Auto-Rig Pro: Rig Library - Adjust Placement Custom Bones Tutorial

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hello this is another demonstration video for the auto Rick Pro rake library in this video I'd like to Showcase how you can adjust any custom bones in your rigs from the auto rig bro rake Library as of right now there are three rigs from the outer rig Pro rig library that use custom bones and those are the Dragon Rick the horse Rick and a giraffe rake all three of these rigs use custom clavicle bones let me show you if I turn on x-ray mode you can see the custom clavicle bones here for the horse you can see them also here for the giraffe and you can see them here for the Dragon the reason why I've added these custom classical bones to these three rigs is because I've missed the option in autobrick Pro and I needed these bones in order to create realistic rigs for these three specific animals but the reason why I'm creating this video is to Showcase how you can adjust these custom clavicle bones if you're using any of these three rigs from the outer rig bro rig Library so if I open up another blender file here I've raked a giraffe model using the giraffe rig from the outer break Pro rig library and in both mode you can see here we have the custom clavicle bones uh which is all fine um but what if we're not happy with the position of these uh of these custom clavicle bones uh we would go to edit reference bones and suddenly it seems like they've disappeared um well they haven't disappeared but right now we're only seeing the bones that are on the uh reference bones layer so if we go to object data properties and you can see here we're on the reference bones layer but when we go here to the to the main controllers layer and we click it and suddenly we see the custom clavicle bones again that's because Auto Rick Pro requires any custom bones to be placed on the main controllers bones layer and not on the reference bones layer it is what it is it's not something that I can do anything about so again the ref reference bones live on this layer and any custom bones live on the main controllers layers so if we want to adjust the position of the custom clavicle bones we go to that layer we adjust the bones the custom bones we can go back to the reference bounce layer we press match to rig and there you see the custom clavicle Bones have been adjusted that's it I hope it was clear but if you have any questions you can always contact me on the store page of the auto Rick Pro rig library on blender Market thank you so much
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Channel: Auto-Rig Pro: Rig Library
Views: 1,378
Rating: undefined out of 5
Keywords: auto rig pro, auto-rig pro, autorig pro, rig library, auto-rig pro rig library, auto rig pro rig library, autorig pro rig library
Id: c-VLdYpMKD4
Channel Id: undefined
Length: 3min 7sec (187 seconds)
Published: Sat Apr 22 2023
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