12 Obscure Errors/mistakes in Pokemon Games

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pokemon games are no stranger to mistakes and errors long time pokemon fans might be aware of some pretty famous ones like how pokemon emerald's rng is completely screwed up making it very difficult to soft reset for certain shiny pokemon or how in red and blue they accidentally made psychic immune to ghost but i decided to dig up some of the more obscure and unheard of errors in the entirety of the pokemon series my name is finn and on this channel i like to search out the most obscure pokemon knowledge i can find and bring it to you if that sounds like your thing subscribing would be super dope but without any more delay let's get right into it one hidden mechanic you most likely overlooked has to do with your character in pokemon x and y you see every time you pass by a signpost in this game your character will slightly turn their head as if to read it and this is consistent for all signposts in the game across the entire region but there is one single signpost in this game that has a strange oddity with it that signpost is located at the daycare and it's the only one that does not have this effect no matter how you move past the sign your character will never veer their head it's still unclear why but it seems like this is most likely just a coding error of some sort there's a strange error with jumpluff in pokemon coliseum and i'm going to play a clip for you to see if you can notice the oddity [Music] did you see it the error is that for some reason jump luff's shadow is completely off even though jump loves pluffs around the shadow shown on the ground depicts them as square but this was fixed in pokemon xd gale of darkness if you haven't heard about the korean versions of pokemon gold and silver they're basically known for being full of translation errors and glitches but there's one in particular that i thought was really weird when receiving the togepi egg in violet city for some strange reason the receive jingle that usually plays that sounds like this is just entirely absent from the korean versions when getting togepi no matter how many times you save and reset and get the pokemon the jingle for receiving it will just simply never play [Music] in pokemon sword and shield if you hatch an egg while holding down the b button you'll get a oh oh god that's not right i did something wrong that's not right i i think i'd i messed up i did something wrong i'm just kidding it's the sponsor of this video dragon city dragon city is a free-to-play mobile game based around hatching evolving and collecting dragons to create your own dragon empire something pretty cool about this game is unlike pokemon when you breed two dragons they will take on each other's traits and create a new dragon there's literally thousands of different dragons in pvp battling as well oh you thought foy coco was cool because it was based on a pepper let me introduce you to spicy dragon okay but seriously it's surprisingly in-depth there's even a battle pass with weekly mini games where you can claim daily prizes and dragons download the game by clicking the link in the description or scan the qr code on the screen and get a special free starter pack of 15 000 food 30 000 gold and the flame knight dragon thank you dragon city for supporting the channel and now back to the video this one is not technically an error on pokemon side but it is an error and you'll see why shout out to one of my viewers roland who sent this one in my discord my viewer roland was on a delta airlines flight and the flight had a mini tv on the seat that had games for you to play one of the games was a hidden object game where you find things around the room and while roland found something that was quite out of place tucked away in the corner of the picture was the official art for none other than sazbuck it seems that this game's programmers must have mistaken saw's buck for a regular deer and when i saw this it legitimately made my day so thanks roland in pokemon ruby and sapphire roaming pokemon like ladios and ladios have a very strange oddity with them you see every pokemon's ivs or individual values basically the number that determines small boosts in each one of their stats is decided by a 32-bit number inside the game's code but the entire point of a roaming pokemon is that it's the same pokemon everywhere its ivs nature and stats don't change every time you see it it's a static legendary pokemon just moving around the map but in order to have a pokemon be able to roam around the map and still be the same pokemon the programmers needed to store the data for that pokemon somewhere completely different than usual and sadly this is where the glitch arised the game ended up only being able to read 8 bits of that 32-bit number and because of that it means that every time you encounter a roaming pokemon in ruby or sapphire that pokemon will be guaranteed to have their speed defense special attack and special defense ivs all be zero and because the move hidden power is dependent on ivs roaming pokemon in this generation can only have the hidden power type of fighting i mainly wanted to stray away from glitches in this video because a lot of them are pretty well known already but there's one i heard about that i thought was really interesting visually and i wanted to include it on this list it's called the sticky hold glitch and it occurs in pokemon ruby sapphire and emerald and it's actually pretty simple to perform all you need is a pokemon with the move thief and no item equipped then proceed to knock out an opponent that is holding an item with the ability sticky hold then once it faints for some reason the sprite of that pokemon will stay on screen even when your opponent sends out their other pokemon not only this but the glitched pokemon will have its palette changed depending on what pokemon is sent out causing some incredibly weird colorations [Music] there's a strange error in pokemon x and y that has to do with sky trainers something about these kind of battles glitched out the way that you can interact with these npcs so as soon as you finish fighting one of them it's impossible to interact with them again afterwards unless you leave the area and come back otherwise you cannot interact with them at all in the fourth generation of pokemon during the story when you reach conolave city there's a mandatory battle with your rival barry before you can cross the bridge but there's something really strange going on behind the scenes with barry's team here you see when you first fight him here his heracross has the ability guts but as soon as the fight is over every single time we battle against barry from here on out his same heracross completely switches abilities from then on he now has the ability swarm for every single fight it seems like this was just an error on the developer's part and not a glitch but it's strange because pokemon is pretty good at maintaining this kind of continuity as there's not many issues like this throughout the series at least that i'm aware of in one of my past fact videos i covered an interesting glitch in black and white 2 that allowed you to surf on a random tile in the game well taffy and my discord found an interesting oddity that does the exact opposite in pokemon black and white you see this tile right here is completely broken for some reason it's entirely impossible to initiate surfing from this one spot even though you can surf from every other tile in this area for some reason this one just simply doesn't work i actually have another weird error with the eon ticket from generation 3 and it has to do with some text related to the event when you receive the ticket from norman in petalburg norman's text is just absolutely broken it has tons of mistakes and i'm sure texts for events like this are most likely some of the last things that get put into the game so that's probably the reason but it's still pretty crazy how broken this sentence is generation 3 is a very special generation when it comes to shiny pokemon it is the one generation that has an entirely fixed shiny rate in these games there is not a single method to lower your shiny odds in any way generation 4 had masuda method and generation 2 had shiny breeding but if you see some sparkles wrestle out of the grass in these games that pokemon is as rare as it gets one out of 8192 but is it yes it is for every pokemon except for one [Music] in fire red and leaf green the only place you catch unknown is a small room called the monian chamber in the tenobi ruins and to find shiny unknown it's as simple as running back and forth in this area until you do but the odds of finding a shiny unknown in this specific location is not one out of eight thousand 8192 but the answer to why is far more complicated than it seems every single pokemon you encounter has an id number that is completely hidden from you this number determines many things nature gender ivs ability and most importantly shininess but a coding oversight in this game led this number to also determined which letter the unknown would be and that very same small oversight actually had a very big impact on the unknown in this game the game has trouble deciding which form of unknown will be shiny when associating it with your own trainer id the process is very mathematically complicated but to put it simply the game doesn't actually evenly distribute shininess to every different unknown form and the result of this is shocking depending on your trainer id for unique unknown will have shiny odds completely detached from the game's normal shiny rate but this isn't just a few numbers different the change is drastic the odds for some unknown letters could sway as low as one out of five thousand one hundred and twenty or as high as one out of eighteen thousand four hundred and thirty two but the real question is how is this information so incredibly obscure how does almost nobody know that the unknown that spawn in this cave have completely messed up shiny rates well to start the monian chamber where the unknown are found is located at quite literally one of the last locations you visited these games so the amount of people who even knew this location existed is absolutely tiny and on top of this for a long time simply put no one knew i actually had been wanting to talk about this little oddity since i started making obscure pokemon information videos almost a year ago now but up until a few months ago the only documentation about this strange in-game phenomenon was an article in french that i did try to translate but it didn't work out so if you're curious about how deep this rabbit hole goes my friend professor rex uploaded the first english breakdown of this oddity over on his channel so make sure to check that out and thank you for watching thank you again to dragon city for supporting the channel and sponsoring this video and don't forget to scan that qr code for the 15 000 food 30 000 gold and the flame night dragon
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Channel: BlueBoyPhin
Views: 534,790
Rating: undefined out of 5
Keywords: pokemon facts, pokemon facts you dont know, pokemon, Shiny pokemon facts, pokemon facts 1 hour, pokemon facts you wish you didnt know, shiny pokemon, Pokemon facts you didnt know, pokemon legends, pokemon arceus, weird pokemon facts, obscure pokemon facts, nintendo, pokemon legends arceus, pokemon go, pokemon trivia, useless pokemon facts, pokemon videos, pokemon mistakes, pokemon errors, mistakes in the pokemon anime, pokemon glitches, weird glitches
Id: Vv82FHSZLZ4
Channel Id: undefined
Length: 12min 51sec (771 seconds)
Published: Thu Jul 14 2022
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