3D Object Tracking & Animation in After Effects using ELEMENT 3D + Filming with Osmo Pocket!

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all right cameras rolling cameras rolling yeah okay cool yeah angle looks nice I like that all right wardrobe where you I need a little shirt change please great feels good Sound speed the art department louder frame picture looks good what's up guys jazz Davis here I'm coming to you with a quick after effects tutorial based off of one of my new recent Instagram posts it's a little animation piece check it out [Music] yeah that was a fun little piece I got to make well I've been working from home here it was a bit of a challenge presented by DJI to create some unique visuals using their DJI Osmo pocket a powerful little camera this thing shoots 4k some flat color profiles and is extremely smooth on the gimbal so had a blast creating that and making stuff well home on quarantine as I'm sure many of you are is not the easiest thing it's definitely a creative challenge to try and and force yourself to think within a confined space you know we don't have these bigger locations that we may normally get to go to to make stuff so it's definitely a fun push to try and make stuff in that way so yeah let's hop into After Effects I'm gonna go over some basics on how I made some frames of this GPS and I'll go over 3d tracking importing 3d models and just some basics behind After Effects that I've learned over the years and it's gonna be great let's do it all right so I've got After Effects open here the main clip we're gonna be reviewing today and I'm gonna show you a little bit behind how I animated it is the shoe clip here shot in 4k 24 on the Osmo pocket nice and smooth with the gimbal check out a little behind-the-scenes footage of me recording that clip and we're gonna be shooting a few set up shoes and yeah I know I want this shot to be about 10 seconds or so [Music] it was some b-roll we'll see if that gets used enough yeah that was super fun let's jump into it first thing I'm gonna do just drag and import this shoot clip here actually even before that it's always smart to save your projects so let's just do that right off the bat tutorial time and save and we've got our shoot clip here and let's go right click new comp from selection and you know look at that scrubs through nice and smooth it's always it's always crazy to me where does you know inspiration come from it can come from wherever I don't know you know I was literally just cruising the internet and I saw this amazing 3d scan of a pair of Jordans and I was like oh I want to work with that it looks amazing I have some old Jordans and some other shoes let me just make a little scene out of it and and that's how this whole little bit came to be so yeah you know it's it it comes out of nowhere and yeah let's go ahead and track this imager the main thing of that whole video I posted you know there's a lot of 3d tracking and After Effects does an amazing job with tracking it's super fun and smooth so let's go ahead and try it here we're gonna click on our clip and then go down to track camera in the lower right hand corner if you do not see that tracker window there you can go to window and then it's down here tracker if you're having trouble finding it there a nice thing about working in Mac and after effects you can just go to the help window type in tracker and it will show you right where it is in after-effects so that's our tracker window there's a lot of great tools in there but we're just gonna focus on the 3d camera tracker today so let's click that and see what it does so it's tracking our image we got 263 frames to go I'll check back in with you after it's done ok now that we have our shoe clip all tracked let's check it out so we click on 3d camera tracker and the effects and look at all those amazing tracking points that pop up I love it all those points mean that we have a nicely tracked image and it's gonna be smooth to work with hopefully the first thing we're gonna do you know scan through these and kind of picture where we would want our 3d model to appear in the scene or the images that we're tracking and you know I want it to be somewhere on the floor there and yeah so I'm gonna aim wherever is closest to that I'm obviously gonna have to rework it a bit because you don't see anything that tracks smoothly right on the ground there but let's just put it right around here for now and I'm gonna right-click create a solid and camera you can also create a null but I like using solids because I can just see them track throughout the image as I'm scrubbing and it just gives me a better idea of what the final composite might look like so that looks pretty good let's move forward and get into importing our 3d objects so for using 3d and After Effects I just started using element 3d it's an incredible plug-in by Video Copilot it's been around for probably like eight years now and I remember when it first came out it was so groundbreaking and I just never got into it Andrew Kramer does a great job creating that plugin and yeah it's an amazing piece of software and let's get into messing around with it so I'm gonna do first is I'm gonna go new solid and that's gonna be our element 3d layer in effects I'm going to type in the element and drag and drop that on there so nothing happens you can see our black solid becomes translucent and let's go to scene setup here and here's our little 3d world and element 3d plug-in it's super fun to mess around with so let's go ahead and import our Jordan and I am gonna import the high poly version right here and yeah let's go for it and there we go you can see it looks very small don't know what the deal is with that I'm gonna go to normalize size right here on there transform and it pops up bigger you can also see that our textures did not load on there I'm sure there's a way to import with your textures already mapping on there but I don't know how to do that I'm a little bit of a noob like I said I've only been an element for a few months I actually always used to use cinema 4d and I don't know why I really started started to grow into liking element 3d it's just a fast render engine and it's easy its quick versus cinema where my renders I'm not on the craziest computer setup so they do take a bit longer of time so let's go ahead and get these textures on here we're gonna drop our high poly diffuse image on there and what boom it already looks better let's drop a bump on there because I saw that in the texture pack there it is and voila that helps a lot now you can also an element mess around with the lighting you know there's all sorts of different options here I usually tend to be around 360 lighting because it just kind of helps the whole image illuminate nicely we can also mess with the environment I'm gonna keep it on this basic 2k three image but you know there's lots of options here that will help you know maybe we try that actually basic 2k11 press okay to get me out of here we can uncheck draft textures I don't know if that does anything what that does but I click it it definitely slows the program down okay so that's looking fine let's check it out in our scene now and I am look at that it's already doing a little something tracking in that 3d space and that's looking pretty cool already but let's get it looking more awesome the first thing we want to do we definitely want to move that more back towards our tracking solid so let's go ahead and do that what I'm gonna do here is I'm just gonna go down to the coordinates of the tracking solid you can see the position right there it's a 3d layer and then I'm gonna come to our group one in element 3d and match those coordinates element 3d is not a 3d layer in its own panel here for this piece we actually control the 3d coordinates in the actual group within the effect panel so yeah I'm just gonna copy these position coordinates from the track solid into the element 3d Group one and that will match them let's try that six 83.9 also I'm sure there's a way to copy/paste these coordinates I don't know it oh I gotta figure that out okay that is already looking awesome right on our little zone where our track solid is let's go ahead and hide that track solid and look at that obviously a few things wrong right off the bat I see the scale scales completely off so we're gonna have to fix that there's also no floor there's no shadow going on and the shadows what's gonna give us the most realistic most eye-catching look to the whole scene so we're gonna have to add that in and then also I can tell that the lighting is off because there's dark shadow in the back there so let's go ahead and solve all that right now we're gonna go in back into our scene setup and we are gonna scale this puppy up let's scale it up five hundred I don't know let's just try that out we can also scale back in our group to see it live but just as a basis let's try that I'm also gonna add in the floor which is gonna give us our shadow capabilities so what I want to do is I want to go create plane you can see it's actually buried behind the shoe right now let's go to normalized size let's bring that up also it's a 500 there's our plane let's drag it as if it were actually a floor that the Jordan was sitting on and there we go something like that looks good let's make it a little bit bigger 750 and as you can see now it's just a solid plane we don't want that appearing in our scene what we actually want is a matte shadow so element 3d comes with a bunch of great presets let's check them out here go to physical go down to matte shadow right here just drop that on your plane and that's gonna help things out a lot we don't see it right here if you need to toggle that on and off click the material go all the way to the bottom and toggle on/off not shadow and you can see it doing its thing let's go ahead and also put our plane model up in its own group folder so what we're gonna do drag that out of group 1 and change it to group 2 right here that will allow our plane to stay where it is and if we want to make any adjustments to our shoe itself with its location its size whatever that we can do and it won't affect the plane model let's press ok and see how that looks okay something went completely wrong this shoe is way too big and that's alright and we also don't see any shadow even though we added in that matte floor so let's go ahead and take care of the scale first I'm just gonna do it live come down to particle looking group one and let's scale that down and something around there it's looking good I have it at five point nine now much better as you can see that's also negatively affecting our track on the shoe it's not looking as smooth so we're gonna have to troubleshoot that a little bit right now everything that I do in this program I feel and with like half the videos I make it's all guess and check it's a troubleshooting everything goes wrong and you know every once in a while it comes out right so let's uh I like the scale let's worry about the tracking a little bit later let's get some shadow in just to help our scene out I'm gonna come down to the render settings in element 3d this is so important you know and what we're gonna do is enable ambient occlusion and already right off the bat you can see not much happen but let's up the intensity a little bit and you can see some shadow started to come into the to the scene here mainly affecting just the shoe and I was just curious right here why is my floor not doing anything I'm not seeing any floor shadows I forgot that I also had to copy the coordinates from our track solid or our Group one into the group two folder here and let's go ahead and do that 13:19 because technically we made this all within element and we lined it up in element so we need these coordinates to all be the same and that should help us match everything up okay and let's go ahead and also scale it down because we scaled it down here in an element on the effects panel we're gonna make that 5.9 and look at that our shadows are there and brought to life that helps a ton you know you can see right now it's way over the top so we're gonna have to drag that intensity slider down a little bit and make it something a little bit more realistic so I've got my intensity set to 14 now under ambient occlusion and that is feeling a lot better okay so we have our shadows looking nice let's go ahead and add some movement to this I know that our our our track is dragging a lot and we will go back and adjust that to make it look a little bit more realistic but I want to add the movement that the shoe is actually gonna be doing first so as you could see in the example I had the shoe float into the air like it's you know got some superpowers or something and let's go ahead and try that I'm gonna keyframe my location of the shoe at the start I like it there position axe position Z and we're gonna keyframe some rotation positions there as well so that's at the start it's laying flat and then at the end I just want it floating in the air with its superpowers like so let's rotate a little little bit maybe it does a little bit of a flip like that we get to see the sole to that part of the scan came out really nice I think I got this scam from CG trader awesome website for just finding great 3d models and you can get some cool inspiration for random scenes you may want to make over there using fun objects and stuff like that so let's go ahead oh look at that that's looking sweet already and just doing something like that it kind of fixed our need to go ahead and rework the tracking because our whole shoe turns into some magical floating object yeah like it we don't need to worry about the perfection of the tracking as much anymore if you did need to worry about the tracking perfection more you can go around and replay with these position coordinates and then also getting them closer to the actual track solid toggle that on and off and try and have it really overlaying with that because we know that was the point in the scene that was tracking the best that's fun that's already looking awesome so a couple more things I want to cover I am going fairly quick our shadow in the back looks pretty messed up that's not right let's go ahead and try and add in another light to this scene we don't want that dark shadow in the back we're just gonna go right click new light make it a spot light and dad already helps a ton so yeah let's tone down the intensity a little bit maybe bring it to 60 another thing that we're gonna do just to even out the scene that's probably one of the most important things with the color grading you want to make your exposures seem seamless throughout you want it to be the same so our shoe right now it's slightly brighter and more contrasting than our background let's even those out a little bit I'm gonna bring in an alumna tree color drop it on our shoe clip and I'm just gonna do some basic color let's bring it up 0.5 maybe a little more contrast and [Music] yeah something with the highlights a little bit more up like that that's helping things a ton and kind of bring some realism to our scene you can see that the Jordans going out of the light which honestly looks so cool but isn't necessarily the most real so what we're gonna do we're gonna bring up the cone angle and that's just gonna project our light bigger throughout the scene so yep and I'm actually bringing my intensity back up I was wrong yes and check this whole thing is like a big guessing check but yeah that's the basic gist of tracking and and bringing some fun 3d objects into a scene to make some real otherworldly situation maybe happen I like it for how quick we were just trying super fast I want to run through some render settings that I use with element 3d and then exporting from After Effects so let's go back up to our black solid click the element layer and go down to our render settings we're gonna go under ambient occlusion let's bump this SSAO quality up to high that will help things you can already see it gets a little more sharp and the shadows just become a bit nicer say you wanted your light to create some shadows the light we dropped in the scene you can enable them here and then you can also enable them here cast shadows we don't need that I think that just dropping the spotlight on there help the whole thing altogether and I'm gonna go to output and bump up the multi sampling to 16 or 32 depending on your computer you can also bump up the super sampling that takes a lot on the computer i enhance the multi sampling and that's gonna be a big help just to the scene quality wise and yeah you know the scrubbing situation now is a lot slower but for the render that's gonna look awesome and yeah I'm liking how that looks right now I would go file export add to render queue and you know you can mess around do a pro res render and then what I do after that is I bring this export back into premiere if I haven't done a dynamic link starting in Premiere I bring it back into Premiere and I do all my coloring and my fine edits there I don't do all my compositing right and after effects I like to color in Premiere and I like to do little cuts and edits in Premiere as well I don't know why that's just what I do maybe I'm a little different but yeah ok so last thing really quick let's say you don't want to get element 3d you just want to work in After Effects and not have to think about any plugins or learn something new let's make something using 3d tracking just with the solo standalone program so I'm gonna hide all of this stuff we just did we're gonna keep our 3d tracker in there cuz that's great and let's go ahead and add a solid to one of these track points here how about on the shoe right around where the logo is I'm gonna right click create solid tracks really nice all fun and let's go ahead and might create something with a little Nike logo popping out of there doing its thing I'm gonna drag and drop the logo in there it's right in the middle now we're gonna make it a 3d layer and you can already see right off the bat it just starts tracking in the same which is amazing it looks cool like that you know it's kind of neat just be in there and staying tracked and going in out and in and out of the camera range let's do a little bit more maybe we can hide our tracks solid let's flip it around so it's matching we're just gonna go to rotation do a 180 there on the y-axis and let's bring it to the coordinates where our track solid was lined up because that was right next to the shoe pretty nice there and scale that up maybe he kind of bring it over there maybe we want to I don't know I'm really just randomly going through stuff here maybe we want it to eventually like pop out more to really give it some depth and we could also go to its blending options here it's blending mode and have it be an overlay that kind of looks a bit nicer but yeah let's make it pop out over time so we could command C command V that logo and right here at this point we're gonna press P for position we want it to be further out towards the camera like that I guess it's kind of cool I think I'm taking a random guess thing let's do that again yeah that's like you know it's doing something kind of cool we got all these things hanging on to our scene I guess you know we can also flash the opacity that's kind of a nice thing to do so press T brings up your opacity do a keyframe next frame bring it down to like 25% then back to a hundred and then next frame let's alt click on the timer and goto loop and out loop out just keep it at zero and look at that we got a nice flashing logo there although it's just the one in the back you know but you can experiment with things like that just tracking images in the scene shape layers what have you kind of interesting stuff there let's add one more fun square over here I don't know just to give it some more depth I'll come back to our 3d tracker do a little solid there get those coordinates that looks nice we could do we could even pre compose this solid right here and then we've got a whole group we've got a whole group here that we can mess around with so say I wanted to just create a easy square right here to do something like that I like to align my things so go up here I just go to help where's my line panel it pops up right there bing-bang-boom and you know we got that actually I forgot I want to hide this track solid and we got a little thing there we're gonna scale that down rotate it a little bit to match the actual angle of things where is it look good it's like right [Music] there kind of thing maybe bring the position down a bit on the y yeah something like that and then let's bring this out let's duplicate that and mess around with the z-axis just seeing it kind of the outward situation it's cool just seeing things the z-axis is the fun one to play with I'd say yeah it just adds like a cool three-dimensional feel to it yeah there's all sorts of situations you can get yourself into with 3d tracking it's an amazing feature in After Effects I highly recommend learning more about it playing around with it and making some cool stuff for the web and for people's eyeballs so yeah that's a very little behind the scenes looked into some 3d tracking and After Effects i hope you guys maybe learned a little something if you created anything fun with this please feel free to tag me i absolutely love to see everything you guys make and thank you so much for watching hope to be in touch and peace
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Channel: Jas Davis
Views: 71,653
Rating: undefined out of 5
Keywords: Jas, Jas Davis, Jaz, Jazz, Skrillex, OWSLA, EDM, Photographer, Concert Photography, Concert Filmer, Tutorial, After Effects, 3D, 3D Tracking, 3D Objects, Element, Element 3D, Motion Tracker, Adobe, DJI, Osmo Pocket
Id: 6IHUR4du590
Channel Id: undefined
Length: 27min 24sec (1644 seconds)
Published: Tue May 05 2020
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