CREATE A FROSTED GLASS PROCEDURAL MATERIAL IN BLENDER

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[Music] hello and welcome to blender bite size in this video i'll be showing you how to make this material procedurally in blender feeling lazy you can support this channel and skip the hard work by grabbing the blend file for this material from gumroad for just a pound feeling flush feel free to throw some of that coin my way using the coffee link in the description below the video okay let's get cracking with this frosted glass so i've got my object loaded viewport shading enabled and a principled bsdf loaded i'm then going to press shift a in the shading tab and search for a color ramp plug the color from this into the base color of the principle shader for the first color i'm going to select a hue of 0.66 saturation of 0.25 and a value of 1. so it's a light lilac color for the second one i'm going for 0.53 for the hue 0.25 for the saturation and one for the value and that's like a very soft subtle blue i'm now going to load a hue saturation node and plug that in between the color ramp and the principled shader i'm going to change the saturation to 0.5 and then all of the other changes i'm going to make in the principled shader itself i'm going to change the roughness to 0.25 going to increase the clear coat to 0.75 and the clear coat roughness to 0.25 sorry 0.75 and the transmission i'm putting all the way up to one and that's what's going to give us our transparency i'm increasing the emission strength to 1.1 doesn't make a huge difference but try it anyway and see what results you get depending on your scene now in the light path settings i'm changing the total to 12 glossy to 12 transmission to 12 and transparent to 12. these are basically the number of times that blender will calculate the light passing through the object i'm rendering this with a thousand samples but you can increase it if your hardware will cope okay that's it for this one please do remember to like the video and subscribe to the channel for more from blender bite size [Music] you
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Channel: blenderbitesize
Views: 23,738
Rating: undefined out of 5
Keywords: Blender, Procedural Material, Blender Tutorial, Procedural Shader, Frost Glass, Blender Shader
Id: 4vzw_ybdYxY
Channel Id: undefined
Length: 3min 23sec (203 seconds)
Published: Mon Jun 20 2022
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