly with power from the Dark Age of Technology he is the carrion Lord of the Imperium for whom a thousand souls are sacrificed every day so that he may never truly die to be a man in such times is to be amongst untold billions it is to live in the cruelest and most bloody regime imaginable these are the tales of those times forget the power of technology and science for so much has been forgotten never to be relearned forget the promise of progress and understanding for in the grim dark future there is only war there is no peace amongst the stars only an eternity of carnage and slaughter and the laughter of thirsting gods everything blows and it blows [ __ ] hard Warhammer is probably the most dark and depressing universe's ever in fiction or at least like like top three everything is so absurdly horrible destructive or overpowered that it all kind of ends up canceling itself it's like dota war rages across the galaxy interstellar travel is only possible due to sacrificing a thousand souls a day to a rotting carcass of a man who'd you believe to be your God demonic gods and just demons tear open the fabric of reality on a whim others enos or even other humans end up killing each other in untold billions across the galaxy is a time of unending war slaughter and a bloodbath amongst everybody planets are deemed unrecoverable and are completely destroyed on a whim everything sucks but that's like the charm of it see everything in Warhammer is evil but being evil is kind of fun like humanity in its own right is a xenophobic prejudiced and religious zealot group that kill each other just as much as they kill all of their enemies but and they're like mid mid to high tier evil on the evil scale of Warhammer nobody is good no matter who you are everyone is at some flavor some color of evil whoever you pick you are going to be the bad guy but that's the fun of it because being the bad guy is badass villains are cool they look cool like a cool off bits that got cool weapons they got cool armies villains are cool man and when everyone is a villain everyone is pretty cool that's what makes this so charming is that everyone can be the bad guy so let's start off talking about the main bad guy quote-unquote the Imperium of man the Imperium of man is the main Empire of the human race all of humanity is under this one flag called the Imperium and about 10,000 years ago there was a man he was the Emperor the Emperor of mankind a 10 foot tall psychic demigod who led humanity across the Stars to colonize tons and tons of worlds create superhuman soldiers and really bring humanity to a new age this man the Emperor of mankind was a psycho and a psycho is like a magician of sorts in the world of 40k there is the warmth the immaterial kind of like hell but sort of like a purgatory dimension of Hell and a psych ER is someone who can take that power and manifest it through their mind to use it to do stuff like witchcraft stuff magicians stuff spells and lots of other things but we'd only get two into that the Emperor big boy seikar top tier a plus maybe even s now the Emperor created a bunch of sons yes created a bunch of sons known as the prime arks he created 20 18 18 pry marks to have them lead all of the different legions of humanity to the different stars and plants to help colonize and bring it out these pry marks are basically like little versions of the Emperor not all the marsai curse but a lot of them are very very powerful and they lead his special space marine legions then this big [ __ ] happened called the Horus heresy where the Emperor's favorite son the prime mark Horus ended up joining chaos and leading nine other well I guess eight nine of the 18 half half of his prime marks directly to earth to fight down the Emperor himself now if you want to a chaos remember I mentioned earlier the warp that immaterial the hellish place in there relies the for chaos gods imagine like Satan and three other Satan's the warp being kind of evil those chaos gods that's the reason and so those chaos gods manipulated Horus and then Horus help manipulates all eight other pry marks to lead this giant coup directly on the Emperor on earth and they bumped up [ __ ] after this huge civil war Horus died but not before brutally wounding the Emperor and right at the end of his life they put the Emperor on this large golden throne on earth in which he is now alive just barely but slowly rotting away powering something called the astronomic on so long as he stays alive and is fed a thousand people a day the astronomic on is like the Northstar if you want to do interstellar travel in 40k you need to pass through that demonic warp I mentioned earlier but how do you know where you're going well the Emperor is there putting a nice little navigator right there he helps navigate you to know where you're going if you want to go from Earth to some crazy solar system across the way you need to go through that warp and then you need to know where you're going go through there and pop your way out it's like doing nether travel in Minecraft so you can shorten the distance between going to areas so long as the Emperor is alive and being fed a thousand people a day to stay alive you can do that the moment he dies and they're still our travels gone for all of humanity you're so boned now since the Horus heresy ten thousand years ago the Imperium has fallen from grace substantially all technology has started to dwindle and die there is now giant fundamental religious extremists that now believed the Emperor of mankind was a deity a true Living God which is probably the last thing the Emperor would have wanted to be remembered for so now you have this thing called the ecclesia key which is this giant church entirely devoted to spreading the good word of the emperor he is now the holy Emperor God the God Emperor of mankind and all of the Imperium has taken up worshipping him to the fullest extent and killing anything that is a humanity in his name the Imperium has this futuristic gothic tone to it and a hefty religious zealotry to them if you think anything against the Emperor that's heresy and you deserve to die that is called being a heretic heretics die in 40k there is no such thing as freedom of religion there is no such thing as freedom of speech so long as you are against the Emperor there is no such thing as any kind of tolerance everyone is a religious zealot some more than others but no matter what you preach in that good word so right now everyone in humanity is trying to expand their empire across the stars if you are a heretic someone who doesn't believe in Emperor you are deserving of death if you believe in the chaos gods you are also a heretic and you deserve death if you are an alien race of any kind you are a filthy xenos and you deserve death as well so long as the murder continues and humanity expands the Imperium of man is very very happy however the largest fighting force of this Imperium is my personal favorite faction and the first faction we will discuss the Astra millet Arum or also known as the Imperial Guard [Music] the Imperial Guard is the main fighting force of the Imperium and in a world of horrifying creatures galactic monstrosities the literal demons themselves breaking through the fabric of time to kill you the Imperial Guard our untold billions of regular men and women wearing a modern day like flak armor with a laser rifle this is the humble as gun the main weapon of the Imperial Guard it fires superheated plasma lasers at an extremely fast fire rate is reliable never jams it can blow off limbs giant holes and concrete it is overall an extremely devastating weapon in modern day it is one of the weakest in the 40k universe yeah a laser rifle that never jams it could blow off limbs one of the weakest weapons that's the world we're in right now but who cares because the Imperial Guard has in each battle five hundred thousand of these men and women thirty thousand large armored tanks ten thousand artillery batteries the Imperial Guard wins through sheer numbers and firepower they kind of have this world war one world war two style aesthetic with legions of Guardsmen as well as high company commanders and generals on the field along with them and multiple kinds of truths a normal Imperial Guard battle starts off with artillery long lines of artillery cracking the crust of the planet underneath the enemies and as this barrage continues hundreds of thousands of Guardsmen see a sea of guardsmen surges forward firing and charging and everything possible while the planet rumbles as tanks roll up behind them gunships block out the Sun and tanks block out the dirt with the steps on hub prints of millions of guardsmen it is through numbers and sheer thundering firepower they are the first and last line of defense for the Imperium and make up a huge bulk of the battles the Imperial Guard is also made up of tons of different kinds of regiments the catagen jungle fighters live in a death world that it's more hospitable than almost any firefight they'll ever get into so they just have this steroid looking giant knife rambo predator looking sons-of-bitches where nothing is anywhere near as scary as a simple night on their home planet you have the Vall Holland winter soldiers who haven't filled their toes in 300 years the Morty and Iron Guard who are more interested in making their shoes shine than actually fighting a battle and then of course the big one the KD ins from Cadia the biggest export of Guardsmen in the entirety of the Imperium you will fire your first gun at five you will disassemble and reassemble it at ten you will have pounding artillery drills day in and day out at fifteen and you'll fight your first swarm Lord at sixteen and if you mentioned kDa you will burst into an unrelenting amount of tears and sadness like I do daily to quote I have a mic command an entire battle group of the Imperial Guard fifty regiments including specialized drop troops stealth errs mechanized formations armored companies combat engineers and mobile artillery over half a million fighting men and thirty thousand tanks and artillery pieces are mined to command Emperor's show mercy to the fool that stands against me for I shall not the Imperial Guard are my personal favorite faction in 40k there the army I collect the most the ones I enjoy playing the most and the one I enjoy in the since Allah there's something about just a regular man with a laser rifle being told to charge the horrors of this universe and willingly doing so for his God Emperor it's just poetic they actually represents the main Imperial Guard tactics pretty well large amounts of artillery that doesn't require a line of sight lots of Tanks tons of infantry drop troops and gunships overall they're pretty similar to how they sound though a little bit expensive to collect unfortunately and they don't hit a lot they have a bit of a bad aim but you don't really care because you're just drowning them in shots however if you want more accurate fire and specialization we can move on to talk about Spitz means the Angels of Death are up next Space Marines are genetically engineered super soldiers and superhumans they're given extra organs their skin tissue is toughen their bones are stronger they're taller than the average person they're pretty massive people and these are these specialized super soldiers that carry out a lot of the more specific tasks for the Imperium and there's tons of legions of them in fact there's one / Primark each Primark the Emperor's son as I mentioned before oversees their legion of space marines the genetic upgrade they get is based on the genes of said Primark something called a gene seed that's what brings them up to this like superhuman level as stated each Primark has their own legion robot girly-man has the Ultramarines jagat icon has the white scars a Rogel Dorne has the Imperial fists Corvus corax has the Raven guard there's a whole bunch of other side sections that are also extremely interesting and have a little bit more of a twist on the average Space Marines which we will discuss in a bit humorously enough I don't have a whole lot to say about Space Marines they're super humanly fast and in fact it's been said that nothing that large should move that quick these men in power are moving at blazing fast speeds their reflexes are faster their skin is tougher they are overall just extremely powerful soldiers in fact where they differ it comes down to which Space Marine Legion we're talking about for instance the ultramarines done by robot girl gilli mandela gila blue are the main blue boys strong in almost every way the jack-of-all-trades kind of group that are a little bit too strong and that's lore problem but the white scars by jacket icon are all about speed freaks go fast we're talking attack bikes we're talking laying speeders you want to go in quick you want to hit him hard you want them to be swarming around like buzz flies buzz buzz saw buzz saws with the speed of buzz saws [ __ ] you pale king salamanders love fire fire in the Forge fire in battle flamers melter guns multi melt 'as just so long as them they can be burning that's big and they're also actually some of the nicest of the Space Marines a lot of Space Marines have this kind of like holier-than-thou thing because of their genetic strength however the salamanders tend to put human lives above the lives of themselves which is actually rather rare they're also all black but not like just regular black like like 2 a.m. line at a White Castle black like they have a charcoal dark ashy exterior and blazing red eyes apparently something about living on their home planet of Nocturne which I don't know that makes much sense but who cares this is like Fantasyland anyway overall salamanders are actually my personal favorite legions because they're just really cool they're fun to play as cause of all their flavor weapons and they have a nice like more heartwarming lore as opposed to being super evil like everyone else is oh my god we're not even a quarter of the way through the Space Marine legions Imperial fists believe in the power of the siege and defensive positions raven guards master of stealth and sabotage while having burned helmets iron hands masters of machines and vehicles while being really goddamn good at being sold on ebay after one nerf space wolves of Vikings and wolves and tons of wolves and and axes badasses fur everywhere space wolves so angry big teeth blood angels the genetic defect to make them want to drink blood and go crazy called the red thirst they have Cupid wings and stuff it's a little bit strange and they are all super gay for sanguinis dark angels are old-school nice and inner-circle theme n/a you a heretic me no never Death Watch Fancy Pants the anti xenos group that nobody plays because death watch and look cool though but no one no one plays them I don't know about that watch there there though black Templars for the people who if you haven't prayed at least three times a day you're gonna start praying out that airlock and I'm sure there's some other chapters I may have missed as well like crimson fist and stuff but those are the main ones right here here here quote from the Emperor himself they shall be my finest warriors these men who give of themselves to me like clay I shall mold them in the furnace of war I shall forge them they shall be of iron will and steel EC new in great armor I shall clad them and with the mightiest weapons shall they be armed they will be untouched by plague or disease no sickness shall blight them they shall have such tactics strategies and machines that no foe will best them in battle they are my bulwark against the terror they are my defenders of humanity they are my Space Marines and they shall know no fear and on the tabletop they [ __ ] oh they [ __ ] hard as of making this video Space Marines are laughably strong that might change at some point but overall Space Marines just have the it's like a Swiss Army knife a tool for anything you need except it's like a gold plated Swiss Army knife it is extremely strong if you are actually getting into the tabletop of Warhammer Space Marines are a great start also whatever gameplay style you have whether you want to be sit back with long-range and heavy weaponry go fast and run in or even just full melee all of these options are totally there for you Space Marines are super badass but unfortunately it's time we start praying to our new god the 2011 Honda Civic so is it any wonder people are afraid of technology technology the Adept is mike anarchists the dentists mechanicus are a technophile cult on mars now these people are a little bit weird because they don't actually really believe in the Emperor of mankind and you might think oh whoa whoa whoa Berkey that sounds like some heresy a little bit they believe in the emperor they believe in his power but they don't pray to him they pray to something called the omnis SIA and the omnis SIA is this kind of machine god they believe permeates in all machines and if you think well wait a minute they believe in a different God as well that sounds like super heresy well yes ish but they also make all your guns and they make all your tanks and they make everything that you have so you can't really tell them the [ __ ] off because you're not gonna win nothing if you don't got stuff to shoot people with see there omnis aya at least makes sense from their standpoint they believe it to be a deity that permeates through all machines your Honda Civic your standard bolt gum you're doing Strider Walker your giant mechs your huge ships the omnis ayahs present through all and the only reason your stuff works is because the machines spirit in it says it works if you want your gun to work your tank to run you must pray to it and I mean full stop you still need to start chanting in high gothic you need to burn incense you need to sit on your knees and pray to that carb you need to rub oil on your robes and you need to go a home I'm gonna homina homina homina homina homina . if you want your damn thing to work if you want your gun to fire you need to do that they are very bizarre and they actually have a bit of a point because it's obviously working and if you look at them I don't know how that works so they obviously know something about what they're doing the most notable member of the adidas mechanicus is arch Magos Mattos whatever Belisarius call look at dude who does dude yeah that this is the group we're talking about these are these weirdos here the omnis I encourage the the credo credo on Messiah there is no truth in flesh only betrayal there is no strength in flesh only weakness there is no constancy in flesh only decay there is no certainty in flesh but death flesh is weakness flesh is death the omnis aya is the god of the machines and if you wish to be whole if you wish to be holy if you wish to give unto him you must saw down your limbs and remove your organs and replace them of mechanical parts because that is what he wants and that is how you will become enlightened hard techno files mixed with religious extremism that is mechanicus now for their army side of things they are at the Sicari thus qatari operate with very bizarre weaponry and lots of different kinds of vehicles tanks and different people in between there very weird but they have extremely wacky and enjoyable and in fact quite effective both in the real game and in the lore weaponry and gear overall as an army on the tabletop there very weird and have a whole bunch of different shenanigans but if you like kinda quirky wacky techno thing I'd give him a pick-up help they're so paranoid Lee I gotta keep going they're so paranoid and crazy these dunes Striders you see right here one guy was able to make them work one guy and he died and they're so scared they'll never work again that they keep them on and they never turn them off and they run around in a circle the whole time until they need them and then they Corral it and they go to battle yep the Adept is mechanicus now if you want to talk about faith though Oh looks like about the sisters of battle has fallen the sisters of barrel of the adept Asst sorority oz if that's how I pronounce it correctly is an all-female group of battle sisters going through the ecclesia our key section of the Imperium the includes your key is of course the church this is imagine a private army of the church which is scary and it is the sisters are an extremely zealous force and they take this to a full extreme they believe in three main things faith martyrdom and fire through the bolter the flamer and the melter the sisters of battle are extremely potent at taking out chaos and heretics mainly heretics because as they are a fighting section of the ecclesia Church that's the big thing they want to kill any form of heretic will face the Emperor's justice through those three main weapons the bolter the flamer and the melter and they will do so with extreme prejudice literally they are the closest things we have to nuns in space and I'm talking hardcore nuns they carry holy fire on their backs they have holy blood books and sigils all across their armor their main battle tank is a [ __ ] pipe organ missile launcher they have small babies that they have like removed their brain capacity to make them little servant Cheryl's to fly around and give them ammunition and [ __ ] they drop churches from low orbit as many drop pods onto battles they drop churches into battles and they blare war hymns and holy music from their frigates in low atmosphere and shower holy water across the battlefield these are the people you are dealing with and they're [ __ ] awesome they can literally stave off demons on the tabletop because their faith is that strong remember the warp the demons from the warp well the warp also manifests in your mind all of your emotions negative and positive go through the warp it's the immaterial the place of all things so if you are that mentally fortified that mentally strong you can stave off a horrifying demons and all these girls oh not a crack not a crack in that mental armor now so much as a meme as they are and as much as their models look a lot like on go on go go blow galiyan yeah which i can't unsee anymore I gotta say I love their design I think they're extremely cool they're another army that I'm currently collecting they just released a whole new line of figures very recently and they look wonderful everything from celestine the living literally undying saint from the triumph of saint catherine which has literally a funeral procession as a model those organ tanks I mentioned earlier this [ __ ] is the most over-the-top badass 3 in a lot of the Warhammer universe and goddamn it is it over-the-top but sisters are battle are so cool while I'm a guardsman at heart oh this is such a cool faction by bolter she'll flamer burst and melt a blast the mutants the heretic and the traitor alike are cleansed of their sin of existence so it has been for five millennia so shall it be until the end of time and speaking of burning demons the gray Knights are the first army I actually collected back in seventh edition the Granite's are a super secretive and much more old-school look at power armored Knights except they are all psychos all of them have that crazy space magic magician [ __ ] for every hundred thousand Guardsmen there's one gray knight for every ten thousand sisters of battle there's one gray knight for every thousand Space Marines there's one great Knight gray Knights are the strongest of the strong both in mental will and absolute just strength these are Space Marines that are all high-level psychos all of them able to specifically do one goal and that is kill demons the Emperor believed that the demons of chaos were the number one threats to the Imperium and he probably is right however this group is entirely based on doing that through a myriad of tactics coming from the planet or I guess the moon of Titan in the Sol system the grey knights are thrown through extremely rigorous training and are as clear of mind and soul as they possibly can be since the demons of the warp are the warp and your mind projects to the warp people can go insane very fast especially lower level psychos these great ice need to be able to harness the warp in the presence of demons and stay perfectly sane one of their characters on my favourite characters is named castle and crow he has a demon blade the black blade of a Mahama Hama and he has to have it on him because it tempts everyone near by constantly beckoning them use my power use my strength suck my penis whatever the possibility and so he has to keep it on him all the time as this thing whispers to him consistently and he has to stave it off forever being alone in his chambers or on the battlefield because anyone who gets too close to it might be tempted a little too hard he is that pure of heart and mind and all the characters in the gray Knights are basically like that the only issue is gray nights have a scorched-earth policy more ways than one if they're fighting demons demons corrupted make people crazy so if I'm a guardsman and I'm fighting demons and the gray knights arrive and they kill the demons I'm a risk and so guess who's not making it out of there on the tabletop they're very strike fast strike heart kind of people they teleport all around the place there are fast strike groups small amounts of models because they're so dang strong you only have so many characters but with it you get in there you're very tough very tanky you hit really hard and you try to bounce around the battlefield quickly but you don't have numbers and so every dead gray night it's really damn hard they're fun though if you like that kind of fast striking kind of army oh and also Kaldor Drago is a thing where I didn't get into Kaldor Drago all right that is oh my goodness gracious I am the hammer I am the mail about his fist I am the spear in his hand though we are lost I am the shield on his arm I am the flight of his arrows I am the hammer I am the sword I am the shield I am a soldier at the battle at the end of time great nights served pretty hardcore they are as holy as you can get for a space of marina if you like Space Marines and you want to you know their holy enough you want to be holier great Knights now you want to be holier and be good let's talk Imperial Knights do you like gigantic walkers the size of homes or medium sized buildings do you wanna kill heretics but you want to kill like 40 of them per turn do you want a gigantic old-school knight noble house style of walkers with giant Shane's arms then you got Imperial Knights period Knights it's not a hard to talk about them because they're just gigantic walkers but they have this old-school like house feel to them I glitter like there are houses each Imperial Knight comes from a house and each of them act in their own special way these behemoths of walkers also destroy almost everything in their path killing full swaths of squads in a couple shots stepping on legions of troops like these things do not mess around and they look so cool Imperial Knights and chaos Knights actually for that matter don't have a whole lot to discuss they're just super big heavy walkers and they look different depending on your house or chaos god you currently believe in and over all these things are just really cool if you want to murder everything in your path with a big scary Big Unit of Warhammer and if you want to collect them go to town they make for a great painting project to game over back down to earth let's try something a little bit a little bit different a little more gold if guardsmen are regular soldiers Space Marines are super soldiers grey knights are super super soldiers the Adept disgusto DS are super soldiers cubed the identities custodies are the third major army i own i know three armies I know I got carried away okay but that's all I only have three okay they are our final brand of Space Marines but these ones are super special ok if a Guardsman is 6 foot a Space Marine is 7 feet a custodian is 8 feet these are the giant defenders of holy Terra which is also earth earth is Terra Terra themselves these are the people that literally guard the Emperor's throne room hence custody's these boys protect the Emperor's throne room at all times and are literally like handcrafted people they're not humans brought up by a gene serum and these are all handcrafted super soldiers I think from a tube these behemoths of men are like eight feet eight and a half feet tall and functionally immortal they stand still spear at hand for hundreds of years whatever need to sleep and barely even the need to eat watching over the throne room and every other area of holy Terra for their entire purpose in life and oh my lord are they terrifying these custodians put Space Marines to shame if you liked your super soldiers here's super mega soldiers one of the these men can take on probably three Space Marines and most likely win there are many different groups of custodians as well at the solar watch or there's also on my personal favorite the equivalent shield the equivalent shield go out to seemingly unimportant individuals and protect them because they believe that they are gonna be doing something very important in their lives for instance let's say a regular Guardsman gets the protection of this giant in a half foot tall golden God because that Guardsman will end up becoming a general one day or something of that nature the custodians work in mysterious ways and are almost always outnumbered but never outmatched these people are pretty horrifying both on the tabletop as well as in the lore there are very few of them however and there's actually extremely small amount of them but that's kind of the point there's only so many of these people that can have war gear this strong weapons this powerful and training this good and the custodians have all three of it for 100 years I stood my watch amidst the sombre shadows of the sanctum Imperialis I was still as a statue but always ready always attuned to dangers unseen days months years passed by in a frenzied blur beyond those walls yet within little moved and nothing changed for 100 years I did not but wait yet had any threat appeared I would have struck it down in a heartbeat for 100 years I stood my watch and as it ends I can tell you this patience is a weapon the custodians are the top dogs of the Imperium and they hurt just that same way though I do want to discuss a little bit about the sisters of silence before we get out of here because the sisters of silence I also have a few of and they're really fun but they don't get enough attention these kind of bald plume ladies are a whole group of pariahs are also known as blanks we'll be referring to them as blanks from now on so as every mind is somewhat connected to the warp these blanks are a genetic mutation that is has it suppressed heavily because of that mind suppression normal people feel this weird like uncomfort nature went around them when a sister of silence walks past them you feel ill you feel just uncomfortable and strange so most of them don't actually live past childhood because once they are birthed they're well you know killed or something at a very young age because they just emit a horrifying aura these ladies however are guardians of the throne as well for more psychic threats see none of the custodians are psycho so we have a difficult time dealing with major demons and other kinds of psychic phenomena these sisters are extremely specialized in it all of them taking a vow of silence as they don't speak hence the term such as a silence but they communicate through hand gestures and things of that nature but if there's a demon issue if there's any kind of warp based problem the sisters are extremely adept at dealing with them thanks to their blank jean they normally work a lot of time with the custodians because they have to deal with both kinds of threats but they're not represented that way on the tabletop in fact they only have like one real model forum which is very unfortunate I hope they'll get something new soon because I think they should really be working together as it is that way in the lore but hopefully we'll get there soon but if we're talking about blanks let's talk assassins it's been a long video we're bout to round it out we got this and one more human thing and then we're done the assassins though the officio assassin Oram oh boy these people are deadly the COS asses they should be but these people will mess you up so these are from the officio assassin Oram a very special organization and they are handpicked by the Grand Master of the official assassin norm from the [ __ ] was it called scola progeny 'm it's basically an orphan school your parents got murdered by demons or something you get sent to this and you get trained to be whatever tempest' has dropped troop an Inquisitor maybe even maybe you get a blank gene and you get thrown into the sisters silence or sometimes you just disappear when you are taking however you go to one of four temples because the assassin Oram works in the temple style of things each these temples are the vinda care calexis Calibos and ever sore temples we'll start with a Vindicator I'm far away I've been sitting here for three weeks boo The Vindicator temple is the main sniper based temple gigantic sniper rifles for all these assassins their whole point is to be able to be in a spot and sit there I in scope for weeks waiting for their perfect target taking people out from literal miles away after extremely long time periods the vinda care temple is about precise perfect aim there have been reports of vinda cares being able to single out particular body parts from over two three miles away temples in the head the jugular for instance and been sitting there after weeks and when they're ready take that shot time is done packs them up the Kaldas temple however is a lot more about shape-shifting and deviantART it's mostly a female based one or loose it seems to be and this allows a lot of body augmentation for certs individuals to be able to transform themselves and of infiltrate areas that are problems these assassins will end up taking missions that take them years to three years to infiltrate a heretical group and slowly work their way up just to get enough time to put a bullet into the main targets head and then escape unharmed or become the main target and sabotage it from with them these are all completely about deception mind tricks polymorphic and everything in between and lots of drawings lots of drawings the ever sore temple just kind of disturbing one the ever sore temple is about when you don't want anything to come back alive friend or foe you want it all dead and ever sore is psychogenic Allah conditioned with just psychotherapy and psychological torture to only feel violence hatred and anger it does the clockwork orange' style of thing of just making you forced to watch never-ending pain and misery and and psycho conditioning I guess is the term and then they pump you full of tons of psychedelic drugs and they cryofreeze you and then they drop you in an area where they just want to make sure everything is dead and then you defrost full of just all this insane mind-boggling psychotherapy and and psychedelic drugs and you just go to town yeah if you you don't care if anyone comes back alive you're like all right lost cause send them in finally there's the most bizarre temple the calexis temple the closest assassins are feared even among the other temples so that blank jean the people will go to the calexis temple with this as well and this is where they could harness that to be massively anti psychotic euler people they are seen with extreme fear and distrust among many many people they are described by the Eldar by quote as being pure evil imagine that uncomfortable feeling from that blank jean i mentioned and then imagine them being taught and given equipment to amplify it by a hundred if normally regular people feel uncomfortable now they are basically akin to being a siren wailing directly in your ear and if you're a psycho oh no the sheer presence of a clucks assassin is enough for you to tear your skin off you will rather gouge your eyes out and rip your nails off then even being near this person the closest assassin is when you want psychos to literally lose their minds and they will go on their knees and ask you to gun them down because it is a suitable choice over being anywhere near you the model of that temple is that which is unknown and unseen commands the greatest fear now for the tabletop assassins aren't that special you can call them in no matter what Imperium faction you are and they do a lot of work for themselves but at the same time they're very specialized and require a lot of finesse and they work the way you generally want them to though you want to cause some distortion and weird stubby take a callus you want just murder swath of infantry and then blow up ever sore you want to kill that one guy vinda Karin if you have a lot of psychos calexis it's nice little like jack-of-all-trades if you have a specific thing you want to kill and you get to choose which which is really fun but now let's talk about the last human faction we can round this video out before we do part two the Inquisition and we have a lot to talk about with them oh boy where do I even begin with the Inquisition take you take every secret police you can think of the KGB the Gestapo the CIA FBI any of these kinds of people and then mark it up by about ten and give them the most power in the entire Imperium no you know what about this this this right here it's not just a quote this is the imperial motto the motto of the Inquisition I apologize for my bad pronunciation in essentia Nikhil crobat innocence proves nothing the most powerful organization in the Imperium the secret police their number-one motto is innocence proves nothing the Inquisition goes around like the secret police or like detectives to find issues in the Imperium and they had different Ordos depending on which we're talking about the Ordo heretic hiss the or dozy knows the Ordo malleus for instance and a whole bunch of other ones heretic hiss is obvious they deal with heretics Zeno's tries to find alien threats and malleus as demons they all have different specializations in what they're trying to go for as this Inquisitor and that's what they're called inquisitors each of them as an acquisitive rein to do as they wish they may have a ship and a crew and they go out to find problems and interrogate people a lot they are above the law in every department over Space Marines now the Space Marines might argue against them and stuff and there might be a lot of blowback but technically they are above them as inquisitors they are looking to investigate and figure out coos and Colts and demonic incursions and possible xenos issues like gene stealers or new a threat coming into an area they're about learning that stuff and actually doing detective work and memes aside they're pretty good at it the Inquisition having all of this power does make them a little bit power-hungry and a frantic sometimes and yes it is still a bad thing but most of them are pretty good at their job and they spend a lot of time being very diligent to make sure that all these leads they follow are properly correct they're basically space detectives with just enormous power and sometimes a bit of a power complex and we haven't even talked about exterminate us yet exterminate us exterminate us is deeming a planet unfit to be saved I deem that this planet is demon infested and taking it back will cause too many resources and is not worth it I have now commit exterminate us on this planet I will now sign the death warrant of an entire Imperium planet as it is unfit to take and better to be destroyed that allow the enemy to hold it this can mean saturation bombardments this can mean cracking the planet's core and breaking it apart doesn't matter render this planet inhospitable to all life yes the innocence proves nothing people are the only people who can choose this planet must die in its entirety yeah you're playing the villain now it is meme the lot but most inquisitors are very rare to do exterminate us sir Manasa is a very crazy thing there's only so many worlds that you don't want to destroy all of them now naturally with the memes aside there are some people who are a little bit rough on this one but most inquisitors generally don't like to do Aksarben toss a tongue but it is an option they have and it's a crazy option when you think about it secret police Inquisition are unfortunately not represented a tabletop very much you generally kind of put one in your army if you like it you have a couple special options there and some side contents but they're not really fleshed out very well and personally they need a lot more stuff put in there and they really need a lot more effort put into them and they're not quite where I want them to be overall the Inquisition makes for a law the best storytelling as well because it's a little bit hard to talk about a big story of a whole bunch of Space Marines killing something right it's just a big battle story it's not as interesting having that intrigue in that moral dilemma that an Inquisitor has makes for a lot better media and honestly the more people do it I think it's better because then it adds a little more humanity to the warhammer horrible horrible grim darkness and Wow we just finished the humans all right come back for part two when we talk about chaos and Zino's cuz we got to talk about the four chaos gods and all the chaos marine legions and the towel and the necrons and the orcs and oh boy we got a lot I'll see you in part two [Music]
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Channel: undefined
Views: 2,472,086
Rating: 4.9139028 out of 5
Keywords: Warhammer, Warhammer 40k, Warhammer universe, Warhammer lore, Warhammer all, Warhammer all faction, Warhammer all factions explained, Warhammer explained, warhammer story, warhammer lore explained, warhammer horus heresy explained, warhammer 40k explained, wh40k explain, wh40k lore, warhammer bricky, warhammer 40k custodes, warhammer 40k space marines
Id: xCGKPRiJp84
Channel Id: undefined
Length: 51min 42sec (3102 seconds)
Published: Sun Mar 29 2020
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