- [Narrator] 20 dumb "Minecraft"
hacks that actually work. Sometimes an idea seems silly on paper but great in execution, and in a game like "Minecraft," plenty of those oddballs can work out, and that's what we'll see today. And hey, as you can see from this number, we are getting painfully close
to 4 million subscribers. It's so close, we can hit it
next week if you subscribe. So if you enjoy the video, consider checking that
red sub button below. It's free, and it helps out a ton. Number one, llamas are neutral mobs, which means they only become
hostile when provoked, and lucky for us, using
Lamas to create armchairs doesn't provoke them. Now, putting one of these in
your living room by itself doesn't quite do the job, but surprisingly, all we need
is a splash of invisibility to do the trick. When under this effect, we
can only see the carpet, letting us get a proper selection
of cushions for your sofa. And while the methods
might be questionable, it's hard to deny the results. And with the help of commands, we can keep these llama helpers invisible long enough for the guests to arrive. So if you're tired of
squatting on yet another stair, this might be the best solution. Number two, most people
build their elevators the old fashioned way, and the original water
elevator is about as classic as they come, but if you've
got a few hundred bottles of honey lying around, you might want to keep this trick in mind. See, if we were to take
all of those honey bottles and make them into a honey block, you notice that they don't
quite have a full hit box, and if you place two honey blocks like so, you can see that where they almost meet, a player's hit box is able to interact with the water inside, letting
us lift up almost like magic. And by doing this, we get to play around a lot more with how our standard water
elevator looks anyway, since if you wanted to, you could add a map art item frame and completely hide the inside. And at that point, it
really does seem like magic. Number three, thinking of
the right name for a pet can be tough work, so if you're really strapped for options, this might be a good fallback. All we'll need is a bit of ingenuity and a complete lack of remorse. If we were to take one of the name tags that we got from exploring
and put it into an anvil, then all we've gotta do
is go into our settings, change our native language, and then rewrite the name of the name tag as, well, Name Tag. And then once we change our language back, you'll notice that we're finally able to name a name tag Name Tag and use it as a name
tag for our new animal. So if you want to circumvent
this one Mojang rule, I guess this is the way to do it. Though I might add your
pet might hate you for it. Number four, these ordinary
fences work just fine for keeping the friendly mobs in and the unfriendly mobs out. And really, that's all
you need out of a fence, but what if we want to lure the mobs inside of the fenced area
and then trap them there? Well, wouldn't you know,
but with trap doors, we can actually make a unique
fence that does just that. With trapdoors lined up like
such in the same direction, all we have to do is wait for nightfall, and then any zombie or
creeper that stumbles into the trap won't be able to escape. And the reason being is
because they don't see these hit boxes as something
they're able to jump over. And just like that, we're able to hop over with ease, and we can keep the
rest of our mobs inside until we flip the gate. And honestly, that's about all we need. Number five, shulker boxes
are good for far more than just holding your loot, and thanks to their hit boxes, we can use these just as much as a block as we would as a backpack. See, if you're playing on Bedrock, you may be able to
exploit an interesting bug that allows us to walk through walls. No joke, and the execution's
actually quite simple. All we need to do is place
a shulker box on the side, stand it against a wall,
and then open it up for us to be pushed through. And sure enough, as the box expands, we're pushed over to the other side, and we can make quite the escape this way. So if you're looking to
get into your friend's base and pull off a magic trick, I think this is a good job at both. Number six, the "Minecraft" community spends hours upon hours to
find new and creative ways to frustrate the game's developers, and the most recent example of this is the updated double carpet glitch. See, before Mojang patched the original, we could use these double carpeted gaps to freeze mobs on certain squares. And that was a great help for
keeping your villagers stuck in one place in the trading hall. But unfortunately, that
glitch didn't last too long, at least not in that format, but now we can do basically the same thing by just placing these
carpets over bushes instead. And really, whether you're
trying to keep the peaceful or the hostile mobs stuck in one place, this just proves that berry
bushes can do quite the trick. Number seven, minecarts are
most player's first experience with using redstone, and most
players are perfectly fine with using these railroads to
get down to the mine shafts or just around their base. But if you're like me,
fast isn't fast enough, and thankfully, we don't need
any kind of third party help to beef up our minecarts. But rather, by just arranging
the tracks in little circles, we can glitch out the minecarts
to move at serious speeds. And while you might want to pop
an aspirin for the whiplash, it's small price to pay to move around your base this fast. And hey, with the help of a boat, we can even do this in
a two person minecart. So both you and a friend can
enjoy the high powered rails as a team. Just one piece of advice, don't try this out on VR. Number eight, by this point, I'm sure plenty of us are
guilty of kidnapping villagers. And while the most straightforward
and common way to do that is by nudging them into boats, this might be something to reconsider, because if you have a herd
of cows laying around, we could get them to do
the kidnapping for us. By guiding around a group of
animals with some kind of food, we can surround the villager and lure them to wherever we want, even through water. And if you wanted to, you could even do this with
several villagers at once, which is crazy, but if you
want to cut down on trips, it might be necessary. So whether you've got cows,
pigs, or sheeps on hand to help you out, any of
those should do the trick. We just wouldn't recommend
doing it with goats. Otherwise, that villager might
get rammed into a ravine. Number nine, pillagers are some
of the hardest mobs to beat if you're early in the game, and those crossbows can pack a mean punch. But if you have a boat and the spare time, we can actually disarm these pillagers and then let them loose. See, just like the crossbows
that you and I use, these pillagers' weapons
have a durability limit similar to any other tool in the game, and by placing them inside that boat, they'll harmlessly empty their quiver and destroy the entire boat. And then after disarming the pillagers, us and Java can turn them free and leave them to wander
aimlessly throughout the village for the next few days. And believe me, this is
definitely the weirdest way to get through a pillager raid, but in my eyes, you'll still
be the hero of the village. Number 10, Mojang has never cared much for the laws of physics, and there've been plenty of posts made complaining about these
nonsensical bits in "Minecraft." I mean, we're even
guilty of that ourselves, but who among us would
complain about being able to become an actual water bender? See, by using sticky
pistons and honey blocks, we can make the water fall
however we want it to, and then once you remove it,
it'll actually stay that way. Simply build your structure, pour some water over top, and
then break all of the blocks that you used when you're done. I mean, if you wanted to, you could use lava as
well to make your own kind of modern art piece. Though, to me, it looks
more like a fire hazard. And really, however you
choose to use this trick, it's sure to impress even
the most seasoned of players. Number 11, there are
really only so many ways to build a farm in "Minecraft," and eventually the whole process does tend to get a bit repetitive. So why don't we flip that whole notion on its head, literally? Apparently, if we use
the Dinnerbone Easter egg that you get through the name tags, we could make something
of a peculiar sight. And sure enough, if you
build your farm upside down and then use a lead with a
fence to keep those animals up, it'll make the mobs look
like they're defying gravity and keepin' up to to the
ceiling, which is wild to see, but what's crazy is that
it even works in survival. And even if it's not cheating, it's a trick that's sure
to make your friends and the local villagers
a bit uncomfortable. And as long as the leads don't break, then I'm sure the animals
will be on board for it too. Number 12, cows and pigs
are free roaming creatures, and they shouldn't be locked
up together in a tight spot. But for the sake of science,
this isn't exactly free range. Since, as you can see, if we cram a bunch of entities
into a one by one square, we can create our own catapult to launch us farther than
any kind of TNT cannon. And while it's not particularly humane, the glitch does make for an impressive and lightning fast getaway. So at the very least, if you're trying to
escape those Peta charges, this might do the trick. Simply jump in the hole, activate your elytra, and
then point in the direction you want to go. And just like that, you'll
shoot off into the sky. Just make sure you don't
cram one too many mobs into the space. Number 13, getting onto the Nether roof is a tricky business, and
while we typically use ender pearls, those are
expensive and painful. So if you're on a budget, this might be the best way out. Luckily, using this glitch, we can make it possible to phase through just about any block, including bedrock. See, since their hit boxes are so weird, all we need to do is place a boat like so underneath a composter,
and just like that, we get ourselves a way
right up to no man's land, which for a couple of planks
is a lot easier to come by than a set of ender pearls. Just make sure you bring the
materials to find a way out. Otherwise, you'll be
pretty trapped up there. Number 14, if you know how to use it, then redstone can open up
a new world to "Minecraft." Truly, in the right hands,
it's an amazing resource, but as useful as it is, sometimes redstone can be a bit unsightly. But don't worry, with
an item frame and a map, it's possible to make that
redstone basically invisible. As you'll notice, item frames are entities like you and me, meaning we can overlap their hit boxes with the redstone like so,
and then once we add in some map art to match the floor, we've got some unnoticeable redstone. And honestly, I hope this
will let some builders finally mess around with the
redstone side in their builds, because that's a holy
matrimony I'd be happy to see. Number 15, when you attach
a compass to a lodestone, it can be immensely useful in some cases, but it can also get immensely confusing when there's more than one of 'em. And if you forgot to name them, then it's easy for even
veteran players to get mixed up between one lodestone
compass with another, and then you'll find yourself in a completely different biome. But with the new bundles, we can stay easily
organized and keep track of what compass points where. By putting the type of block that the related compass points
towards the slot above it, you'll be able to avoid getting
turned around a lot easier. That way, if you're looking
for the Nether portal, just look for the one that
has Netherrack above it, and so on from there. And once you get it set up, it's a simple system to keep track of. And once you do, it'll save you a ton
of time and headaches. Number 16, when you're
playing with friends, betrayal's an obvious choice. And while the motives
might be questionable, the results can pay off big. So to do just that, why not swap out our pressure pads for something a bit more secretive? See, even if there's a carpet on top, this redstone ore still
triggers the same way when you walk over it. Meaning if we face an
observer the right way, we can make something of a
deathtrap hid in your rug. And while it might take
some time to cool down, it only has to work once to do the trick. Just make sure the trap you plan has enough firepower to
take out that victim. Otherwise, you're gonna
have one very angry person looking for revenge. Number 17, glow lichen is one of the more underappreciated features in the Caves and Cliffs update, and while it isn't as
flashy as the others, that doesn't mean we
can't find a use for it. And up here on the surface, we don't need it for lighting up. So I think this does the trick instead. See, by lining our walls
with some of this stuff, we can block out the water
flow from the bubble elevator and get a seamless path
towards the entrance. And it's a lot less intrusive than a sign, so I'd count this as the better option. So if you've already got a well-lit base, this might be a use for
that chest of lichen you've been hoarding. Number 18, as "Minecraft"
is a game of blocks, then building works off
something of a grid system. But just because that's
what Mojang intended doesn't mean we have to obey. And what better way to rebel than by creating off-center blocks? See, with the way that stairs overlap, it's possible to mimic the look of an off the grid block like so, and while the blocks
that we can do this with are limited to the ones
with stair variants, that still gives us plenty of variety. And as simple as it is to use, this method can really add
a nice touch to your house. So while I doubt we'll
see real off-center blocks from Mojang going forward, that won't at least stop
you from turning some heads when you show this off at
the next build showcase. Number 19, a shield
can be a valuable asset for your offhand slot, but the limited mobility that comes with is something of a downside. So to avoid that, we might need to use this Nether portal solution. As you'll see, if we
step through the portal with our shield engaged, then
once we reach the other side, it'll still be functional,
but now with an extra feature, because now we're able
to sprint and attack as we would without it. And that can clearly help to work through the next Nether fortress. Hey, you might even
consider using this solution next time you're raiding
your friend's base. Just be careful you
don't accidentally engage your shield again during PVP. That kind of mistake can
land you right back at spawn. Number 20, nobody likes
being on the receiving end of knock back, but while it's
a pain to be tossed around, this might make it necessary. See, in Bedrock, it's
possible to repeatedly punch against your buddy's shield. So if we do that, we can use the knock back that we receive as something of a boost
to the new heights, and then we could alternate
our positions with them to net some serious verticality. And it might just be
the way you and your pal escape out of any future
rock and a hard place. And the best part about it is that this is basically
just an unintentional feature, so it's not a glitch
that's gonna get patched. But whether Mojang takes it out or not, one thing is for certain,
it's a trick that's sure to give you and your
friends quite the boost. And with that, folks, have
a good one, all right?