- Wow.
(upbeat music) The beta of DaVinci
Resolve is now on the iPad. I've been using it for a few weeks. My initial impression? It is amazing. Is this the full version of
Resolve or is it limited? Is it good enough to do
professional work with? How well does it run and
what accessories do you need? If you're interested in the
answers of those questions, then please keep on watching. I'm using the latest 12.9 inch
iPad Pro with the M2 chip. This will also run happily on any M1 iPad, including the iPad Air. We're gonna test that soon
though and show you the results. By default, Resolve launches into the
last project that you opened. The first thing that you
will notice is that it looks exactly like the desktop
version of Resolve. You can use your finger
or a pencil to navigate. It's very intuitive. If you're already used to using Resolve, then there's next to no learning curve. The only part of the desktop interface that is missing is the Menu
Bar, usually visible at the top. Currently, Resolve on iPad only
has the cut and color page. Don't worry, we'll get to that later. But first, I'd like to
show the project manager. I love how familiar this is. This will start to give you a sense of how fully featured the iPad app is. We've got the same three tabs for connecting to local
network or cloud databases. I'm gonna go back to my local database. Yep, you'll see it's even possible to create additional local libraries, but I'm just gonna work
in the existing one and I'm gonna create a new project. Let's name it. There's no media page yet. I'm sure it's coming. Currently, to import media, we'll use the media pool in the cut page. Click on this button and basically, Resolve is gonna bring up
the iPad files interface. Resolve can access any media
that you can see in files. That includes attached SSDs, cloud services like Dropbox and iCloud, or even network drives. The media that I'm using, I've got about 300 gigabytes
of it, is located on my iPad. I'll select all of the
clips in this folder using the select all
button and import them. Resolve handles media exactly
the same way as it does on the desktop version of Resolve. It just links to the media
wherever it's stored. The media that I'm using is 6K ProRes 422 at 24 frames per second. I can drag clips into the timeline or I can load them in my source viewer and create in and out points, and then bring them
down into the timeline. Wanna see something really cool? If you have a Speed Editor,
yep, you can use that too. Mine is connected via Bluetooth. Of course, once clips
are in your timeline, you edit them the exact same way you would on a desktop version of Resolve, either using the pen, your finger, or alternatively, of course, you can trim them down
with the Speed Editor. I just wanna emphasize though the Speed Editor is an optional extra. You do not need this in order to be able to edit
comfortably on the iPad. You might get sick of
hearing me say the phrase it's the same as the desktop version. I've only been using Resolve on iPad for about two weeks now, but I'm still blown away by the fact that it looks and functions exactly like the desktop version of Resolve. That's no mean feat and the interface is surprisingly intuitive
on a touch interface. Just the same as the desktop version, timeline settings are
configured in project settings. There's less options here. Obviously, there are
things that you can't do on the iPad version yet like plug in an UltraStudio,
but again, who knows? Maybe the dev team will add features like this in the future. To test this thing out, let's
set the resolution to UHD. You can see that playback is still fine. There's no stuttering or issues. Heading back into project settings, one of the things that
I'm most impressed to see on the iPad is full color management. Look at this. I can even use ACE
Workflow if I wanted to. I'm gonna use DaVinci YRGB color manage. I'm gonna change it to custom and set my timeline color space to DaVinci wide gamut intermediate. I've got used to the
way that the tools work in that color space. All that beautiful 6K ProRes 422 footage that I'm working with has been shot on a Kinefinity MAVO LF. The best input color space
to use for the MAVO LF is the Arri Log C 3 color profile. Even on the desktop version of Resolve, you can't set the input
color space in the cut page, but I can do it in the color page. I've not yet worked out how
to set the input color space for multiple clips simultaneously, so I'm having to go through
and do them one by one. It is a bit tedious, but I'm sure that's just me being stupid. I need to work out how to do it properly. As you can see, Resolve can
handle playback of the footage with color management
turned on with no problems. There's no stuttering. This is all at real time. Let's see if we can stress it out though by piling several clips
on top of each other. I'm gonna use the inspector to turn down the opacity of these clips, so that Resolve has to work extra hard to composite them together. Playback is still pretty good. It is stuttering slightly,
but remember two things. Firstly, this is 6K ProRes 422 footage, so that's a lot of data that
Resolve is chomping through. Secondly, this is still beta software. I have no doubt that the dev team is gonna further optimize
and fix bugs on this before it gets released to the public. All right, let's delete those clips. One other quick thing. Is it possible to work
with anamorphic footage? Of course. This clip has been shot with a two time squeeze anamorphic lens. Simply find it in your media pool. Long press on the clip. Go to clip attributes, much the same way you would would do on the desktop version of Resolve. And in there, you can change the pixel
aspect ratio of your footage. Now it's time to try some color grading. Every single tool that's available on the desktop version of
Resolve is present here, even the effects. Let's grade a clip. I don't really have anything
specific in mind to do here. I'm just playing around with the tools. I wanna show you that grading on the iPad is exactly like grading
on a desktop computer. I have the same tools. They work the same way. It's a really cool experience
using your fingers to grade. All of the primary tools
feel very intuitive to use on a touch screen. It's almost like I'm using a fancy
dedicated control surface. Also as well, so I don't get
my head in front of the camera, I am using the iPad from
a slightly awkward angle, so my hand-eye coordination
is a little bit off, so please forgive me if I miss sometimes with my pen when trying
to hit small buttons. Deleting and redrawing links works exactly as you'd expect. Right click contextual menus are accessed with a long press either with the pencil or with your finger. But what about more
resource intensive effects? For example, noise reduction. I'm gonna turn on some
temporal noise reduction. I'll set the number of frames to three and motion estimation to better. And then I'll turn the noise reduction on by increasing the threshold. Also, if you don't mind, I'd like to quickly pop
a serial node in here and make a few adjustments to the image. I need to fix the color temperature. It's way too warm. And bring up the gamma a little bit, just so that those stars and
the Milky Way really sparkles. Let's see what playback
performance is like. It's not able to play back in real time but that doesn't surprise me because even on my desktop computer, noise reduction won't
play back in real time. I'd say this is actually very usable, and again, who knows what optimizations are gonna come in the future. Even with less frames,
it still runs slowly, but it doesn't matter. This is a perfect use case scenario for caching the output of
this noise reduction node. Yep, you can also do
that in Resolve on iPad, but first we need to
turn on the render cache. I was a little lost at first because on the desktop version, this is accessed in the menus
at the top of the screen. On iPad, it has been moved
into project settings. Here it is. I'll just set it to user. What about magic mask? That's usually a resource
intensive effect. I'll use the eyedropper to identify the person
that I want to track, and then let's hit the track
forwards and backwards bottom. This is actually pretty fast. I've put quite a long
clip in the timeline. You might be able to tell that from the number of frames
on the progress bar. Also, I've just noticed. I'm so sorry. I did object tracking
rather than people tracking. Either way, I'm not gonna make you
watch this bar scan across, but it gives you an idea of how usable magic mask is on the iPad. One more resource intensive
effect to look at, depth map. Oh, I left mask overlay on in magic mask. There we go. That's better. Now I can see just the depth map. I have gotta say that is
very, very responsive. Let's make some adjustments to the map to make the background
a little bit cleaner. A new feature added in
18.1 was the ability to use the alpha output of an open effects directly on the node that
the effect is applied to. It looks like that option is
already enabled by default, so now I can use my primary wheels to make an adjustment to the image. Let's invert the map
because I wanna color grade the background, not our talent. Also, let's add a little bit
of blur to that depth map. As you can see, the depth map is incredibly
easy to use on iPad. Instead of making the background darker, let's just desaturate it
and give it a blue tint. That looks nicer. Finally, let's demonstrate a
little bit of creative grading. I'm going to apply a bleach
bypass look to this clip. I like to build my bleach
bypass look using a layer mixer with the composite mode set to overlay. I'm gonna set my nodes
up to feed a color image into the layer mixes first input, and a black and white image into the layer mixes second input. Now, to make this black and white node, I could just reduce the saturation. Instead, a better way of
making a black and white image is to use your RGB mixer, is found in the same menu that we found the motion
effects panel earlier. With this panel, I can control how much red, green or blue is being used to create
the monochrome image. As mentioned, let's
switch the composite mode of this layer mixer to
overlay and there you go. Instant bleach bypass. By default, this effect comes
out looking pretty strong, so I'll use a custom curve
to reduce the contrast in the black and white node to make this look a
little bit more subtle. I can also reduce the levels of saturation in the color node to further
desaturate the image. It's looking pretty good, but if we want to make an
authentic beach bypass look, we need to add some film emulation. I'm going to add a glow
effect to soften the image. I am gonna get better at
clicking and dragging. Next, I'm gonna add some halation those really nice red glows
that you get in highlights when stuff is shot on film. I'll add a new serial note and I'll go find the halation
open effects and drag it down. I'm okay with the
default settings for now. Finally, I'm gonna add some film grain. I'm gonna turn the strength
and the opacity up here. It looks pretty gaudy, but just so you can clearly see that these effects are
being applied to the clip. Even with all those effects
and color grades applied, this clip still plays back
perfectly in real time. Grading on a screen this
small can be challenging. To help with that, you can
connect an external monitor via the iPad's USBC port. I'll demonstrate that another time, but for the time being, Resolve will allow you to choose whether the external display
mirrors your iPad's display or it can also send a
clean video feed to it. I wanna emphasize I've only had Resolve on iPad for two weeks. I'm still learning all of its nuances. Just the other day, I clicked the full screen button in the top right hand corner and I couldn't work out how to get back. I imagine if I'd had a keyboard connected, I'd have been able to use
the command F hot key. I'm sure there's a way
of exiting full screen. It's probably just me being stupid, but for right now, I'm a little
bit scared of that button. As we mentioned before,
this isn't Resolve light. It's not a feature limited
version of Resolve. It has pretty much, I
don't wanna say 100%, but let's say 95% of the features that you would find on the
desktop version of Resolve. There are some things that
I've not been able to find in the color page. For example, I've not been able to work out
how to enable remote grades. I've not yet worked out
how to install LUTs either. In project settings, you'll find under Color management there is the Update LUTs list button, but when I go to the LUT browser and I try and long click on a clip, I can't reveal where
they are stored in files. I'm sure there is a way
of accessing that folder and installing your own LUTs. I've just not discovered it yet. And remember, while Resolve only has the cut and the color page at the moment, I've no doubt that the
dev team is hard at work and bringing the other pages to the iPad. As mentioned, there's no
deliver page at the moment. All we've got is quick export. It allows you to export directly to social media platforms like YouTube. I'm going to render my video in H.264 and I'm gonna save it locally on my iPad. Here's a fun question. Can I really open any
project that I've created on the desktop version of Resolve? Yep, here's a project
stored in Blackmagic Cloud. I created it on the
desktop version of Resolve. It's just got a couple of clips in just so I can demonstrate
some cool things to you. First thing, what if I
have a fusion composition in my timeline? You can't edit fusion
compositions in Resolve on iPad at the moment,
but you can play them. See this clip here? It's got the little fusion logo in the bottom left hand corner. I've keyed this clip in
the fusion page, but look. I can watch playback on my iPad. Incredible. Do you see how
smooth the playback is? It's not dropping any frames at all. If I did have a fusion composition that was too much for my iPad to play, don't forget there's the
ability to cache fusion output. Yep, I can do that on my iPad. I need to go to the color page for this, but if I long press on the clip, you can see here that I
can turn on output caching for fusion. What if I open a project on my iPad and the media isn't stored
in the same location? If I relink it, will it mess up that project
for use on my desktop computer? No, that's what path mapping is for. It allows me to relink files on my iPad without messing up the project
on the original computer. Finally, what if I have an
unsupported codec in my project? For example, here is a Redcode file. It's not a problem. I rendered proxies on my desktop computer, so I'm gonna relink
the proxies on my iPad, and now I can edit like
normal with those files. Of course, if I want to export using
the original Redcode media, I am gonna have to do that
back on my desktop computer. (upbeat music)
Let's answer those questions. Is this the full version of
Resolve or is it limited? While it only has the cut and
color page, unequivocally, this is the full version of Resolve, bar a few minor features. As you saw, it even has the complete
fusion render engine inside even though it doesn't
have the fusion page yet. I'm sure the dev team is busy working on bringing us the rest of the
pages as quickly as they can. Is it good enough to do professional work? Yes. Again, within the limitations
of the cut and color page, you can do everything that you can do on the desktop version. I guess a better question is would you want to use this
for professional work? Well, for me, the answer is yes. I'm already using it in my work. I wouldn't necessarily want to
do all my work on it though, but I don't have to choose. I can switch between desktop and iPad. Blackmagic Cloud makes that easy. You could use it for an entire project or you could just do
parts of a project on it. How well does it run? You saw, right? It's ridiculous, and it's only in beta. I have experienced some crashes. I've never lost any work, thanks to Resolve's live save feature. We're gonna test some
more complex workflows to see how it holds up, and I've no doubt that
further optimization will happen before release. What accessories do you need? None. A pencil helps. I love the speed editor,
but it's not necessary. My favorite editing
interface is still a keyboard and you can plug those in. You could use Apple's official keyboards or something Bluetooth. You can even use a USB
keyboard if you really want. You can also plug in external monitors and we're gonna test
accessories in future videos. When can I get it? I'm not sure. It's only in private beta at the moment but when it does come out,
there will be two versions. A free version and a studio version. Studio will cost $95 and we'll keep you
updated as we learn more. Some concluding thoughts. I'm very impressed. This sounds stupid, but it works. And I cannot imagine the challenges of porting a program this complex to a completely different OS with a completely different form factor. In fact, it doesn't just work. It works well, really well. It's not Resolve light. It is full fat Resolve. It has full compatibility
with the desktop app and this is just the beta. This is gonna be amazing. Thank you so much for joining us for this quick initial impressions video about Resolve on iPad. We are gonna make some more content, but like I said, we wanna
test those workflows. We wanna put this thing through its paces to see how good it is. If you'd like to see that content, please like this video, so
we know you're enjoying it, and subscribe, so you don't
miss out on future videos. There are more coming soon. Thanks very much. (upbeat music)
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