Do You Remember The Champion So Broken Riot Tried To Hide It? | A League Of Legends Movie

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this was so good, made me angry again about the 8.7 nerf.

👍︎︎ 30 👤︎︎ u/OgKingLeYorick 📅︎︎ Apr 14 2020 🗫︎ replies

I’ve been waiting. I am not disappointed. Also that UOL game was one of the most hype games I’ve ever watched.

👍︎︎ 21 👤︎︎ u/CrimsonTyphoon7 📅︎︎ Apr 14 2020 🗫︎ replies

Yeah, it's good.

Nice job man.

👍︎︎ 14 👤︎︎ u/Admiral_Asperger 📅︎︎ Apr 14 2020 🗫︎ replies

I know old yorick's kit was a mess but I still miss him.

👍︎︎ 12 👤︎︎ u/SlicerX321 📅︎︎ Apr 14 2020 🗫︎ replies

I remember being a yorick main back in the day and every single patch that came out I would look for any Yorick news. And nearly every single time I looked I would be disappointed. It now makes sense why we didn’t see any skins for so long. Rito was intentionally suppressing our boy because their bumble fuck 200 years of experience shit the balance bed.

👍︎︎ 3 👤︎︎ u/Porkin-Some-Beans 📅︎︎ Apr 14 2020 🗫︎ replies

I think ur missing a huge point here. I started league back in 2017. And i experienced the exact same thing but with Yasuo when I was Bronze. Back there Yasuo was broken in low Elo but ok in High Elo. But the problem was that Yassuo was just not simply OP he was legit breaking the game down in low Elo. U had to pick or ban him. Having a yas on ur team was almost guaranteed win. And Riot was forced to nerf him, even though it was doing fine in high Elo. Even Moe (aka yassuo), said on stream he didn't understand the nerf. Although ur right that riot should not nerf/ buff based on low elo stats. They need at least to make sure the game is playable for them. Low elo represent the big majority of the player base, u can't simply forget them. and 2017 yas is the perfect example of a champ that broke the game, making it not fun to even play the game. I understand that player need to learn, but when u get fcked repeatedly without even having a chance of winning, ur going to lose all interest in the game and of becoming good bc players going to be way to mad. Riot at least recently always balanced the game around plat+. But u can't forget most of the player base.

Now u mentioned CS:GO. But here u forgot two famous guns. The AUG (cod gun), and the Kreig ( SG 552). These two guns were buffed to allow less skilled player to compete with the AK and M4. Breaking the competitive scene, pro were losing to players with worse aim, simply because these guns were buffed and are easier for less skilled players to use . So yes, Vavle did give these less skilled players better chance of winning even if their aim was bad. But CS is not the only example. Fortnite nerf building to stop good player of destroying new and casual players, so they could win at least some games, OW even Starcraft 2 helped casual players , even Valorant said they would support more casual player IF NEEDED.

It's important in competitive games to keep a separation between the skilled and less skilled players, and u should always balance around the skilled players. But like any game, u need to assure that nothing breaks the game, destroying the player experience, and in low elo that go through nerfing picks that are just too strong or giving better option for players that try to learn the game.Moins

👍︎︎ 3 👤︎︎ u/alexandre040 📅︎︎ Apr 14 2020 🗫︎ replies

My boy

👍︎︎ 1 👤︎︎ u/EquinoxReaper 📅︎︎ Apr 14 2020 🗫︎ replies

The "nerf because low elo people are bad" thing is so old. Of course they nerf champions that stomp low elo because it's like 95% of the game's population. Also having a champion that can just destroy lower skill players encourages smurfing.

👍︎︎ 1 👤︎︎ u/SHOBLOYOBLO 📅︎︎ Apr 14 2020 🗫︎ replies
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[Music] I would give up all my in modern day League of Legends we are used to players complaining about how broken the newest champions are we love to reminisce about the glory days of League though often through rose-tinted nostalgia goggles you see back in the glory days riot would never release champions like Senna keanu set or a Phileas these new champions are omnipresent in today's meta because more often than not they are given all of the tools to succeed they have overloaded in frustrating kits don't even get the conversation started on how many times it also feels like they don't even know what they want to do with certain champions let's just take Senna is she an ad carry a support it almost feels like even they don't know they just need to remove some of these champions from the free week rotation nerf them into the ground so that they're never viable and wait four years for them to be finally reworked alright okay maybe that's a little too far I mean they can't just do that or can they while it feels as if they only release toxic and unfair champions in 2020 historically there was a champion that rivaled these new beasts a champion that was so unfun to play against that even the developers were trying to hide him away from the rest of the game and discourage any new players from learning him it left him without a home in no place lonely and forgotten because of him being intentionally gutted out of viability it almost felt like you were forbidden to play a champion if you take a look at champions that people hate the most in season 10 such as this group of misfits you often see their champion spotlights like to dislike ratio not being the best but overall they're mostly receiving positive reception anywhere from 70% or higher even a filius who has become the new Yasuo and his reddit's new demon child still holds a pretty okay ratio I figured only one other champion could rival as much hate surely teemo's champion spotlight would have the worst like to dislike ratio and while it's not great it pales in comparison to York [Music] let's go back to 2011 when doing these champion documentaries we usually begin right into Champions concept and then we go into why they were flawed what problems they might have had and how the champion was reworked or changed later on down the road in order to fix these ever longing issues rarely though do we go into why some of these older champions specifically around the years 2010 and 2011 seemed to have so many different issues Wukong was released in 2011 with plenty of gameplay flaws and a lack of a true fluid design whether or not he's supposed to be a jungler or a top laner and finally nearly a decade later we get to see these brand new Wukong changes just recently nine years in the making when looking at a timeline of League of Legends and Riot Games as a company it is possible to piece together a potential reason for these flaws York was released in June of 2011 but earlier that year Riot Games was purchased by $0.10 the Chinese conglomerate for a price of 400 million dollars giving them a 93 percent stake in the company later on $0.10 would just go ahead and buy the rest of the company to have full ownership those fancy business words just made a company who is using its money and power to purchase other companies so they get their money and power they're like one big investor in Tencent is one of the biggest companies that has ever existed even though $0.10 video game division is not actually a developer they don't code for League of Legends or other games that they own they are still technically the biggest video game company in the world $0.10 owns a few games you might have heard of they own full control of Riot Games who makes that small indie game known as League of Legends Tencent also owns 80% of grinding gear the company that makes path of Exile they also own 40% of Epic Games I think they make some kind of shooter game pretty sure that's like a mobile game though and speaking of mobile games they also happen to own 84% of supercell the finished developer behind clash of clans oh yeah and they also have stake in all of these games to the point of this part of the story is not to tell you how much $0.10 owns and controls your life as a gamer as all of your favorite games are eventually going to succumb to their big dollar signs no no rather this is to give you an idea of the motivation and goals behind game developers after they see a massive increase in capital more specifically this is to tell you about $0.10 money and the fact that they want more of it when riot was bought for four hundred million dollars this was a massive move by $0.10 but it can still be seen as a huge risk what if they never get their investment money back after all this is a free-to-play game and if you told your friends that you're investing four hundred million dollars into a video game that the developers say hey come and play for free they might tell you this is the worst trade deal in the history of trade deals and maybe ever the nice thing for Tencent is that League of Legends does indeed have a business model and it has everything to do with the champions themselves in this game it's not technically required to spend any money in order to be competitive but the more good skins and champions that come out the more likely your customers will feel inclined and sometimes pressured into spending their money during this time it's very likely that the pressure from the devs at riot to make new champions was at an all-time high as the higher-ups at Tencent knew that this acquisition was brand new and they were looking to make as much money as possible more champions equals more money more money equals more growth and more growth equals better game this sounds great but in practice you're seriously going to miss the mark on quality let's take a time frame of when they released champions for example let's start around late 2010 even though the purchase wasn't made public until February of 2011 we can speculate that Riot knew of this offer for months if not way longer from before but of course the legal details contracting and funding all had to be figured out which of course can take a very long time let's then extend the time line until around six months after it went public to give us basically one year of champion releases from late 2010 until late 2011 the schedule for releasing new champions during these days was something that players probably liked at the time because we used to get a new champion every two weeks in fact the release of brand was only 11 days after releasing Lee sin to be fair we did get a few smash hits such as Orianna and lee sin but the number of rushed broken almost incomplete champions on this list is quite the trip irelia and leblanc have needed many different reworks over the years with LeBlanc's day one release being so overpowered that she was immediately hot fixed Swain had to be fully reworked many years later because his original release was not only a very hard to balance champion but his champions spotlight was quite literally false advertising skarner has had many issues being reworked multiple times as well including the juggernaut rework which is something that deserves an entire video on its own Wukong was finally reworked after nearly nine years just a few days ago so it's about time for that and karma in trundle released during this time two champions who have these traditional skins which were given to champions after their reworks because their original state was so poorly designed so badly executed that riot openly admitted those champions were a mistake and needed a redo also in this time frame is our friend and the main character in this story which is York our friend York was released in June of 2011 his design was largely a new feeling as they would take a risk with him being the first one of their champions to be designed around using and controlling some summoned minions his theme was all about being a grave-digging necromancer one that lets his ghouls do some of the fighting while he can still dish out some decent damage on his own and this is important and they note this for a key reason as rioters talk about how it can be very tough making a summoning only character that can lead to a binary pattern of gameplay where either they have their men sup and they win or they don't have their minions up in UN giving York more tools to do things without them also means that it's not a simple yes-or-no question whether or not he will win the duel you work schools all doing different things also meant that his skill and learning curve tied to them with the player using the right combination of spells at certain times using the correct type of minion and the correct type of goal for the situation could reward you with some extra awesome results and make you feel like a true master over your minions rather than just spamming your buttons all of this seems great to explain in text but how did it actually come out well let's start with the previously mentioned champion spotlight this video came out one day after his release and was met with some of the worst if not the worst reception on any of their champion spotlights the general consensus was that York was just terrible super underpowered and the champion spotlight kind of made it try to sound like he was really good when he wasn't but the thing is freak sounds so uninterested doing this that I don't even really think they put in any effort into making the video I get jumped by the Blanco a low on health unfortunately I died but thanks to omen of death I have full control of my abilities when I respawn while I get revenge before timing out we catch two of our opponents in the upper jungle I catch leblanc with omen of pestilence and she dies to needle his javelin toss later on we turret dive onto Vayne my burst damage from Owen of pestilence and omen of famine get us the kill underneath the turret what's interesting is that in the champion spotlight it's obvious that they are pushing him to be a top laner and that's his main role but once he came out the community felt very awkward playing him they didn't know if he was supposed to be a top laner a jungler a mid laner even he just didn't really seem to fit in while this can easily be attributed to bad champion design oftentimes a champion doesn't really have a place because they are just straight-up underpowered and their numbers are too low and that was kind of the case with Yorick one patch after his release he was immediately buffed these buffs turned out to be a - good for riots liking so they then nerfed him the following patch this back and forth and not knowing what they want to do with the champion would foreshadow the rest of his history anyway after the players got used to the champion with some quality buffs and a bit more practice it was clear that he was going to be a top laner this champion clearly had a kit that could compete despite him having very little crowd control because he could make up for that in a 1v1 by having an awesome amount of sustained however they ran into a problem with his kit if he wanted to win your lane and dominate he usually needed a blue buff because the champion had very serious mana issues riot would then address his mana problems directly through some changes but the players would also discover the build path that would cement his place into the Hall of broken manamune and frozen heart having this much mana on top of the cooldown reduction and tankyness from frozen heart essentially eliminated all of York's weaknesses in the early to mid parts of the game sure late game he could still be cutted and his damage would fall off but there's an old york meme about how he used to walk into a bar and there was no counter and undoubtedly this was pretty true he simply stepped all over you with his mana items and it wouldn't be a matter of can you 1v1 york it was a matter of can your champion make it out of lane only down 40 CS instead of a hundred CS down against York arguably he's the biggest Lane bully that we've ever seen and maybe even the best mid game duelist we've ever seen as well the sustain along with strong early damage just couldn't be matched and it was only a matter of time before his pushing and healing strategy would overrun your Lane and you were forced to give up your tower or get douve and give it up anyway on top of that junglers would try to camp York and set him behind but the threat of being one vtune was so high that it would always be a risk junglers and power of jungle champions during this era was just much lower than it is today and in general players have become leaps and bounds better at the game nowadays this kit would still be an incredible Lane bully but an excellent Leeson or Nidalee player in season 10 would prob we camp the Yorick as hard as possible and set him back so their laner could breathe this is a concept that was understood in 2011 but was less likely to happen the main drivers behind his ridiculous laning phase were his W and his e omen a famine was the most nerfed part about his old kit having a couple of different iterations balancing this level of sustain and his war of attrition proved nearly impossible if you don't nerf this ability then he is the king of toppling but if you nerf it even slightly well that's the only good part of his kit and if it gets hit his lackluster late-game and practically zero crowd control basically leaves the champion without anything to offer omen of pestilence and omen of war love to work together to make York a very frustrating champion to get away from and to catch with his queue giving him movement speed in his W applying is slow one very peculiar thing about the champion as well is that he was meant to build a D and for the most part yes he did but his abilities did magic damage so you had a champion that did a lot of damage through Auto attacks and building a lot of AD but if you wanted to build against him and stack some armor which is totally what you think would be reasonable well then if you look the things that are killing you are doing magic damage that indie video game industry is just what we call bad design we haven't even got to talk about his ultimate yet omen of death allowed him to either summon a version of himself or a teammate and this would still persist even if you died so long as the York casts it before he dies this meant that even if you were finally able to get your glow and by some miracle you could 1v1 him because he either messed up and you were able to kill him well guess what he can reanimate himself for 10 seconds and get a return kill on you in spite of this I think his ultimate was the coolest part about the old York and it would have a couple of different strategies and team comps that you could build around this ability this was by far the most interesting thing that he had offer but we will get into that in a little bit soloqueue and the rest of the community would pick up on the York hype train and we would even see him take the You Tube scene by storm in donkeys escape from ello hell video he talks about how he learned to counterpick his lane to gain an advantage and he was using a counter pick website funny enough if you actually looked closely almost every single champion says week against York he also shows his match history where traditionally he was not known for playing York but rather champions like Wukong yet on York he was practically winning every single game dyrus uploaded videos to his YouTube channel talking about how strong York was and the Rain Man the og top laner for TSM talked about how he was abusing York to climb to rank one on one of his vlogs he personally discovered how good York was after he played his main which was Teemo and he got absolutely clobbered by Yorick so he decided to pick it up and learn the champion so at this point everybody figured out that he was completely impossible to lane against and during the Ignite meta of top lane this effect was only amplified toppling was known as the 1v1 Lane back then the island the place where you picked the strongest possible champion you can master and you try to out duel your opponent bad news is unless your champion was Yorick you probably lost during these days we would see some consecutive nerfs to him with some of them being quite substantial hits it's also not quite understood when exactly this happened but after years of playing the game some players noticed they had literally never seen York in the free week rotation the free rotation is used to allow newer players and veterans alike to try out a brand new champion that they don't own they can play them while they're still on a free week in normal games to try to find out if they like to play that champion it gives them a chance to say hey I really like that champ but I'm not sure if I want to spend my hard-earned either a real money or in-game currency on them so let me give them a try I might even find a new main when you're first starting the game and you're a noob this feature is really important because you do not have the IP in order to buy average but what about Yorick it's speculated that him and poppy were removed from the free week rotation to deter players from playing him because ultimately riot knew his kit was very unhealthy they knew he was broken they work quite literally trying to hide the champion away from the game almost ashamed that they ever even put him out there after he ran victory laps through top lane for several months during 2011 and 2012 riot would gut him effectively removing him from viability for several years blatantly they didn't want this champion to work they did not want him to work his way back into the meta and he was reserved to be reworked and never even allowed to exist in his old state unfortunately this waiting period for his rework would go on for far too long as you probably know we wouldn't get his rework until 2016 more than five years after he came out but in 2013 there was a riot post explaining that a rider was working on York's rework and it was in development they were going to do something big with his kit but we never got to see this his lane dominant days were over and the only thing that made the champion viable was completely removed but if we fast forward to 2015 something amazing happened with York in my video covering the history of the best off meta picks I covered unicorns of love and visit chachi's infamous York game uol was the European LCS ragtag group of young talent that had everything to prove and nothing to lose and they were often known for picking off meta champions Chachi their top laner had played champions like poppy in the past their jungler kick-ass played Shaco and oh dear and power of evil invented mid lane varus something that would become popular for years to come after he first pulled it out on stage in one of the best and most exciting professional league of Legends games anyone has ever seen uol pulled out a Yorick top Lane something that we had not seen in the pros for a very long time five second cooldown at rank five this patch man now be running in old-school jorik Cassiopeia composition where you have this suicide mid laner who just goes bazookas on the enemy team and then you resurrect her once she dies I mean this is Yorick top lane now for visit chachi the casters the fishy oh and quick shot spoke about the unicorns running in old-school York one of the few unspoken strengths of the Old York was his ultimate what made him so broken was his laning phase and sustained but his altar was still a very good late-game tool for a final strategy very similar to what we see today with something like a Master Yi enteric if York is able to press R on a super fed carry on his team his job is done because even if his carry dies they will have ten more seconds to dish out damage and do their thing maybe some of the optimistic League of Legends fans thought that we would be treated with more York picks after this game because they did win and they did beat fnatic but it was more of the same after that because essentially nobody played this champion he was easily the most unpopular champion in the game right along with the likes of a god and poppy and all three of these champions have been reworked at this point but that's not to say there wasn't at least one player who played him in fact there was a famous York player who consistently got to challenger inverted composure this guy has reached legendary status in the history of League of Legends because nobody else played Yorick at this time nobody else was playing York at this incredibly high elo but he did how did he do it well it was through a combination of incredible skill and game knowledge on the champion you have to understand the champion perfectly not just good enough but perfectly also the surprise factor of York could begin to work in your favor even against the best of the best challenger level pros because it was a once-a-year event to even see a York in game let alone have two lane against him it was pretty easy to forget the strengths and the weaknesses of the champion challenger players would get douve under their tower by york and somewhat embarrassingly - as you were now the guy on stream being the person who feeds against the worst champion in the game this could easily tilt you and cause you to play even worse and because inverted composure was good enough at the champion if he did get his lead he could usually close out the game and grab the win he is one of the relics of this game one of the oh jeez and is the living example that no matter how many excuses you want to make and how bad you want to complain about certain champions about yours oh geez being underpowered and off meta it does not always have to limit you and you are potential but that story aside where are we now well if we look at your ex timeline of changes from late 2012 all the way to the end of 2016 four full years this is a list of all of your exchanges yep he was completely forgotten this is all he got in four years he was waiting to be revived by a rework funny enough the gravedigger champion kind of needed to be dug out of his grave and revived just like his ghouls finally on August 19 2016 we got our first teaser for the new rework York just about 5 years after his original release the hype around this rework at the time was super strong because of the fact that we all knew he was going to be reworked it was just so long overdue that most players expected it to be epic the champion spotlight and his trailer were awesome and I felt that visually this is one of the better upgrades we've ever seen right along with the Poppy rework they did a very nice job of nailing his thematic and making him feel up-to-date with the modern games in terms of his overall theme I feel like it's a knock up job but what about his gameplay some thought it was pretty cool and his popularity has obviously increased over the years because of the rework it's very hard to not call this a successful update because if you compare it to what he was before it's not all that hard all they had to do was take the literal worst design champion in the game and make him better however that does not mean that everyone is satisfied for starters once again his champion spotlight was misleading at 6 minutes it's shown that York is able to use his new cue on towers and inhibitors not only for an auto attack reset but also the bonus damage but this was not a feature that was in his kit in fact it wasn't added until more than a year later in patch 7.22 and the community cited this as a massive buff where he will now destroy side lanes and push way too fast but it seems like this was something that was already intended to be in his kit we just got it regardless when he first came out many players tried to pick up the champion thinking his play style would be so similar to the old York just with a fresh coat of paint and a more fair laning phase but this wasn't the case at all gone were the mana items the absurd laning phase sustained in war of attrition instead he was all about late-game split pushing and getting to the side Lane York was also given most of his power into the champion instead of the ghouls now known as mist walkers they really only become powerful if you land your II which is a skill shot and even then compared to his old ghouls it's just not even close instead his power budget is now aligned with his Q acting just like some other powerful Auto Attack resets this is his bread and butter but chasing people down can still be a little difficult because you kind of need to land both your skill shots with your W and your e also the maiden is a bit awkward to use but overall it's still a decent ultimate the best part about it is the increased damage he gets when the maiden in him attacked the same target and for many people this is where that surprise damage comes from when playing against Yorick but in general in this game honestly all of the pet features tubers malzahar and Yorick the maiden they just feel lackluster and feel like riot has never been able to code them correctly yeah we're talking about you dazing thanks to League of graphs we can see York's popularity by year and you can see the champion has become more popular with the update where he almost always hovered around 1% or even less pre rework the first big spike obviously came with the new update because every champion becomes more popular after a shiny new kit but what about this second bump which nearly doubles after he was reworked what happened to bring him to this by far all-time high 9% popularity during the early parts of season 9 several Pro top laners picked up York as he began to dominate solo queue guys like Wonder tall and Dhokla realized that both conquer and grasp of the undying were awesome runes for him to take and the sustain and split-pushing of the champ was unmatched for a top laner often times you could win the game by yourself even with a bad kDa so long as you got out of laning phase and you were able to split push to victory and for a while he was seen as a hidden Oh P pick Anton says I'm playing by myself come here maiden let's go and that's the kills just flying forward for Hanwha this series is over the 2-0 Bahamas reinvigorated this is by far the most we had ever seen of this champion at the highest level and during season 9 he racked up a 15% presence with more than 200 bands and a hundred picks if those numbers don't shock you well take a look at every other season from season four until now however if you look his wind rate was okay for competitive he hovered right around a 50 percent win rate which is still totally respectable and meant that at the very least he was a strong in solid champion you have to be a very good champion in a strong champion in soloqueue in order to have a 50% win rate over that many games at the highest level of play but then we saw some repeated nerfs to York these were significant enough to push him out of favor and now he's not even seen at the highest level anymore he's become much less popular overall and his win rate in soloqueue is nowhere near where it used to be riots balancing of this champion has come under fire quite a bit because of how they've tried to balance him in the lower ranks versus the higher ranks the general pattern for this champion is that he seems overbearing and way too powerful and lower when people don't know what to do about his split-pushing when they often died of him because the ghouls wrecked them and they don't know what the alt does and he seems to win quite a bit because the games on average go much longer this causes this week or early game and lack of a lot of good matchups to not be as relevant he has posted some record high win rates in lower tiers which has caused riots endure from several times for this reason but I feel as if these changes are not just a crime to Yorick but in a broader scope a very problematic way to change and balance any competitive game on 8.17 we got a nerf to York but it is the wording that bothers me the most top laners have unearthed York as a dominant pick in part due to the threat of his missed Walker's players who understand the missed Walker's behavior and actively play around it avoid a lot of damage while players who don't find themselves digging their own graves we're toning down the damage of missed Walker's to decrease his low-level pubstomp potential the problem is that they use a lack of understanding from the players as a reason to go ahead and make changes they save themselves his power doesn't seem excessively strong for players who know how the champion works this is for players who aren't good enough so they get punished their aim was to make things easier to play against because the opposition doesn't understand why they're bad so let's just make them less bad this is frustrating as a player of League of Legends and in general not just for York players because I'm not one when developers openly admit that the only reason they're making a change is because some players aren't learning and aren't good at the game and that's not fun for them well I would have to say that's probably the worst way to go about designing a game I am not good at counter-strike I only have put in about 50 hours into the game and I can't handle the a.k I haven't learned and mastered its recoil pattern and I don't understand the gun even a fraction of the way that a professional does but that doesn't make it right for valve to just fix the a K for me and make it have pinpoint accuracy and no recoil pattern because that's part of the learning curve of the game only a small fraction of the old school runescape playerbase has bested the inferno one of the hardest PVM or PvE challenges in any MMO what makes it so difficult is the longevity of the fight the massive gear requirement to even stand a chance and the deep understanding of the mechanics and it's waves just because I can't do an inferno does not mean that Jagex should just make it easier so I can get an infernal cape you're riding a dangerous line because you don't necessarily want to say too bad get good but at the same time you sort of have to because what is the purpose of the game and up the champion if learning him isn't rewarding enough and learning how to be good against him isn't even punishing I don't think Riot has done a completely horrible job with Yorick in fact some of the buffs and quality of life changes that he's been given are not the worst things they could have done I just don't think that this approach is what's fair ultimately I'm not a game developer nor am i a game designer with 200 years of collective experience but I have an honest question to ask them if it's perfectly okay to say a champion is way to pub stoppi what do you do about champions that only dominate at the highest level Akali clearly needs buffs for lower ello as she rocks these single lowest win rate in the game for silver and gold but of course they can't do that because players would see that she's too problematic for professional play and the pros would run rampant but in the first example with Yorick the lower rated players were the ones being addressed and the champion was nerfed because they dominated lower ranks but why would we core champions and lower alowed not be buffed when you're strictly talking about buffing champions why is it the professionals that get preferential treatment but when it comes to nerfing champions it's actually the lower rated players that get treated learning and improving in this game and feeling like you finally overcame something that you were struggling to beat is what makes all of these games interesting just waiting for a champion to be nerfed rather than doing everything you can to learn how to play against it and come up with some counter strategy is way more interesting than spamming refresh on surrender at 20 hoping for a new nerfs maybe all along that's what we did wrong with the original Yorick - you see at the very beginning of this story I told you that the old York was the most broken and unfair champion to lane against in the game's history I told you it was a good thing that he was locked away by nerfs I told you the champion should have been buried and he was riot was so ashamed of the champion they didn't even want you to try him they knew that he was broken and so badly needed a fully reworked kit and I mostly do agree with that but I also mentioned that in today's game maybe he wouldn't have been that strong because a good Lee sin or a good Nidalee jungler might have just camped the Yorick to counter him and that got me thinking what if this York nerf in riots philosophy of nerf him because players are too bad to play against him wasn't all that different from the original kit what if we were all just too bad at the game to beat him what if there was something that we didn't think of what if we didn't try every single matchup to try to find his counter this was so long ago at this point players were much worse at the game is Yorick both in his original state and this one the premier example of why game developers should have a more hands-off approach a living proof and two completely different yet shockingly similar examples of why we should buff rather than nerf the Yorick theory why get good is always the best way to balance your game I hope you all enjoyed this video thank you very much for watching and I will see you all next time [Music] you [Music]
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Channel: Exil
Views: 2,634,712
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Keywords: league of legends pro guides, league of legends, wukong top, lol montage, legends of runeterra, patch 10.7, proguides, league of legends montage, league of legends history, league of legends documentary, stream highlights, league of legends 10.8, patch 10.7 lol, lol moments, lol, lec, challenger tips, fiddlesticks rework, fiddlesticks, lcs, wukong guide, wukong build, riven montage 2020, high elo, league of legends tier list, proguides lol, proguides tier list, lol 10.8
Id: Q30EzTOYCx8
Channel Id: undefined
Length: 36min 12sec (2172 seconds)
Published: Mon Apr 13 2020
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