Blade Runner 2049 | Denis Villeneuve | Talks at Google

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CS-80 ....

Unzips ...

๐Ÿ‘๏ธŽ︎ 27 ๐Ÿ‘ค๏ธŽ︎ u/FlametopFred ๐Ÿ“…๏ธŽ︎ Sep 30 2017 ๐Ÿ—ซ︎ replies

Soundtrack discussion starts around 13 minutes into the video.

๐Ÿ‘๏ธŽ︎ 17 ๐Ÿ‘ค๏ธŽ︎ u/Cidrah ๐Ÿ“…๏ธŽ︎ Sep 30 2017 ๐Ÿ—ซ︎ replies

The CS-80 is a brilliant, warm synthesizer. The CS-80 is warm in spite of the cold nature of similair synthesizers. It has that in common with the solina strong ensemble, an entirely different sound but similar in their warmth. The sounds that the CS-80 are capable are very heartfelt and emotive, Vangelis made a brilliant decision using it to score the original Blade Runner.

๐Ÿ‘๏ธŽ︎ 15 ๐Ÿ‘ค๏ธŽ︎ u/DJwoo311 ๐Ÿ“…๏ธŽ︎ Sep 30 2017 ๐Ÿ—ซ︎ replies

Well, didn't Hans take over anyway? How do we know if this is relevant or not?

๐Ÿ‘๏ธŽ︎ 8 ๐Ÿ‘ค๏ธŽ︎ u/_Ripley ๐Ÿ“…๏ธŽ︎ Sep 30 2017 ๐Ÿ—ซ︎ replies

not happy with arturia?

๐Ÿ‘๏ธŽ︎ 8 ๐Ÿ‘ค๏ธŽ︎ u/[deleted] ๐Ÿ“…๏ธŽ︎ Sep 30 2017 ๐Ÿ—ซ︎ replies

Just throwing this out there but Lorne Balfe did an amazing job scoring Ghost in The Shell and a score by him wouldโ€™ve been awesome

๐Ÿ‘๏ธŽ︎ 5 ๐Ÿ‘ค๏ธŽ︎ u/Radiationkid ๐Ÿ“…๏ธŽ︎ Oct 01 2017 ๐Ÿ—ซ︎ replies

On a related note, is anyone else excited for Deckard's Dream?

๐Ÿ‘๏ธŽ︎ 2 ๐Ÿ‘ค๏ธŽ︎ u/Lumen_Co ๐Ÿ“…๏ธŽ︎ Oct 01 2017 ๐Ÿ—ซ︎ replies

The synths used were mostly virtual (if not all). A modified version of Zebra and Diva. Both from UHE.

Hans Zimmer has been using Zebra with special modifications in all his films since The Dark Knight.

๐Ÿ‘๏ธŽ︎ 1 ๐Ÿ‘ค๏ธŽ︎ u/pier25 ๐Ÿ“…๏ธŽ︎ Oct 15 2017 ๐Ÿ—ซ︎ replies
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DEMIS HASSABIS: Wow. So full house. It's great to be here and it's a real privilege and honor for me to introduce Denis Villeneuve to Google and to Deep Mind to come and talk to us about his amazing new movie, "Blade Runner 2049." So I'm sure like many of you, "Blade Runner" is actually one of my favorite films of all time, probably my absolute favorite. And it's actually one of the main reasons I got into AI in the first place. When I saw it when I was a sort of teenager-- young teenager-- it made such an impression on me and how amazing sort of AI was portrayed in the film. That's why I ended up putting my whole career on it. And I'm also a huge fan of Denis' work-- "Sicario," "Arrival," "Prisoners." I'm sure you've all seen these films. He's an amazing film director. So I was so excited to hear that he was going to take the helm for the new "Blade Runner" film. So welcome. DENIS VILLENEUVE: Thank you. DEMIS HASSABIS: So how did you approach sort of trying to do a sequel to something that was so iconic with all the legions of fans out there and something that they're such big fans of, how did you approach that? DENIS VILLENEUVE: Well, first of all, I have to say before I start that I feel very humble in front of you, everybody, because you are all experts in science and in AI, most of you I think. And me, I'm just a filmmaker. I'm just saying I don't think I have something. I'm happy to be with you to share my experience about the making of "Blade Runner 2049" with you today, but I don't think you will learn anything about your field. I'm feeling a bit nervous. But about the-- no-- first of all, when I heard that Ridley Scott, Andrew Kosove, and Broderick Johnson from Alcon were starting a project that will be a follow-up to the first "Blade Runner," the first time I heard about it, I said to myself, whoa. What an insane, strong, beautiful, great, bad idea. Because it's like, like you, the first movie is, by far, one my favorite ones. It's a movie that is linked to the birth of my love to cinema. I mean, where I started to dream to be a director. So it's like a church. And the thing is that what convinced me was the screenplay, when I read the screenplay, when I had a chance to read the screenplay. The screenplay was written by Anthony Fincher, who was the writer of the original movie. He came with a very strong idea, very strong poem. And then he worked in collaboration with Ridley. So it's-- from the start, that secured me a lot, the idea that both fathers were at the helm of the project. And then Michael Green came on board and made a very strong screenplay. And from there, all the pressure was before I took the decision. Because I had a talk with Ryan Gosling at one point that we'll resume the spirit of the journeys. We said to ourselves, both together at the beginning when we decided to do it, that our chances of success were very narrow. And to accept that, that no matter what we will do, we knew that we would be compared to a masterpiece and a movie that everybody loved, and that people will come in theaters with baseball bats. And by the way, I am a huge fan. If the movie had been done by someone else, I would be the same. I would go the theater. And knowing that, it gave us-- and when you accept that, you accept that fate, then you become free. And it's a very-- so you are not bound to success or you are not thinking about the result. You are thinking about creating a pure artistic act. And I think everybody shared the same pressure on the crew, from Roger Deakins to Dennis Gassner to all the people that worked on the movie that. We all felt that pressure. And the only way to work on that pressure was to get rid of it by accepting that fact. Yeah. DEMIS HASSABIS: So Ridley, how much creative input did he have once the filming started? Did he have a strong idea in mind already? DENIS VILLENEUVE: Ridley, at the beginning was supposed to direct it. And he didn't for a simple reason, that he was too busy. He has scheduled a lot of projects in his mind. And on the other end, Harrison Ford-- let's face it-- is no spring chicken. I mean, he wanted to shoot soon. The screenplay was ready, Harrison loved the screenplay, and so that's where I came on board. And so the input of Ridley is huge because he created the screenplay. He wrote the screenplay with Anton and Michael. So that's huge, the birth of the ideas. From there, when I met him, to get on board I needed his blessing. That was one of my, let's say, conditions to get on board. I need to meet the man, look at him in the eyes, and say, is it OK? And he was very gracious, very gentlemanly. He welcomed me, said that he was happy that I would do it. And he basically give me all the elements, the genesis of what was behind the first movie, all the sources of inspiration, the background, the context of the first movie, and what was behind it. But for this one, he said, it's yours. You're totally free. If you need me, I'll be on the other end of the phone, but otherwise, you're totally free. He gave me what we say in French carte blanche. It mean it's my movie, it's my responsibility. So if you don't like it, it's my fault. And it's the only way I was able is to work with Ridley behind me totally impossible. He was away at the time. He was doing "Prometheus," very far away. I was very-- only way I was-- and for that I'm very grateful because that was very generous of him. DEMIS HASSABIS: So did he already have this idea in mind when he was doing the original film of a sequel or what the sequel would be about? When did that come about? DENIS VILLENEUVE: I heard different stories about that. I remember he told me that at one point, the original "Blade Runner" was born at the time where there was "Star Wars" and "Indiana Jones," all the birth of those sequels. And I know that Ridley really loved the first "Star Wars,"-- in fact, he was traumatized when he saw it. He was like, oh god, it's so good. So I think there was an idea at the time that he could have done a sequel with that character. He knew that the universe was bigger. It's just that the way the production ended, it was not possible. It just took the skills of a producer at the outcome to be able to-- it was like basically the rights of the movie were in kind of a no man's land, a war zone. DEMIS HASSABIS: Right. DENIS VILLENEUVE: It was a kind of-- DEMIS HASSABIS: So what process did you go through to make it your own universe and your own story? DENIS VILLENEUVE: That's the thing is that it took a lot of time and meditation to be able to make my-- It's a thing to make a movie. It's a lot of work. But to take someone else's dream, to take someone else's characters to aesthetics, it's like-- so the way to do it is I started by saying to myself, it was for me 2049 as a kind of love letter to the original "Blade Runner." I mean, we decided-- I said we because I started right at the beginning to work with Roger Deakins. I brought him on board quite early this time because I was doing finishing "Arrival" at the time and I needed his input, his wisdom, his ideas right at the start. It was such a huge task, so I needed a close partner from the start. And we spent several weeks in Montreal in a hotel room with a storyboard artist who started to draw, to interpret, to transform the screenplay into a movie there together. So I will say that by far, the movie was Deakonized from the start. He had very, very strong input in the movie. The idea was that when I am working with someone on a story, I always try to find an intimate way to get into the story to where I have to create an intimate link. And one of them, it's going to sound trivial for you, but it was huge for me, aesthetically. It The climate in the screenplay was different than the first movie. It was more like there was the idea that there will be snow, there will be winter present. And I mean, as a Canadian, there's one thing I know about it is snow. That I can deal with. And it has a strong influence and strong impact on the light, on the atmospheres. And so to approach Ridley's universe through the lens of something that is so familiar to me, it helped me to define what I will keep from the first movie and what I will end, and what I will create different to make it my own. And climate was a strong thing, I will say. DEMIS HASSABIS: Yeah. I mean, it has such a strong style, the first "Blade Runner." I mean, one of the things is the landscape. And one thing I always found interesting about it was this juxtaposition between very modern technology-- obviously, the replicants themselves, flying cars-- but also combined with quite old technology, like pay phones and even the Voight-Kampf machine was very analog, right? So you have this sort of combination of analog, quite old retro things and very modern things. DENIS VILLENEUVE: As I was doing the movie, sometimes I was feeling I was more doing a period movie than a sci-fi movie because you guys are so ahead. You make our lives very difficult to make sci-fi films. It's very often-- and there's a lot of work that is done today that is virtual, that is abstract, that for storytelling and also technology make a job of detective stories quite boring. You know, OK, I'm going to find something. You take a keyboard and-- So its like, there's nothing more boring for a director than to shoot a character in front of a screen. DEMIS HASSABIS: Yeah, exactly. DENIS VILLENEUVE: And so the screenwriter had a brilliant idea. I loved this idea because it created a landscape that allowed me to create an adventure, which is a thing I can talk about. In between the first movie and the second one there was an event, an EMP, that created a blackout, which is that humanity lost their data. The digital world went-- I'm sorry, guys. But it happened. And so the world in 2049, we went back to analog technology. So we went back to an analog world, where they rely only on real, on concrete-- not concrete, what's it, [FRENCH],, translator? Something that's tangible, tangible technology, analog technology. And that for me was a blessing because it allowed my character to travel, to open doors, to enter rooms, to meet people, to-- DEMIS HASSABIS: Get away from the screen. DENIS VILLENEUVE: Get away from the screen, yeah. DEMIS HASSABIS: Fantastic. DENIS VILLENEUVE: And I'm about to make another sci-fi movie. And my goal is to try to avoid screens again, to try to be in contact with reality more. DEMIS HASSABIS: Fantastic. So another really important, I think, sort of pillar of the atmosphere in the first film was the music. I think the Vangelis score is kind of an amazing score and actually created a lot of the feeling in the film. How did you approach the music for the new film? DENIS VILLENEUVE: It's a very, very important element. it was such iconic score because it was like the landscape that we all saw in the first movie that were so dystopic and dystopian and dark and depressive. But on top of it, you had that beautiful, melancholic, poetic, very delicate music with those dark spectral drums that created the kind of religious feeling on top of it. And we did a lot of exploration with music. But when you do a "Blade Runner" movie, you cannot go very far from the CS-80, which is the original synthesizer that Vangelis used. And I insisted, and at one point I had to put my foot down. I said, OK, we are going in that direction. As much as Roger Deakins and I tried to make sure that some of the parts of the movie would be very close aesthetically to the first movie because it's still a detective film noir. It's a "Blade Runner" movie, you have to be in that kind of aesthetic zone. And it's the same for the sound. So we worked very hard to create a soundtrack that would be as close to the sound effects like in the first one and. At the same time, have that kind of melancholia that is so beautiful and that very specific sound. Those CS-80s, they are beasts. They are really impressive machines, very delicate. And I'm very proud of the score. I must say that's the thing that-- when you make a movie-- I just finished a movie a few weeks ago. I have no distance. But there are some elements of it and I know that the score, Ben Wallfisch and Hans Zimmer did a fantastic job. DEMIS HASSABIS: Yeah. I can't wait to hear that. So it sounds like you're a big fan of science fiction. I mean, you say you're doing another science fiction film. But it's interesting that as an AI practitioner, often in films portrayal of AI and robots is sometimes negative and antagonistic, with some notable exceptions like the robots in "Interstellar," TARS and CASE. They were fantastic. So I hope you produce some films with a positive image of AI in the future. But it was interesting, in the original "Blade Runner," the replicants were-- maybe they were the heroes of the film. I was always thinking do you feel like Rutger Hauer and Roy Batty, his character, was actually the hero? DENIS VILLENEUVE: That's the thing that I think got people confused about the first film, is that Harrison Ford was at the time Han Solo and Indiana Jones, was not a hero. He was a dark hero, anti-hero. And that was very confusing for people. No, definitely, the replicants are a mirror of ourselves. They represent our anger to our maker, our human condition. DEMIS HASSABIS: I think one of the things that we all fell in love with in the first "Blade Runner''-- and I'm sure you're continuing in the new film-- is it's not really a film about technology, in some ways, right? It's actually about philosophy and deeper things like consciousness, identity, and what it means to be alive, mortality. I think that's what it was about. DENIS VILLENEUVE: I will say again that we respected that spirit in the second one. The technology is there to create a more dynamic story, but it's not in the foreground at all. I will say it's there to be exciting, but still the core of the movie is about humanity and what it means to be a human, how as humans in some ways we are programmed ourselves from our education and from our genetic background and how can we get free and can we get out of the road? Can we get free, get rid of that background and have more freedom? That's the way I see the movie right now. The movie's about broken dreams, too, which is very melancholic. And there's a beautiful melancholia that was the main thing I was trying to project, to have the same kind of beautiful melancholy. DEMIS HASSABIS: Yeah. I mean, "Blade Runner" seemed to suggest that the difference between replicants and humans was sort of the emotional, empathetic side, right, and this idea of memories and having episodic memory and memory of your past. And I guess another thing it seemed to suggest was that the longer the replicants lived, the more emotions they would sort of develop, so hence the termination date. But I don't know if you're exploring this in the new film, but what if they do live longer and they do develop emotions and feelings and empathy? Would there be much difference, in your opinion, then of retiring a replicant and killing a human? DENIS VILLENEUVE: But in the first movie, the thing is that they had a short-term life, they developed anger toward their maker. And in the second movie, I can say that, of course, like the screenwriter used to say to me, is if a company developed an iPad that was able to kill people, you would try to find a solution before selling another iPad. You would try to find a new way to create them. So definitely, they are new replicants in the movie that have been with a longer lifespan. Because if you think about it, if they didn't add a longer lifespan, 30 years later there will be no more problems. So it means that they are they created a new line of replicants with a long-term. But that didn't solve all the problems because there's always that strong pressure, that strong anxiety that came from conditions. If you are human or bioengineered human, you're still dealing with the fact that you don't know why you are in this place, and the fact that-- also, there's a lot of factors that the replicants are basically designed to be slaves. So I think that in the second movie, it's more about being considered as a real citizens. That is one of the main topics. DEMIS HASSABIS: So as an artist, do you feel that there are some aspects of humanity in being human that could never be simulated artificially? Would you say? DENIS VILLENEUVE: Help me. OK. It's like the complexity of humanity, that struggle to get rid of the voices that are coming from the past that I think we can't recreate with AI. The fact that my weakness right now, how do you recreate that? And those weakness are a very complex product of the education I received and the gift that I received from the parents through the generations. It's your problem. DEMIS HASSABIS: So I mean, I think the last scene of "Blade Runner" is probably I would say one of the greatest scenes in all the cinema with Roy Batty. And he Rutger Hauer sort of releases the dove into the air as he dies. What do you think that symbolizes? I always thought that symbolized that the replicant felt he had a soul. Is that what you read from it? DENIS VILLENEUVE: That's the way I read it, too. And it's a beautiful image. And what I love also about this image is that it came from Rutger Hauer. I love it. I love it when actors bring strong ideas and when an actor is like totally engulfed, totally imbued, totally in position of his character. Good actors, strong actors, they can become muses, and they bring strong ideas. And I had the same experience with Ryan Gosling, who brought some very strong ideas. And there are some scenes that I'm very proud in the movie that, honestly, one of my favorite scenes is a Ryan Gosling idea. DEMIS HASSABIS: So you like your actors to improvise. DENIS VILLENEUVE: I deeply love it. I'm from the documentary, where the thing I love about documentaries is that you put your camera in life and suddenly, sometimes life organizes itself. There's an accident in front of the camera that creates a strong cinematic moment, cinematic poetry in front of the camera. And the way I find it back in fiction is with actors. And there's nothing more exciting for me than when an actor comes on set and says, I didn't sleep. I have this idea, and I have to try this idea. That I love. And I know that it's the same with Roger Deakins. We tried to create to be ready. We storyboard everything, it's planned. But we always keep a space on set to make sure that the actors have the space to recreate something that was not planned. It's always linked with the scene, of course. But there's nothing more exciting for me than that, an idea that I was not expecting, that surprised me. I call it the chaos of life. And that's why I think that computer generated characters are always-- most of the time, they are created by people behind the camera. They cannot create that spontaneity, those accidents that bring sparks of life and that surprise. And that's why we are becoming so surprised and excited as an audience member. That's why cinema can evolve. That's where cinema can evolve is when we capture life in front of the camera. And there are several moments like that in "Blade Runner 2049," and those are my favorite ones. DEMIS HASSABIS: Yeah. I can't imagine that film without Rutger Hauer sort of improvising those last lines. DENIS VILLENEUVE: Exactly. Exactly. Exactly. Exactly. Yeah. And that's one of the reasons also why I love real sets, a real environment that we constructed the sets and-- DEMIS HASSABIS: Because it stimulates that in the actors, probably. DENIS VILLENEUVE: The actor can focus on his interior and not on trying to imagine and to be in relationship with something that is virtual. That's why I don't like green screens. I like real environments. DEMIS HASSABIS: Yeah. Fantastic. Well, I'm sure there's many questions from the audience. We should open it up to the audience now for questions. Please. We should have some mics around the place. AUDIENCE: Am I allowed to ask a question about "Arrival?" DENIS VILLENEUVE: Yes. I think so. AUDIENCE: Or will I get bounced? So yes? DENIS VILLENEUVE: Yes. AUDIENCE: OK, great. So "Arrival," amazing. That was my baseball bat moment. The Ted Chiang short story, "Story of Your Life" is so impactful, so beautiful. But it's so tied up in language and the written word and the way that he sort of-- I don't know who's read it, but go and read it, it's awesome. But the way it's tied up in language and the written word is so complicated. How did you approach turning the story of time and language and how it affects the mind into something that you could put on screen? DENIS VILLENEUVE: You know what? When you do an adaptation, it's a very violent process because there's a brutal moment when you need to destroy the original. I don't know if you will read all the short story from Ted Chiang, "Story of Your Life." It's a little masterpiece, it's a gem. And as you rightly said, the way you play with language and time, it's so beautiful and so clever and so brilliant. And to do a movie out of it, it's like-- First of all, when I read it and a producer offered me to adapt it, I didn't know how to because I said to them, it's a fantastic story. And there's a movie there, but how? Because it's a story about a repetitive process, an intellectual process. And to find a cinematic structure out of this, it took screenwriter Eric Heisserer that came on board and created this idea of creating a tension-- a geopolitic tension-- that was making it maybe a more accessible story. And that was the key. Then the rest was a long process. The challenge of this movie was really to make sure that-- because basically, it's a teacher that meets students and they are teaching a language together. So how do you make this a dynamic story that will not feel repetitive and that will stay? It took a long time in the screenwriting process, even in shooting and the movie transformed itself-- not the main story, but the process to find the right rhythm and the right elements. It's not a simple question. It was a puzzle to make, by far the longest editing sessions of my life, the most complex sessions. And it was not a given at the beginning. It was very, very difficult movie to do. Yeah. AUDIENCE: Well, thank you for doing it so well. DENIS VILLENEUVE: But that's a very huge compliment. Thank you. Thank you. AUDIENCE: There are, I believe, at least six different cuts of the original "Blade Runner" with, in some cases, noticeably different endings. Did that make doing a sequel difficult? DENIS VILLENEUVE: Yeah. Yeah, that's a good question. The thing is that basically, I stood between both fathers because Harrison Ford and Ridley Scott, they still don't agree about that. And I found the answer in Philip K. Dick's novel, where the characters-- I love the idea that they are doubting about themselves. The cops, the blade runners, in the Philip K. Dick novel, they are sometimes saying to themselves, maybe I should do the Voight-Kampf on myself because this morning, I'm not sure if I'm human or not. And I love this idea. I love the idea of keeping the question alive and to walk the fine line of doubt. It's a thing that reassures me from the start. Hampton Fancher wrote a story. The story of "2049" is basically walking this line, is Deckard a replicant or not. And I love the fact that he stayed on the question and not giving any answers. So if Ridley Scott was sitting here, he would look at me and say, what the hell is he talking about? But me, I love the fact that Deckard is doubting about his own identity. He's unsure about that. That I love. That for me is like what a part of the movie is about. DEMIS HASSABIS: One of the questions I want most wanted to ask you, actually, was could you clear up the 30-year mystery I had of when I used to spend hours arguing with my friends about was Deckard a replicant? But then the director's cut seemed to confirm, in my opinion, for sure, with the unicorn in his dream and then the unicorn origami. So are you going to answer that? But then you show an aged Harrison Ford, so then now it seems to suggest either the replicants can age or he's not a replicant. DENIS VILLENEUVE: You have to watch the movie. DEMIS HASSABIS: Right. So do you actually answer it? DENIS VILLENEUVE: The thing is that, honestly, the thing I can say without giving any spoilers is that I think that at the end, questions create vertigo, questions like why am I? One of the reasons I love sci-fi is because it allows you, in a very dynamic way, to approach existential questions. And those existential questions bring you in contact with the unknown, which creates a beautiful vertigo. And I love this feeling. And is Deckard a human or not? For me, I love the question. The answer is less interesting for me. DEMIS HASSABIS: Yeah. You want to keep the tension. The tension is a big part of it. So I mean, I've read interviews with Harrison Ford. And obviously, it's famous that he apparently didn't like the original. But is it just that different interpretations of the original, is that what the argument was about? Because presumably, he does like it because he's starring in the sequel. DENIS VILLENEUVE: I think that Harrison, from what I understood, and I don't want to put words in his mouth, but if you are asking me, from what I understand, he felt that a man-- a human being-- falling in love with an artificial human being was quite poetic and strong and beautiful and rose a lot of questions than two androids-- not androids-- replicants falling in love. He felt it was less interesting for him, the idea that-- And I think that for him, when he shot the movie as an actor, he played it as a human. I mean, he has a different reaction. He has different qualities, he has different-- and it drove him through all this. So when he learned later that he was maybe a replicant, I think he said, what? And he still to this day-- but yeah, love it together. I mean, I think they had a tough shoot. I think that they deeply respect each other and-- DEMIS HASSABIS: Maybe that tension is what made it so great, actually, the tension between the two of them, the creative tension. DENIS VILLENEUVE: Yes. Yes, definitely. DEMIS HASSABIS: Well, listen. I think that's all we've got time for today. But I'm so looking forward to seeing the new film and maybe getting some answers or some more questions. DENIS VILLENEUVE: Exactly. Thank you, everybody. DEMIS HASSABIS: Thank you. [APPLAUSE]
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Channel: Talks at Google
Views: 239,748
Rating: 4.9409385 out of 5
Keywords: talks at google, ted talks, inspirational talks, educational talks, Blade Runner 2049, Denis Villeneuve, denis villeneuve dune, denis villeneuve interview, denis villeneuve pronunciation, prisoners
Id: pPn-xuifKFg
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Length: 32min 4sec (1924 seconds)
Published: Fri Sep 29 2017
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