Building a Realistic Midrise Downtown | Cities Skylines 2 Let's Play

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hello everybody how's it going Tim eer here and welcome back to beautiful downtown Bixon in today's episode I am going to be giving a little more attention to Auburn you know I've haven't worked in Auburn in a little bit and would like to continue expanding the city so right now as it stands we have two connections between the two cities we have roads we have a big loop basically we have these uh little roads coming in through here following the coast and we have this big old bridge and we also have a train linking the two cities together so I'm going to provide a third link and that is via water so I'm going to build a fairy terminal on either side of this Bay here uh so I think the most logical thing here is uh a harbor so before we get started I'm just going to kind of gauge how big this building is uh so I'm going to have to do a little bit of modifications I think over here in Bayside so unfortunately a lot of these homes are going to have to be destroyed probably all of these right along the coast and oh it looks like we have a bus route going through here too so I'm going to be careful not to mess things up too much uh so I'm going to place my Harbor I think probably around right here and how's that looking is that pretty oh yeah that's pretty high up I might lower it a little bit so I'm going to remove the building ooh okay that's better and what I'll do is terraform this area a little bit so I'm going to remove reduce my brush size I guess keep it at 50% is fine and I'm going to start smoothing this all out I didn't realize there was like this much of a slope over here but uh I think this can be easily dealt with with a bit of terraforming here I'll remove these buildings oh what's this oh it's a dog park or something and then I'll soften the terrain over here I will replace the harbor I'll get it like as close to 90° angle as I can and oh yeah that is looking much much better Perfect all right so let's rebuild our road alongside the fairy terminal so I'll bring it right up to here we'll have a nice somewhat sharp 90° turn and then I'm going to link up these two roads just like this uh but this h I'll do something like that I guess I mean it's not really pretty but it works o y okay I think I'm just going to remove this entire neighborhood CU I'm going to have to do a lot of terraforming so just going to go into my soften tool and sort of kind of smooth everything out over here and then I will reconnect my streets 90° 90° just like that and I may as well have some little shops over here by the water um may as well upscale some of these some of these buildings and there we go let's hit play doesn't look half bad the terrain is a little messed up over here here I think I'll downscale this a bit uh I'll just remove a few zones maybe like this yeah these buildings there that will work a bit better and I'll just fill in the cracks with some trees overlapping items what what is going on okay I guess this is what it is all right so we got a fairy terminal over here in Bayside now which is great now I am going to build a Seaway I think this is is the same width yeah and I'm going to connect this Seaway over to this one I guess oh this is a small one oh well it's fine all right and the question is where do we build the Harbor over here in Auburn well I think this area right over here is looking pretty suitable if I can maybe terraform it a little bit to fit this building right here that would be pretty cool oh doesn't look like it'll fit though this island is ever so slightly in the way so maybe can I put it against this road no okay I'll I'll do a little bit of terraforming I'll reclaim this land and then maybe a bit more over in this area let's see if this will fit all right uh yeah you know what this fits might reclaim just a bit more land here oh why is that happening there okay going to try to get this as straight as I can and how our height looking oh that's perfect that's even better than on the other side this might even be a little too low but I think it looks fine so now let's provide Road access um a little something like that and then we'll have a road going out this way and I guess as far as I can go over here so I'll just flatten this portion out just like so and I think I'm going to reduce my brush strength and just smooth this out a little bit there just so it looks a little bit more natural and there we are isn't that fantastic perfect guys that looks wonderful and the next step is going to be to hook up the Seaway or oh this will be tough oh not really there wonderful okay so now we got to make a passenger ship line that will go from point A over to point B and actually you know what I'm going to fix this I'm going to make a direct Loop there so now I can go from Auburn to downtown Bixon and back to Auburn in in a nice Loop look at that guys so I don't know how many passengers are going to use this honestly because Auburn is not really a big city by any means yet uh so it's going to be a while till we start to see some heavy traffic between these two cities I mean already this bridge is fairly used it's awesome guys look at all the lanes being used that is wonderful all right so um with that step being done how how about we start developing the downtown area over here so right now this is downtown Auburn and uh it's going to remain pretty much lowrise just like this but I would like to have a few taller skyscraper so I'm going to Zone small oh that is pretty tall maybe one less yeah that is more appropriate so Auburn is still going to have a downtown but I'm going to limit the height of the buildings to about this height I don't want it to overshadow the massive skyscrapers in downtown Bixon so I'm going to be careful of that so overall there's going to be a ton of mixed use zon and you know what I may as well uh I'm going to provide some parking here in downtown a nice big old parking lot right here there and then I think I might rezone some of these buildings like maybe this this one for example let's have a taller skyscraper and then maybe oh wow I actually really like this street this is really cool I don't want really want to destroy it um maybe like one more big is skyscraper over here I say skyscraper but it's not really a skyscraper I just mean I want some tallish buildings there is this going to work oh yeah look at that that is wonderful guys and then I'll have a little bit more mixed usage over here maybe some more apartment buildings oh actually you know what would look cool is maybe some low rent housing and I think I'm going to upzone some of these houses into row houses these are pretty Big Lots though but that's fine cuz I still want Auburn to feel somewhat historic so lots of row houses lots of historic buildings maybe if I upscale some of these buildings with some Ro houses in between oh oh what's this Vista Building brilliant moods and beautiful design despite some issues with Windows another beautiful Row House well since we're over here in uh Auburn may as well place this building wow it's pretty pretty large is it going to take up like a whole lot oh my god well there's not really any appropriate place for me to Zone this but I'm just going to plop it kind of in the middle here this building specifically will have a nice weird backyard it's a pretty unique building I would say it looks very um Middle Eastern man I can't wait till these skyscrapers start popping up they'll look pretty cool and then over here um I think I'm going to have quite a variety in this section of town let's have some smaller lot oh what do we have here woo oh yeah that is perfect guys this is exactly what I wanted over here just some some midrise tow is nothing too crazy nothing too extravagant but let's start working on over here near the port um you know what maybe some high density housing right by the water yeah that's not too bad oh my God what is this another signature building rubic apartments luxurious stylized brick building that has many visual in visually inspiring aspects oo so this must be because I plac enough uh medium density and oh this building is quite large but it actually fits right here let's see oh it kind of is the building oh okay it does have an angle I thought it was like weirdly following the terrain um what does this building do I didn't even look let me double check here rubic Apartments Plus 8 well-being within 2 km and I actually like it right there where it is so let's have um you know what this might be a good location for a park let's see if I can fit a park here okay well that goes for small Parks um maybe just like a small Plaza no we won't be able to get that to fit I guess just a small Park is fine right here when you enter the city and then some low density commercial you know we got to have little shops and stuff that's important to have near any downtown oh all right well we got a couple buildings here um I think I'm going to remove Mo this one I'll rezone this into mixed use there oops yeah that is perfect wow I actually I really like this little building here it fits very well into the city center very nice guys wow this downtown is really shaped up you saw just how generic it was and now it's looking so much better I think I might do a little bit more up zoning so maybe I will unz these two areas up Zone all of this same thing over here and then I think I might do here I'll delete these two blocks rezone this there so that will kind of even out the down down town make a nice smooth transition into the rest of the city which is mostly going to be Suburban all right there we go guys oh my God it just keeps coming fuel plant fuel production of all types happens here oh my God why did I unlock this I haven't touched any fuel production uh okay well let's see what we have here a fuel plant fuel production minus 5 industrial ground pollution Citywide oh okay minus 5% industrial air pollution Citywide and plus two industrial efficiency oo that's exciting so this is another massive plant which I have no idea where I'm going to plop naturally would make sense to put it over here because it's close to uh the industry but I'm anticipating rezoning a lot of this into residential now you may be thinking I'm crazy but you'll see see eventually uh what my plan will be um I guess maybe over here near the prison you know the terrain terrain's not too crazy I could probably make it work yeah maybe like right over here so if I do a bit of bit of terrain modific ation over here flatten out all of this actually I'll increase brush strength and size a little bit and if I flatten all of this will this building fit yes okay so it's not not crazy huge so I'm going to plop it right about here yeah you know that looks that looks all right so let's hook this up to the city oops just like this and yeah cool and I feel like I should maybe Place some filler kind of in between here there just for looks just so it kind of blends this building in a bit more all right well let's carry on oh an accident little smart car ended up on the sidewalk oh we got another accident right here in downtown Auburn we're probably going to have to start doing something about this traffic guys traffic's starting to get kind of abysmal we have no public transportation in Auburn at all and you know what I should probably work on that but uh look at this look at this we got some semi tall buildings in here in town looking fantastic all right well speaking of public transportation I may as well start building a bus Network here in town starting with a bus depot I'm going to need a bus depot to uh provide buses uh but I guess the question is where do I place the bus depot I guess I'll plop it well no I don't really want to plop it in the city not right downtown at least because it's like a utilitarian building maybe under this bridge uh doesn't quite fit but right here maybe right by the what is this oh post office yeah that looks all right and I will place a bus station I think see the bus station is a lot larg larer well not larger but it's still quite large um you know what it seems to fit if I connect this road up to this Main Road and then I think this building should fit right in between the two oh yeah look at that guys that's that couldn't be more perfect here I'm just going to fix this up real quick bam there we go all right so let's get started on placing down some bus shelters so let's just have a bunch of them downtown but first actually I got to think of how I'm going to do my bus Network it's going to be a pretty small bus Network for now but it's going to expand a lot so I think I can connect can I connect buses directly to this building or I think there's actually an upgrade let's see Transit terminal yeah we can integrate a bus station directly into here and oh oh I totally forgot you know what I'm going to integrate the exact same thing over here in Bayside look at that we have all these bus stops so why is it not just going can the buses not turn into here oh they can't turn left or right sorry that's why okay well I'm going to fix that if I do this will that work if I make a little turn off like this no it's still still messing it up unless I do this what what is going on okay oh there we go perfect that is exactly what I wanted there we go what other upgrades do I have for this extra Pier oh okay so it allows another ship to dock so only one ship can dock at a time is this what that means must it must be is there any passengers aboard what 143 oh my God that is way more than what I expected and how many uh uh how many boats do I have on this line let's go view the details okay I got one boat which is fine or can I upgrade it to two boats maybe we can maybe have like one boat going in either direction and I'm going to lower the price to $5 make it a bit cheaper there beautiful guys I'm just loving this little Skyline looking beautiful just a couple of midrise towers nothing too extravagant that's exactly what I needed all right so uh going to build a path here because I want I want these buildings to to yeah that there this will provide a little shortcut to the folks walking down here oh shoot it's not Row Housing that I wanted here it's uh apartment buildings and then here I want Row Housing maybe some more apartment buildings here and then some more row houses oh what no no why did it do that I like those buildings oh man why do that can I destroy this will it go back to normal oh no oh well but why oh okay um oops no wait I think this was low rent was it low rent no it was high density but in very small format yeah just like this cuz I don't want massive skyscrapers spawning here so I'm going to try to limit their size it's just cuz it's right by the water right I kind of wanted there to be luxury properties right by the water would look kind of cool there we are oh can I fix it no yep sort of all right can I save these buildings all right I'm not touching any roads anymore this this is staying as is there and I might as well include some low density commercial as well there that'll look wonderful oh lots of dead people are accumulating I probably don't have much yeah I don't even have a cemetery there so let's plop a Cemetery right here oh look at that it fits perfectly Within These blocks couldn't ask for better and you know what I'm just thinking now do I even have a crematorium at all in the city I don't think I do is this a crematorium no that's a hospital I have no crematoriums all right well we're going to want to place uh at least a couple of these so naturally we want them to be somewhat close to the cemeteries I think this one I'll plop right here and then I'm going to plop the second one uh right here there we go nope apartment buildings oh what's going on here not enough water uhoh am I facing a water shortage woo yes I am all right well we're going to want to fix this now should I have an inde independent system for Auburn I mean not independent cuz both systems for each cities are going to be completely linked uh but what do I do here I think I'm just going to plop another pumping station I think that's the the most logical thing to do here and why not plop it right near downtown look at this I can plop it right along the water this building creates no pollution not nothing like that uh sewage treatment I'm still good now how long does it take for this building to take effect oh okay there we're making a little bit of Water Production not a lot uh but do I want to probably want to upgrade this and I'm going to upgrade the pump in Bixon as well so how much more water are are we going to be producing as a result a little bit more nothing crazy um so this will do us for a little while but I'm going to have to upgrade to uh something more powerful eventually there all right oh all right we got some skyscrapers sprawling up over here awesome um okay so another thing I wanted to do here is I want to have a nice little Park just below this pier so hopefully this is not going to mess up the whole Road layout again but uh I'm going to I'm going to build a bridge I was going to do like a Causeway but I think a bridge is a better option so I'm going to bring this up to like maybe 2.5 5 m maybe 5 m yep and then I'm going to connect this up just like that and do the same over [Music] here there and what should I plop over here maybe large Plaza no we don't quite have enough room for that but we do a large Park and that's actually pretty cool so along with this park I think if I place some paths sort of dotted all over the place that will make it even look cooler oh did it build a little oh yeah look at that guys that is cool it built a little walkway along the water can I can I expand on this well sort of not exactly oh wow look at that guys Milestone 13 okay so this grants us 3.6 million 13 progression points and 24 tiles available for purchase and oh yeah I forgot so from this point on we're only unlocking bigger loans which I probably won't use cuz I'm making 2.5 million a month and uh I'm almost at like 25 million in the bank so I think we're good I think we're good for the next little while there is isn't this a beautiful little Park what other little Parks can I plop on this maybe uh oh jeez no tennis Court's too big outdoor gym actually I think uh small playground yeah I think that would be better familyfriendly and I'll be sure to retree this little Island let's have plenty of trees dotted throughout here and there we go oh no not another big accident oh okay just two cars all right I got scared for a second I saw a big pile of cars on the highway but everything's cool um I don't know if anybody got hurt or not but it's looking okay got some congestion over here oh yeah I didn't even get started on my bus Network yeah I was supposed to uh to do that but I got sidetracked um well let's do something simple can I upgrade this to include a bus station more trains taxi stop what's this oh you can okay we can have a Subway connection so it doesn't look like we can have any bus stops but I can at least include a taxi stand and maybe a taxi Depot in town as well which I have enough room for so I'll just plop it right here by the train station so we'll finally have some taxis in Auburn and let's finally get started with some bus stops so I'm going to plop a bus station or bus stop rather right by the school over here couple over here naturally we're going to want some near the train station and then the final one will be over here at the pier so I think that'll start us off for now at least complete line there I don't anticipate the usage of this line being particularly high for the time being but eventually it'll uh once Auburn becomes a bigger city then yeah we'll have a lot more traffic there well guys I think this will do it for this episode I know it doesn't really look like we've done much but uh I've handled a lot of uh public transportation I suppose this episode and oh my God rent it's oh my it's just such a problem problem in this city I got to figure it out um anyways okay so next episode um I'd probably like to get into some more City expansion maybe on a larger scale start building out into the suburbs this episode was a little bit more detail oriented I guess cuz look at this magnificent Skyline we got here now guys absolutely wonderful I think I might do a bit of work off camera just uh maybe plop in oops plop in some bigger apartment buildings just kind of dotting it around the map just to create a bit more variant but uh yeah overall I am loving the way Auburn is shaping up to be um okay guys so that will be it for this episode I thank you so much for watching if you enjoyed this video be sure to give it a thumbs up also don't forget to drop a comment down below and uh don't forget to subscribe to the channel to get notified of future uploads so guys as usual thanks so much for watching and I'll see you in the next episode take care
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Channel: Timeister
Views: 19,765
Rating: undefined out of 5
Keywords: cities skylines 2, cities skylines
Id: JxgYh7Cbb5Q
Channel Id: undefined
Length: 44min 21sec (2661 seconds)
Published: Sat Dec 09 2023
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