Carbide Create for Beginners - EASY FIRST Project

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in my last video I ran through the detailed process of bringing in SVG into Fusion 360 creating the 3D body creating the tool passs and exporting those tool passs to my 1 infinity CNC and then we created this wonderful little catch all today we're going to do the exact same thing but with carbide 3D the highlevel workflow is the same but with a few twists along the way we will start by switching over to the computer importing the SVG and creating our tool pass let's get started so here we are at the computer what you see in front of you is carbide create this is the blank canvas that we are going to start with real quick a walk through through the user interface what you have is your little tool area right here on the left hand side you have your canvas right here in the center now the toolbar is separated into design L and then tool pass which we'll get into in just a little bit so the very first thing you want to do when you launch carbide create is you want to set the options for your design so in that case you want to click setup right here in the little gear icon and it's going to ask you for the job setup parameters so what we want to do here is we want to set the stock size to the size that we have and this is from the previous project where we have an 8 by8 so we're going to set this to 8 by 8 and then from the previous project we also know that we have stock that is 20 mm tall and so that is roughly uh 7874 in and we are going to zero it from the top as I mentioned in the previous video as well you do have the option of setting your origin for you where you want to start your Milling in this case you do have lower left you have Center left top left and then Center we are going to leave it at lower left because that's what we did in the last video and everything should be fine in this case we do get the opportunity to select the material that we want to use the machine that we have our retract height and our units so in this case we have hardwood cuz we happen to have maple the machine options here are relatively limited so we are going to go ahead and select the shap oo Pro that is the machine that is perhaps the most equivalent to the 1 infinity that we have behind us next is the retract height I generally set this INF Fusion 360 to 2 in I found it not to matter too much unless you do have clamps that you are trying to avoid in that case you definitely want to set that retract height to the height of your clamps so if you're using those big Rockler clamps for example you probably want to set it to a/ inch or maybe even 3/4 of an inch in this case we're going to use that blue tape method again so0 2 in is more than fine the last option we have here is the units we want to use for our design and our Milling in this case I generally do cam in inches and I do my designs in metric so because we only get to choose one or the other I'm going to go ahead and use inches cuz that just happens to be something I'm more familiar with so we're going to go ahead and we're going to click okay you can see here a little bit that the the canvas resized a little bit so the next thing that we want to do is we want to go ahead and we want to import our SVG so that is right here in that toolbar area where it says import so we're going to click this button here it's going to open the folder where we have our SVG and again we want to select that dogf foot SVG right here and click open so you can see that i' create automatically put it down on the canvas it's more or less centered left and right but not quite centered vertically so what I want to do is I want to go ahead and click and drag this with the left Mouse button and just kind of visually Center it uh vertically and horizontally so that looks pretty good right about there we should be good to go with that okay so now that we have our SVG into carbide create we don't need to create a model from it because it doesn't have a 3D modeling space what we want to do is just go ahead and jump into our tool pass so that's what we're going to do we're going to click tool pass right here and you can see here there's lots of different tool paths we can create Contour pocket texture drill vcarve and advanc VC carving for our simulation options here we can do it with aluminum Beach brass Cherry Pine MDF padul white wood and wood grain we're going to go ahead and we're going to select Cherry because there is no option for Maple or even Walnut for that matter which I find really interesting we're going to select Cherry now in interest of full disclosure I do have an older version of carbide crate if you download the current version of carbide create you will not have the option right here where it says save g code you must upgrade to the pro version of carbide crate if you want the ability to save G-Code and you do not have this older version if you are interested in my thoughts about free software and all of the features that are being removed from it to push people toward that subscription model then please check out this video that I have linked above and down in the description I have done a full detailed analysis of what I feel the options are and the behaviors of some of the software manufacturers let's go ahead and get back to this video all right so here we have the first thing we want to do is we want to go ahead and create those pockets in the dog paws themselves just like we did in Fusion 360 so the first thing that we want to do is we want to select all of these by clicking them and holding on the shift key and clicking all of the paws right here and you can see they are highlighted in red and they when you have one that you're hovered over it's actually got a dash line as well so we want to go ahead and we want to select pocket right here and you can see that it defaults to the last end maill that you have selected or the end maill that is kind of the top of the list the options here are very limited compared to Fusion 360 we get to select the tool or the End Mill the starting cut depth and the maximum depth so in this case we want to go down that uh instead of 12 mm like we did before we want to do more like 15 mm so let's go ahead and let's launch our calculator let's see what 15 mm is 15 / 25.4 that is uh 0. 59 so we're going to go ahead and type that in here 0. 59 as the max depth and the start depth there we go I'm going to rename this I'm going to say pocket 0.75 now comes the important part and this is the part that is a little bit different than Fusion we do want to select that tool just like we did in Fusion however when we select tool here you're going to see there's a a lot of options here bits that are specifically designed for any CNC machine The Nomad the shapo and the other shapeoko versions here so what we want to do is essentially open the uh area that says here carbide 3D any any we're going to select Nill you can see that there's nothing here so I want to go ahead and I want to say let's say shap o go right here and material for hardwood it limits the number of bits that we have so we're going to go ahead and open that up End Mill here and here are the options that we have for end mills you can see that the endmill that we are looking for that uh wh side bit that is 3/4 of an inch is simply not here so what we need to do at this point is we need to add that endmill as a new endmill into the library now because this is the stock library from the software it will not let us add or edit these endmills what we need to do instead is create a new library entirely and then add that endmill to our new library so we're going to do that we're going to select new library I'm going to material is any any machine is any Library name is going to be my library very straightforward click okay so now you can see I have my library endmills ball endmills v Cutters and engravers I'm going to select endmills right here I'm going to select rightclick new tool endmill I'm going to do it in inches right here this is how we create a new endmill in carbide create the name here now the bit that we want to use I'm going to flip over here is this wh side Bowl bit it is the same bit that we used in Fusion 360 that I already had in my library it is the wh side 1372 you can see this right here so we're going to switch back over to carbide crate we're going to say wh side 1372 the model number is 1372 the vendor is white side side there you go okay the total number we're going to leave that at 10 the diameter is 3/4 an inch 75 the plunge rate one what we had with Fusion 360 is we had a plunge rate of 40 Ines per minute we had a feed rate of 80 the RPM was 14,000 and the depth that we wanted to cut uh during our operations was 0.15 now the 3D speeds here are not going to matter because we're not going to use that for we're not going to use this bit for 3D cutting so we're going to go ahead and we're going to click okay so there you go now we have our enill set we have our wh side everything set here we're going to select okay and so now we're back to the edit tool path screen now that we have our tool selected here our wh side 1372 which is our 3/4 of an inch bull cutting bit now we want to set the step over by default it's going to do a 50% step over that is reasonable by default it also sets it at that depth per path that we previously set which is 0.15 that is good the plunge rate is 40 the feed rate is 80 and RPM is 14,000 all of those things are the things we set on the previous screen we're going to go ahead and we're going to click okay and then we're going to click okay again here right here so now what you see is it automatically computed the tool pass it says here that it's going to take about 2 minutes to run and so if we click show simulation it's going to calculate the tool pass and then it's going to show in what it considers cherry color which I think is interesting it doesn't quite look like Cherry to me that's neither here nor there so what you can see is it is going to move through here and then it's going to do the cutting now it's going to do a plunge it's going to remove the material do another plunge remove the material and so it looks pretty good in terms of the tool path so I think we're good to go here but we need to add one more tool path so we're going to add the Contour tool path just like we did before so I'm going to click Contour I'm going to select this tool path right here I'm going to change the bit because it defaulted to the last bit that we selected we certainly don't want that uh bold cutting bit for our Contour so I'm going to say select tool right here I'm going to select material hardwood and then I'm going to say the shapo see what we got here and endmills there you go there's a list of endmills now just like last time we are going to select that uh quarter of an inch n Mill now there are two here by default in carbide create there is one that is 3/4 of an inch long and then there is one that is 1 inch long uh doesn't really matter too much here in terms of which one you select because the values are essentially the same but we certainly want one that is longer that is an inch longer cuz we are cutting material that is 20 mm so I'm going to select that one and then I'm going to go ahead and leave the step over the same for a contour path it doesn't really matter the depths per path again we want 0.15 just like we did for Fusion we want to change this to 40 change this to 80 and 14,000 not that that matters because we have the Makita router so I'm going to go ahead and select okay and then we are going to change the name we're going to say Contour 0.25 there you go click okay I'm going to select this guy and say show simulation it's going to calculate the simulated tool path and then show me uhoh what's going on here it didn't cut the depth that we wanted interesting let's go back all right let's double click this guy aha we did not set our max depth that is my fault completely boogered that one up didn't I all right so we want to set this to the 20 mm and I don't remember off the top of my head what 20 mm is so 20 / 25.4 is that 7874 we will copy that we will paste that guy in there and we'll select okay all right so here is our simulation it looks good it is cutting all the way through it is stepping down at that 0.1 in and so looks like we have good G-Code this is going to produce what we want so now next what we need to do is we need to export this G-Code and once again I would like to reiterate I have the version the free version of the software that allows me to export the G-Code if you download this software now it will not have that capability it is unfortunate and I wish they would roll that back but they didn't so if you do want to use carbide create and you don't have a shape oo you will need the pro version to do this so I'm going to select pocket I'm going to say save gcode something like this and we're going to say dog paw pocket 0.75 we're going to just save it to my downloads folder right there then I'm going to select Contour say save gcode dogpaw Contour 0.25 and select save all right that is it that is this file I'm going to go ahead and I'm going to save this file I'm going to say dog paw there you go and I'm going to save it to downloads as well so that I have this all right so the next steps are to take the G-Code that we just saved put it into the one Infinity run it uh do our bit changes just like we did last time and then we'll show you the final results so let's go ahead and cut over to the machine we'll do a little Machining and then we'll come back and we'll wrap this up [Music] here we are in the one Infinity user interface I've already turned the machine on and as you just saw I homed the machine and then I also zero the machine onto where we want this to be for the stock so the next step is to import that gcode into one Infinity user interface so to do that I'm going to click this little folder icon again and then we are going to select here we are going to start with the pocket because that is the bit that we put into the machine so we're select okay okay well this is the upside of having no infinity and having it render so it looks like when we exported all of the G-Code it exported not only the pockets but the profile interesting so let's go back to carbide create let's try again see what happens here we are back in carbide create this is the file that we created it's good thing that we saved it you can see that the the tool passs are selected and when I select pocket it shows only pocket then when I select Contour it shows only the Contour not entirely sure what's going on let's go ahead and do this let's right click on it and let's say disable we will disable that tool PA path entirely I'm going to click on just the pocket and I'm going to say show simulation all right so this is just a pocket this is what we're looking for so let's go ahead and save this G-Code we're going to call it pocket two just like that and then I am going to disable the pocket reenable the Contour I'm going to show the simulation we have just the Contour that we're looking for okay so now I'm going to click say gcode we're going to say Contour 2 there you go we're going to hit command s to save this guy we're going to Pivot back back over here to the 1 infinity we're going to upload a pocket two okay so it looks like we got just the pockets that is good news so that is an interesting thing from uh carbide create that I wasn't expecting so what we're going to do is we're going to go ahead we're going to fire up the machine I'm going to put my air protection in we're going to carve it once the pocket operation is is complete we will switch bits we will put that quarter inch endmill in we will load up our Contour path and we will cut that as well and then we'll finish it all right let's go ahead and cut back to the machine all right well there was something I wasn't expecting so the LED started coming out of this little light ring I pushed it back I can't imagine the force of me pushing it back caused the router to go all Bonkers but it clearly went all Bonkers I have now tripped the fuse that is connected to the router uh that is one advantage of having a fuse on your router uh that is just slightly over the current it will stop the router from running but now I need to figure out what the heck went wrong all righty well so our first attempt was a spectacular not success so this is what we got with our very first attempt so couple things this pocket is deeper than this pocket for some unknown reason and obviously this pocket did not cut very well at all so as you saw in the video I did futz around with the router a little bit while it was running which is never advised but I can't imagine that caused this problem now when I was putting the tape down I peeled it up and put it down a couple times which generally doesn't create a very good connection and my wasteboard is not exactly Uber duber flat so I think it's a combination of things me fussing with the router and taking aggressive Cuts in hard maple and the tape issue so this is a downside side of the blue tape method so what I'm going to do is I am going to pop back into carbide create I am going to set up some more tool paths or modify the tool pass we have to be a little less aggressive probably I don't know maybe 0.1 in per cut or maybe slow it down to 60 Ines per minute who knows and then we're going to go from there we're going to re-upload we're fortunately I have another piece of maple we're going to try again and see what happens and if it fails again then well we'll go from there all right let's jump into carbide create here we are in carbide create it is at the state that we left it when we saved the G-Code last time uh and so what I want to do is go ahead and I want to check our settings first off so let's double click this guy it says that we want to start at zero we want a max depth of .95 so let's validate that .95 divid 25.4 no .95 time 25.4 15 mimet that's how deep we want to cut so the max depth is good let's say depths per pass here was 0.15 that's actually not that's what we had last time now the stepover is definitely too small there's a little Ridge here on the bottom I don't know if you can see that on the camera so let's decrease our step over let's see it is 3/4 of an inch typically we want a 40% step over time4 so that's. 3 all right we'll do a.3 let's change this to1 125 1/8 of an inch I'm going to slow the plunge down to 20 but I want to keep cutting at 80 okay I want to click okay now I want to check this one so we want 21 mm divid by 25.4 so that's 826 826 okay edit this guy 0.15 again let's just make this an eighth of an inch step over doesn't matter we'll decrease the plunge to 20 as well click okay Okay click okay all right so now we have 3 minutes and two minutes instead of two minutes and under two minutes no big deal I am going to save the pocket here in the same place we're going to call it pocket 3 I want to disable this guy I want to enable that guy I want to say save gcode I want to call it Contour three that looks good let's go back over here we will upload the pocket three now the render here in onefinity should essentially look identical there's a couple more Rings because we're cutting a little bit less deeply but it looks essentially the same and we got good feed rates here okay now what we need to do is go back over here get the another piece of wood fix it to the machine we need to reome and rezero to make sure our machine is a known good position and then we'll be off to the races again theoretically I will film this process and we will see what happens all right hopefully we'll be back in just a few [Music] minutes [Music] [Music] with our Machining complete just like last time I did a little cleanup by rounding over the edges with a 1/8 in round over bit bit this time I was a little more successful since we made the bottom just a little bit deeper a little light sanding a dunk in some mineral oil and we have our finished product all right so here we are here it is this is the product that we just finished on the onefinity using carbide create and so now the astute viewer if you watch my last video you will notice something just a little bit different between this one and the one I finished last time using Fusion 360 so right off the bat you can see that the walls on this one are significantly thinner than the walls on this one so as the machine was cutting I noticed this I said well that's kind of weird I uh went through some uh pain to make sure that everything was set up properly not once not twice but three times as you saw so I went back to carbide crate and indeed for whatever reason the Contour tool path was set to cut on the inside not on the outside so I don't know why it defaulted back to the inside instead of the outside but it did so I would just say be a little bit aware and pay close attention to your Contours to make sure you are getting the Proper Cuts nevertheless this bold turned out really really well I do think that the stepover can be just a little bit smaller there's just just a little Ridge here on the dog paws the big PW did have a little bit of an island which I sanded smooth no big deal but overall it turned out really well after our first spectacular not success so by slowing down the feed rate a little bit for the plunge and uh changing the depth of cut it cut no problem it only added about a minute to the cut time so the Final Cut time for the pocket was 3 minutes and 35 seconds and instead of uh 2 minutes and around 40 seconds or so so also no big deal but overall I think they both turned out really really well and I think anyone who were to purchase one of these would be just super happy and super excited with them all right well so even though the high level process was essentially the same we did save a little bit of time because we didn't need to create that 3D tool body and we also lost a little time because we needed to create that new endmill library and the Mills the good news is now that we have those custom endmills made we can reuse them over and over again without the hassle we went through this time comparing carbide create to Fusion the total Milling time was lower with carbide create than Fusion since we could not include the ramping in carbide create in the end carbide create took about 5 minutes versus the 8 minutes with Fusion even after we change the depth of cut and the plunge rate if you're batching out a bunch of these that extra 3 minutes could add up quickly however you can also turn off ramping in Fusion if you want to recoup some of that time now I believe the success or the failure however you want to look at it of our very first cut with carbide create shows the value in ramping I believe if ramping were turned on then absolutely that stock would not have come loose and it would have potentially been a success but nevertheless we found the right settings in carbide crate and we got a successful carve and that's really all that matters if you want to try your hand at this specific design I will link to the file below it will include both the fusion 360 design file and the carbide create file just make sure you pay attention to which side the Contour is cutting on in terms of user interface certainly carbide create is much easier to set up and use offering far fewer options to configure however the more beginner friendly approach to cam means you you do lose some customization capabilities like ramping for example some of which might be necessary for complicated tool pass or complex workholding Solutions being able to optimize your surface speed Rapids and Chip load might make or break your project like I demonstrated here if you want to dive more into how chip load can affect your next project then check this video out right here thank you so much for watching thank you so much for getting this far and don't forget to be inspired
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Channel: cyberreefguru
Views: 2,769
Rating: undefined out of 5
Keywords: cnc, woodworking, cad, cam, onefinity, crg, crgmakes, flying ninja woodworks, fnww, crgm, maker, wood, woodworker, carbide create, onefinity cnc, tutorial, beginner, end to end, beginner tutorial, carbide 3d, shapeoko, nomad, genmitsu, x-carve, xcarve, inventables, easel, fusion 360, autodesk fusion, fusion
Id: b-ZzkcKSruM
Channel Id: undefined
Length: 29min 39sec (1779 seconds)
Published: Sun Feb 11 2024
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