Best Cinema4D Tutorial for Beginners

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[Music] hey youtubers I'm going to break it up and this is going to be a cinema 4d video for absolute beginners but you open it and it's like crap another 3d program rest assured this is the easiest program to use compared to blender 3d studio max maya and in my opinion I'm starting to fall in love with it we have a relationship so my goal here is to make this as easy as possible for you so let's get started number one we have to know how to move around okay that's the first thing you want to know because you hold down your mouse and it does nothing you hold down your right mouse it does nothing so what we want to do is the numbers 1 2 & 3 they're right next to each other hold down the number 1 and it looks like it does nothing keep holding it down and just drag your mouse and this is how we pan you know okay so number 1 to pan number 2 is to zoom in and out or some call it dolly I don't know the terminology I am NOT a professional 3d artist I would never get paid to do it because I'm not that good and then number 3 is to rotate I'll add that you can also use alt to rotate okay so we had that and then it's like okay we're in the perspective view we could probably look at all these menus and figure out like okay I want to look at the view the camera yeah I want to look at the left side the right side or the parallel parallel well I haven't used that one before go back to perspective that scares me f1 through f5 those hotkeys are your best friends also so the night cool you got 1 2 & 3 so let's learn perspective look at the top right that's where you are f2 is top f3 is right f4 is front and f5 is the lover of your life don't you like that now in order to toggle it's even easier if you're using a mouse I hope so otherwise it's like really hard to use in 3d just click your middle mouse button hope your mouse has that if it's one of them ones that are touch I don't know use f5 I know a lot of laptops or keyboards and stuff sometimes don't come with those or it's like a function key you got to hold down to actually do it incredibly annoying the other option is way up here in the corner that's almost impossible to see there is this little tiny box click it it brings you to all four views so if I only wanted the top view I would click this into focus go back here and click this ok then they have other buttons here this is the same thing this is it's in black so it's impossible to see our is to rotate this funny thing is to scale now I always interchange scale and transform I shouldn't and that really had to do with the hotkey ok so I'm just going to go over to the perspective view because it makes us feel like we're in 3d we are and I don't want to jump around the menu too much but we need something to work with so I'm going to break it down for you we're just going to create a cube this guy here just click them ok alright so he's selected I'll just click nowhere to deselect all of these tools here they're separated by gaps this is for object arranging I guess I'd say move scale scales kind of manipulating rotate and then this mouse which is the hotkeys 9 but I like to press space ok then you got this menu here it's like always changing and it seems like duplicates this thing here is a drop-down of your history if you hold it down and you might be saying well mr. dream how do I know what is what like what can I drop down just look really closely and squint your eyes and there's a little tiny black arrow okay anytime you see that you can hold it down okay so let's get these hotkeys down it's ERT right they put everything in order it's beautiful and we can only really take use or make advantage get a benefit by having an object selected so the move is selected by default with the letter e now notice down here in this panel on the right these are attributes attributes okay and these are attributes at the moment for the Move tool because that's what we just selected and I'm just going to press the letter R notice it goes to rotate T goes to scale I'm always calling transform because they use the letter T okay so ERT ERT I like mine on e most of the time and now we'll go back to here our viewport make sure this is selected and make sure is pressed or you can just press this and of course we have our X's however you say that plural E or plural I don't even speak English correctly so if you don't need to know anything always look in the bottom left for what axis is what it's colorized X being red Y being green Z being blue and that is true for every view did I commit a crime or just make a run so you just drag this up and you see it's a decimal point to the third decimal and sometimes we don't like that and right here wherever undo redo buttons always use your hotkeys control Z or control Y to redo so here's one thing that's important you can hold shift to snap two decimal places of 10 so I'm going to hold shift okay now watch it's selected all those now it's going to move in all directions okay I don't want that I just want them it's it's just not what I want so first click and hold then hold shift sorry I hit the button kind of hard okay and if you look at the numbers when you drag they're in increments of 10 and you can get it like perfect okay so it's above the this grid at the bottom in this grid is where a floor would be placed by default and then the scale tool or will go in order of this menu not the hotkeys but it would be the letter T this just scales it okay you can even select the box not just the anchor points problem is likewise is scaling only this way you can even hold shift well let me first click hold shift and drag in it does the same thing okay so shift is kind of your snap tool you can't do that unless this object is editable or if I click the cube itself and this is selected let's go down to the attributes panel on the bottom right what we have are the properties besides X Y Z and the segments and I'll talk about those in a moment so the size in this case let's just say 300 okay that's a way to get it to size without making it an editable object now when I get into editable what I mean is you can manipulate all the vertices and segments and everything so if we look at this box here we're going to add segments okay so I'm going to add five segments okay to each one of these just for the heck of it and it looks like it did absolutely nothing so we need to in this view go to the display and right now it's not shading but we need the lines to appear see these segments with these segments whatever number you have it'll make it easier to edit once you get into tools like this mm-hmm and also the more segments vertices and everything your project has the larger to comes the longer takes surrender and animations take long to render so let's go to the rotate tool I'm just going to press R and I'll hold or I'll click hold shift and I'll just rotate it to 90 degrees all right so we know how to move around and let's repeat that let's hold three and drag three or alt three is to rotate mm-hmm lost my voice a little bit I apologize and just to repeat two is to zoom or dolly you can do the same with your mouse wheel one to pan master one two and three master ERT because you're going to use these all the time and then this guy you can press the number nine which is way over across the keyboard I don't like that or space so if I had rectangle selected and then I click let him and press space it'll go to whatever set in here so that's kind of nice hmm it won't always jump back to live selection and we'll just create another cube so I can show you the selection tool drag them out and here I'll do a rectangle and this just lets you select two and of course if I went to the Move tool I can move them both at once okay and we covered the rotate and then this guy again is he's just a history of what you've been using I will say that the panel on your very top right this is one of your buddies this is your objects panels what objects are in your world so you can click him click in because sometimes you'll have things so close together so I can't select this and you can hold ctrl to select different items if you use Windows control click so you don't select you know the whole list or if you wanted if I had like a whole bunch of items you can hold shift and you know do the same thing select a different tool to do whatever you want boy mm-hmm sorry and I'll go over this in a moment one moment please I need a drink of water okay green tea is good enough we look over here each panel we have segments okay just look for the gap I may repeat myself but when you're new repeating yourself is wonderful because you get it down you have gaps and these all serve different purposes think of this as is you know I already said an object modifier mover coordinator this is really for your quarter init system if you don't know what coordinates are think of it like the position of pixels or the position of things so you can lock the x-axis this coordinate system if I have an object selected and I change this to the world view notice it changes okay it'll change where you're moving your coordinates and where they're located according to the world rather than relative to this object just leave it on the object for now so you don't go crazy next is a segment or a group of render options very easy this is a preview okay just a quick preview this is a pop-out picture viewer and it has a drop-down I'll just click it pops out and it is at this you would actually do a real rendering if you're doing a picture mmm stereoscopic image whoo so if I drop down and render to picture view you know it brings up the same window and notice it has a bunch of these and look at a resolution of 800 by 600 that's terrible down here you can add to a queue we're not going to cover rendering so fret not and this guy's your options here you can select your output I looks like it has no presets there or a there we go web add some presets here a lot of them film and video because you can make a lot of animations 1280 1920 by 1200 I select something big if you're going to render an image it'll take longer but who cares okay now that does not affect your three workspace this affects your final output okay so this is amount look it's a lot bigger okay at 100% so that's one thing to keep in mind um here's your objects panel and you can hold down to click because it has the black arrow and it has a whole bunch and you can hover over this dotted bar and pop it out you can customize the UI and incredible amount of ways but keep in mind if you do it's not going to save it once you reboot it you have to save it I'm not teaching how to customize your UI right now I'm just kind of showing you the features now these you can just right click and go to icon size large icons oops and you can also right-click and go to rows columns and I'll just select one so we've got this big old list of them you say well this sucks I can't see them all and yeah that's true but with this little little dotted bar I'm going to drag it over not so it covers the timeline at the bottom but let me move it out to the left a little so it goes here okay and this would be good if you're like new and you just want to quick grab shapes and you can always on snap it by holding ctrl and then dragging out like ah sorry I said that wrong ctrl-click is to close it but you don't have to control click to open it right you have to right click and then go to undock okay so you can you can dock anything and add tabs and it's this software simple and it does a lot so here is a line tool or a freehand tool yes there's text which will not render by default so I can't see this okay I'm going to press the letter O I still can't see it but Oh we'll focus your object right into your face so I'll just hold the letter 3 the letter 3 I need a better education right so that's hard to hard to see what would I do in this situation well I press f5 so I have all views and I'd probably select my move tool and a little red guy here I'm just going to move them over right and then I can go back here now keep in mind middle mouse click works also so here the only reason I'm doing different variations is so that you kind of are like oh you can do it that way or this way so if I rendered it it would not appear you'd have to add in effect to it not an effect like a modifier thingy this is for subdivision surfaces smooth and stuff file extruding this is an array an array you can think of a list of items and programming that's what it is but the way I think of it is it would be an instance like you could repeat a square like a cube you could repeat it say 30 times without making 30 actual cubes wonderful this is like an effects panel this one's really cool so with regular objects you can do a lot of stuff it'd be a lot of going through each tool I will show you how to use one how about - I'll just do twist and I'll do Bend okay and let's go over to our objects and we have twist and Bend okay these two guys and what cube is this him I'll select him so ctrl click click but I want to I don't want him to be selected so I'll just control click him too and you want to drag these and it'll show a down arrow and he goes under them okay so the first thing to do is it's like this is totally out of place so just say scroll down or let me pan the camera down to this attributes and the objects I will fit to parent and then go to twist and I'll fit to parent now nothing's going to happen yet until we modify it so the twist is simply an angle once we look at the object here the angle you can hover over this tiny little arrow and just drag it up okay a little too far I'll say just like 70 or something pretty close you can also just type in the number 70 click away or hit enter next we'll go to the bend tool okay let me hold the number three and just rotate so you can see a little better and the bend tool has a few more options so if I change the angle to like let's say 50 degrees and then the strength this is really going to be better to drag right so we can bend something this won't render the best because it probably doesn't have many um-hmm or these called edges many edges the more edges you have the smoother you can get something so like if I did this this I can add segments if I can were to click the cube or select it in the view the object I can press five five five and let me undo that this one I had one one okay now look closely I'm going to change this to 5 okay and then hit tab see how it smooths out I change it to 15 let's change all these to 15 just to be nuts okay you're always going to get smoother looks with more of that but also a higher price and rendering whoops so I'll click my little render buddy and it's smoother than it would would be without it alright and then we looked at this so let's go to this guy this is the floor again it has a drop down for sky environment whole bunch of things I'm just going to add a floor and that goes to the bottom now if I render this you're not going to see anything okay don't worry about that we will get to that okay and if you wanted to rename stuff you know you can double click here I'll call it ground all right so we covered all of these you do have the option of right-clicking up here going to show text and that takes up a lot of real estate up there you also have the option of show text below to save real estate and then you could drag it over there and then you have a little more flexibility that'd be good if you need practice to remember what's what so let me go to show and I'm just going to turn off the text because after you you use this for 15 minutes it kind of you don't really need to mess with it okay so we messed with the top bar okay we've messed with the viewports okay and it's important that you know we can change all these viewports with the display if you like shading okay a couple of them are different this won't show the ground because it's facing that way and then this one shouldn't either okay so I'll just hold one to move it and remember if I wanted to get to this guy and look at them real close or if I let's say I'm over here I'll press o now I don't see the lines here let me check my display I have line selected so let me try a different one well I haven't run into that before but I'm not going to fret at the moment I will fret later for a very long time what we're going to do now is check out the what do you call it since we're messing with shapes and stuff let's check out the panel here okay so this will make your life easier to begin show text I don't like to put it under the text because it takes up too much vertical real estate and these tools you'll be able to customize like objects really nicely so we'll start out with a few so I'm going to click this square with just a couple of edges and press Oh so it's in view and we can't modify the points unless it's editable so let's let me change this to that guy let me control D make sure I deselect everything and he wants oh it's already selected so just make sure you select it I just did in the objects list and we have to make editable there's a big fat button here you can press the letter C you can right-click it if I could actually let me do I always have that one open wonder why that's saying ground so I get the only thing I can focus on all right whatever click cube and then make editable okay and now we have all these highlighted things so what I'll do is cover a few important things one is this button here you have two modes one is the model mode which is to manipulate all this stuff and then one is the object mode an object mode is so you can select full objects this will probably trick you up at some point you're going to why can't I select anything because when you have a deter Ballabh jecht and you're in model mode you try to select this well I can't show the example but trust me remember this okay anytime you need to switch back to object mode so then we have a texture thing a workplane thing I don't care about talking about these guys are where you're going to you could make full custom things with these so let's just check them out first I'll click points and you all know what points are or vertices okay they're these little dots if I hold shift I can select multiples now in this case it'd be better to select the face or the polygon so let me select how about the top left one I'll zoom out with my mouse wheel and you know you can drag it out okay this is very basic stuff drag let's drag him up alright so you can play with that hey I don't like how this looks it looks like quick shading lines Constitution the ground is uh throwing me off we'll fix that in a moment so if we go to edges this selects these lines here like this okay so you know I'll choose the rotate tool just for giggles like that okay and you just click in an empty area to deselect and the polygon tool which is really cool you can select faces of it so you can also let's scale a hold shift okay well let me do these two and from here I want to do the z-axis so I see it here but I see it here too so I'll click hold shift and see you could make these smaller I guess or I mean you could do a lot of things really I'll just move it for now trying to keep it pretty simple or it's the green guy areas this view looks like it makes no sense to me but I'll just whoops all right I'll just toss them out so that's kind of a basic for that if we jump down I'm going to skip this enable snap they have a lot of snap options but I'll just enable the default snap so if I select points and just click him up here I'll go back down to the right view and just drag what the heck he's supposed to snap how dare he all right let me try edges there okay you see it says cube vertex snap I believe this is relative to the object and they had something to think about I'd have to dig into it more I am NOT a master at this okay so we covered like kind of the messing around here after a little bit always look for a little black arrow drop down and then um what we need to do is a cover the textures pretty easy you can double click which I prefer you can go to create new material I'll just double click OK you can double-click the name now let's call it one two three and you can actually adjust all the settings on the right in your attributes bar but I'd recommend just double clicking the little picture so I'm just going to change the color to like a little darker oh by the way if yours is not how you want it you can change the way it is like hue/saturation and all that value I think for vibrance I prefer RGB myself and then there's all these things that you can select like let's just say reflection and then we have all this stuff here and you know like I'll drag the brightness down okay so that we can see our red and it's a little reflective you know you can change all this stuff and there is no ok button and a lot of these there's no ok button and if you look at your editor you'll see all the color change to apply this we want to apply this to the ground one thing I'm just weird but if we go back to our objects I want my ground at the very bottom I can't say it's going to matter a whole lot but it just makes sense to me so zooming out we can take our texture and drag it to the ground and it appears right there to get rid of it you could just click this and press delete or you can go to any viewport and drag it on an object okay and well that's a little easier to see it's a bright pink their display shade contrast shading lines that one's going to drive me nuts and then texts you know you just press the Delete key delete or am I maybe it's thinks I'm trying to edit it oh let me show you if we're in edit mode or in model mode see object okay now let me select text delete I couldn't delete my text because I was in model mode see that that can trick you up you could even make a drop out like this gosh that looks crazy dragged down a little bit you'd be able to customize this I mean you can add these like to your top bar too or you can you could even make these like say object and model and then have a spacer there's a lot of options for you so that's how we create a texture we can control hold ctrl and drag to duplicate you can control C control V that's if we wanted similar textures and you can always edit it do whatever you want so that saves time this bar here don't worry about right now and the play button and everything this is not the main editor for animation don't worry it's a lot cooler so we've covered this Left bar I'm going to go ahead and change the let's turn off the text here okay and that means lips I could shrink this down a little bit have a little more real estate making sure everything is okay and I've covered enough for just the beginner stuff I think that's good notice anytime you see lines like this okay like these dots you can drag it and you can move it yeah might mess up your layout see I can move this over here you can create your own panels which would be kind of a video in itself doing that made this panel get all big so if I were to close this don't save and reopen it or almost done seems like she wants to take a moment look fullscreen okay so just briefly see it resets all our panels because we never saved them and our layout always begins with startup the once we were to change that all right I hope this has helped you begin to get the gist of cinema 4d thank you guys [Music]
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Channel: JREAM
Views: 231,394
Rating: undefined out of 5
Keywords: cinema4d starter, cinema4d beginner tutorial, cinema 4d tutorial, jream, coding, tutorial, c4d newbie, programming, c4d tutorials newbie, c4d beginner help, c4d tutorial beginner, cinema4d newbie, cinema4d guide, cinema4d, c4d mentor, cinema4d tutorial, 3d beginner, c4d, programming tutorials, cinema4d beginner help, php tutorials, c4d beginner, 3d tutorial, beginner php, learn to code, cinema 4d beginner tutorial
Id: 6XjlykHnnSk
Channel Id: undefined
Length: 34min 3sec (2043 seconds)
Published: Mon Jul 17 2017
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