15 DUMB mistakes we all make in video games (yes, even you)

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nobody's perfect Gamers included and I think that we all know that there is stuff that we don't do completely right every time or maybe even anytime I don't know but I really want to talk about some of those mistakes because I know I'm not the only one hi folks it's Falcon and today on gameranks 15 mistakes every gamer has made let's just get right into it number 15 killing yourself with your own explosives don't even pretend I'm gonna say it right here you know what I am talking about you're in a shootout you see a bunch of guys clumped together so you're like hey I could throw a grenade and that would end this post haste because you speak like that say and the grenade throw it it hits a wall Falls at your feet and shortly thereafter you are a fine Red Mist it's embarrassing but you know what's even worse explosive barrels they're completely static things you know most of the time but it seems like we're always finding ways to accidentally off ourselves with them this one's going way back bag but some of the most deadly explosive barrels ever were in Goldeneye on the Nintendo 64. those things did way more damage at a longer range than they looked and let's face it golden eyes controls uh though Innovative at the time made it pretty easy to blunder into them like an idiot and no shame here everybody does it it doesn't matter what game we're talking about eventually if you have the ability to interact with explosives you're going to blow yourself up like why be careful with explosives right and number 14 accidentally making the wrong choice in a game with dialogue options there's lots of games with dialogue choices these days and sometimes making the wrong choice can have pretty drastic consequences most the time it doesn't and that's when people often make mistakes they get complacent get used to the dialogue choices not mattering so an odd Choice comes up that does matter and you're just mashing through the text too fast and hit the wrong opinion and wow suddenly that lady I was trying to romance hates me whoopsie Doodles there's two types of loads that are potentially relevant here and the one that is now necessary is loading a save file because after saying that it ain't gonna be the other one I mean it's obviously not always about like romance choices usually in fact it's not things are actually potentially a lot more consequential than that and like especially when you're getting near the end of the game you might not really fully be reading the explanation for the choices like certain choices in RPGs can have massive repercussions but also RPGs can be pretty long-winded and you've been pretty used to skipping as much dialogue as possible by this point so you may just pick the wrong choice and like get the wrong ending sometimes making the wrong choice in this type of situation is a minor inconvenience at best but sometimes like you can just let the villain get away with destroying the world and number 13 wandering into an end game area when you're just starting the game out like in a game where the difficulties all divided up and it's kind of inevitable that this is gonna happen at some point because a lot of games are like this but you started up a game you pick what direction you're going to go into maybe at random because you don't really know what you're doing or where you're going you got the freedom it's an open world you know and the first enemy you see just absolutely wipes the floor with you and like it can be really demoralizing because that first impression is that the game is just gonna be really super freaking hard and you know some people don't even realize there is an intended path and also there's some you know when they put really high level enemies into the starting areas just to kind of make the game feel scary like the world feel more hostile towards the player sometimes you can't really tell how tough enemies are supposed to be in the start of the game so maybe this is how all the enemies are and I'm not talking about people who intentionally go into high level zones there's plenty of sensible strategies involving exploring high level locations and games I mean the moments where you're just like woefully unprepared and you have no idea what the hell you're doing you Bumble into this ethnic level encounter that you're meant to fight a hundred hours later you know we've all done it and number 12 dodging off of a cliff you know when Wiley Coyote does something that he thinks is clever and then realizes oh he's about to fall to his Doom because he's just looked down and there is nothing underneath him yeah if a game's got a Dodge button you're gonna do the same thing at some point except I mean the cartoon timing on the fall is probably not applicable some games go a little easier on you put some kind of invisible wall around Cliffs so you can't by mistake but most don't doesn't matter how careful you are how much you've learned in the area and know what you're doing with that Dodge there's gonna come a point where you're not thinking or you're acting in a panic you dodged whoops falling down the cliff now like just the regular old video game mistake of walking off a ledge isn't quite as spectacular more of an honest mistake but when you dodge into a death drop it feels way worse you know you're making a mistake the second you hit the button and then you gotta watch you know in agony is uh you guys slowly rolls down to Oblivion bastard Dodge button and number 11 is The Accidental murder a game gives you a gun uh this is something that's gonna happen to you at some point you know like the old adage goes uh when you've got a hammer everything looks like a nail so when you mostly interact through the world in a game by shooting eventually you're gonna shoot the wrong guy in FPS games the worst you can get is a game over but in more open world games like red dead or Grand Theft Auto the consequences can be a lot more annoying shooting Somebody by mistake in GTA a you're gonna get a wanted star and B that person may have been necessary to finish the mission generally you can start the mission over but yeah Red Dead 2 is even worse partially because of how it works just in general I don't think there's a person alive who has played this game and hasn't accidentally shot somebody in it like the uh unique control scheme takes a lot of getting used to and sometimes when you want to talk to somebody it's easy to just you know unload a bullet into their face and obviously always happens the worst possible time so you got to deal with bounty hunters who are only going to go away if you take the time to lose them and then pay off your Bounty which is annoying and time consuming if you're playing video games it's inevitable you're going to be an accidental murderer at some point or hey maybe you're a psycho and you just like killing innocent people I don't know at number 10 and oh this is going to be one you feel backtracking by mistake it does not get much more annoying than when you're playing a mostly linear game and instead of making consistent forward progress you end up backtracking like you turned yourself around somewhere and oh hey this looks familiar the level design is pretty repetitive it's not repetitive at all I'm just back at the start and you get mixed up because the level layout or a cut scene or random battle something left you a little confused nowadays games are a little better about giving players tools to make it a little more obvious where they have and haven't been but that doesn't stop people from making this mistake it hasn't stopped me at very least and it's such a waste of time you get out of an arena you start walking and you notice oh man I just wasted 30 minutes and that gets really old after a while especially when you've been playing a game that doesn't have a lot of landmarks to tell areas apart usually it's on us when we start going backwards to be completely truthful it's a mistake we make because we're not paying enough attention um it's really annoying but at least with most modern games it's generally our fault doesn't stop us but yeah at number nine getting stuck on an easy puzzle oh my God this is something I do so much and it makes me so mad like you play a game with a light puzzle Focus like any single player game like Uncharted or whatever they all have puzzles in them and they're not the hardest puzzles in the world but you get to one and it takes an unnecessarily long amount of time to solve because I don't know maybe you're getting sleepy maybe it's a brain fart you're just oriented towards some other type of puzzle or the environmental context makes you think like ah it can't possibly be the solution and it's the solution and like these are not moderately tough puzzles we're talking about the kind where you get like a Eureka moment and everything comes into place this is something that's just profoundly unsatisfying because it's something where you go oh I really should have noticed that and you just get mad at yourself for not solving it already and like especially the ones where you forget some specific context sensitive item or a button combo you're supposed to use you get hyper focused on some species specific element to the puzzle and you don't notice the other part I don't know there's dozens of reasons why we fail it like toddler level puzzles and it's super embarrassing you know and I think we're basically more upset with ourselves than anything else and it's fortunate nobody's watching nobody's watching right get up and you look around make sure nobody's standing in the door ah at least at least nobody was watching at number eight trying to punch a gunman it's a stupid mistake that everybody makes every once in a while you got melee comment you got gun combat it's your choice whether it's a simple Halo melee stuff to a little bit more complex Uncharted close range system basically everybody just wants to pull off a John Wick move from time to time you know you don't just want to be a chump hiding behind some waste High cover taking little pot shots at enemies from a distance you want to be cool you want to run on walls do jump kicks and go ow it's just like the Matrix sweet but in a lot of games these kinds of attacks are more of a liability than anything else unless you really know what you're doing most of the time you just end up running at a guy and he unloads his machine gun at you and you die or you might get one guy but the one guy is the only guy and the other guy also has a gun and he shot you the whole time you were getting the first guy cruel reality is that most of us are not John Wick and 90 of the time you try to do something really cool you end up getting killed even if like you got a great move set you're not John Wick unless you've been practicing like crazy you probably are not John Wick but it's also really hard to resist looking really cool when you do pull it off and it happens sometimes that's when you look around to see if somebody's watching because you want somebody to be watching but generally you don't want somebody to be watching because generally that doesn't happen and number seven no backups making big problems for you yeah let's say you're playing like The Witcher 3 okay or any other big RPG you get to the end and it's a bad ending so I guess I'm gonna go back and get the real ending all I have to do is make the correct dialogue options for certain moments in the story but here's the problem you gotta save right before the end and what about 50 hours back and that's it it's one of those mistakes we're all gonna make from time to time you get really absorbed in a game and you stop really thinking about backup saves but unless you're obsessed with making sure you have backup saves you're probably gonna mess up and not back up save at some point so you're stuck with restarting the game or giving up and just watching a long Play on YouTube to see what you missed like it just plain sucks when a bad save locks you out of doing what you actually want to do in the game one of those really understandable mistakes because seriously who wants to make dozens of save files for every game I mean it's not really that consoles have relatively speaking a small amount of space on them compared to how they used to but games take up way more space and it runs out pretty quick at number six not opening the parachute parachutes uh they suck they drive me nuts in games and I bet a lot of other people out there probably had the same problem seems like every game has a different method for opening the parachute and because of that I always screwed up at least once not so much in the just cause games where you're used to the parachute pretty much all the time but like Grand Theft Auto or something like Far Cry the parachute's not even like consistent across titles in the series so easy to forget which button you're supposed to press to activate it and half the time I end up falling to my death at some pivotal moment when you're supposed to be doing something cool like with a big airplane or something I don't know it's like just so I don't die yes I realize that is holding my hand and I don't always want that but here I do there is not a standard parachute thing in any control scheme and number five going for a stealth kill but you're too late this is so aggravating now you can make a lot of mistakes in stealth games in all seriousness and those mistakes often cost you pretty big it's usually not a quick death and a restart usually you have to run and hide somewhere and wait for enemies to stop hunting you when you're caught but that doesn't stop it from physically hurting when you do it like you spot the perfect opportunity to strike and the guy turns around like at the second you're about to do it and and just unloads yeah you could maybe get away but like either way your pride is certainly harmed here and it doesn't matter how forgiving or clueless a game makes its guards it's gonna happen always seems to happen to last second you're creeping up on a guy everything's falling into place and then right as you're about to strike this dude turns around is like I see you like even if you're good at stealth games and played them for years it's still one of those mistakes you're always gonna make it's obvious and stupid and often happens simply because you weren't paying attention to the frequency that you know the character is gonna move move around or turn around whatever but it just keeps happening anyways and number four is getting stuck on a jump say you're platforming in a game everything's going great you're the freaking climbing and jumping King and then you hit it the jump the one that for some reason you can't get you died dozens of times trying uh nobody else seems like they have problems but for whatever reason it's just not happening for you play a game with platforming and you know what we're talking about it's that stupid jump you keep making the same mistake on every single time where your motor system seems like it's just rebelling against you like you know exactly what you're supposed to do but you can't do it for whatever reason it just will not happen maybe it's nerves maybe it's stress but that stupid jump just keeps killing you no matter how much you try and if anything you actually get worse at it even though you understand it more and I'm not talking about like impossible jumps here I'm talking about these unnoteworthy jumps that you're just like not able to do for whatever reason at number three pressing the wrong button because of muscle memory and oh this is gonna happen to everybody back in previous generations video game controls really all over the place you could really never be sure exactly what button did what in a game and a lot of games would mix things up specifically to be different uh not because it made sense these days controls are a lot more standardized almost every FPS mimics cod's control scheme and honestly that's probably for the best certainly there's little nuances and games feel different but generally you're not like in the middle of the game in control Wilderness without a map and it's like this because when a game does come along that has its own unique controls it leads to tons of mistakes uh might be a dumb example but perfect entry here grabbing walls and Jedi fall in order very few games make you press a trigger to grab a wall it's it's very weird in literally every other game it's one of the face buttons but you gotta tap a trigger here and I screw up every time it's stupid but that's muscle memory and once I get used to it if I play another game where you can grab the wall and I come back oh hey Jedi all in order is it's another language it's Mandarin Chinese as a control scheme and number two is carrying too much junk uh there's so many RPGs where you are a glorified garbage man collecting all the trash you can get your hands on to satisfy your inner hoarder it could be tempting to grab everything that's not nailed down but this goes from standard video game Behavior to a time-consuming mistake when you start having too much stuff and take any Bethesda game with a weight system you've probably hit the point where you can't let some special piece of loot go and you're forced to slowly walk around the Wasteland to the nearest vendor or your home so you can unload some stuff because you're crazy over encumbered it's a miserable experience you could have avoided if you didn't make the mistake of keeping your inventory nearly full at all times but can we help ourselves I don't think so they design it so that we're going to do that that's their fault not mine right right and finally at number one pressing start when you're supposed to press select or pressing select when you're supposed to press Start ultimate mistake right here doesn't matter how long you've been playing a game one hour 10 hours 100 hours half the time when you want to open up the map you open the options instead I mean I Still Play Breath of the wild and in the lead up to tears the kingdom I've been playing it more and oh my God I do this just about every single time I'm trying to like select one of the special abilities or set a waypoint or what I pressed the wrong button every time I press that screenshot button on the switch all the time but like with start and select there are two buttons that have nearly identical functions they're right beside each other most the time and nobody really seems to agree on exactly what either does start button might be inventory and the map select for options but they switch it up and it's never 100 clear regardless of how used to any game you get it's a small and very inconsequential mistake to make but after a while it gets crazy annoying and I realize that I am on the older end of of the gamer generation but I don't think it's just me I'm pretty sure everybody looks senile when they're trying to press map because it never does map why doesn't it do map it does stuff it doesn't do map I didn't press stuff I pressed map oh and now that I want stuff it's math what is screenshot and that's all for today leave us a comment let us know what you think if you like this video click like if you're not subscribed now's a great time to do so we upload brand new videos every day of the week best way to see them first is of course a subscription so click subscribe don't forget to enable notifications and as always we thank you very much for watching this video I'm Falcon you can follow me on Twitter Falcon the hero we'll see you next time right here on game ranks
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Channel: gameranx
Views: 1,186,524
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Keywords: Gamer mistakes, Single gamer mistakes, Video game mistakes, Video game accidents, Funny game moments, Funny gamer lists, Gameranx, Falcon
Id: EWpON01hkJ8
Channel Id: undefined
Length: 17min 17sec (1037 seconds)
Published: Fri Apr 14 2023
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