10 More Great Video Games That Sold Poorly

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With so many great games out  there, it's a sad truth that   most of us are going to miss out on a  large number of truly excellent ones. Sure, you might be a wealthy recluse with a Steam  account, unlimited funds, and no other hobbies,   but for most of us, when considering a new  purchase, it's far safer to stick with a   genre or series that we're already familiar  with. Why risk wasting our hard-earned cash on   something we haven't heard of when there's another  Assassin's Creed right next to it on the shelf? Well, friends, it's that kind of attitude  that leads us to situations like this,   with great games receiving a fraction of the sales  and recognition they deserve. We've already done   a video about great games that sold poorly, but  that was just scratching the surface. There are   many more games that deserve our attention and,  when it comes to their commercial performance,   our pity. Here’s hoping you decide  to give a few of these a second look. I'm the always underappreciated  Ben from TripleJump, and here   are 10 More Great Video Games That Sold Poorly 10. Conker's Bad Fur Day Alright, here it is, the game with the  singing poo. Originally intended to be   another kid-friendly platformer for the Nintendo  64, British developer Rare realised that that   market was kind of oversaturated already.  The solution was simple and ingenious,   if a little risky. To differentiate  the game from the plethora of other   animal mascot adventures out there, including  Rare's own Banjo Kazooie, they decided to take   out the kid-friendly bit and give gamers  something their mums wouldn't approve of. Yes, gone was the clean-cut, cutesy  squirrel seen in 1997's Diddy Kong Racing,   replaced with the foul-mouthed, beer-swilling,  pill-popping deviant we all know and love.   I wonder what tipped Conker over the edge, though?  Maybe his kart racing career took a downturn,   he got involved with a gambling ring, was  disgraced for throwing races, and quickly   turned to drink and debauchery. I feel like  there's a Netflix series there, somewhere. Anyway, despite being a cult classic today,  Conker's Bad Fur Day didn't shift many copies   when it was released. Maybe its adults-only status  on Nintendo's sprog-friendly console did it in,   though releasing in 2001, towards the  end of the Nintendo 64's life-span,   likely didn't help. Either way, it performed  poorly at retail, and mint copies nowadays   are rarer than the actual red squirrel upon  which Conker is based. Sad times all round. 9. Vanquish Shooting games starring action heroes in snazzy  futuristic armour aren't exactly a rarity, but   when Platinum Games released their 2010 shooter  Vanquish, they threw a few unique features into   the mix, too. Gameplay reminiscent of 2D bullet  hell shooters, stylish sliding attacks and,   weirdly, smoking being incorporated  into the gameplay all helped to set   main character Sam Gideon apart from the likes of   Master Chief and … Crysis guy. Whose  name, for all I know, is Guy Crysis. Vanquish enjoyed a positive  reception from the gaming press,   with reviewers praising the fast-paced gameplay,  outrageous action, and sleek visual style.   It also had a fair few awards  thrown its way, including Gamespot's   "Best Game No One Played" award. Sounds  like a good fit for this list, then. It's not entirely clear what stopped Vanquish  from meeting its sales potential. It's not as   though third-person shooters are a particularly  hard sell to the buying public, so I'm stumped.   Hold on, it says here that it was also awarded  and praised heavily for its innovation.   There's your issue, Platinum Games; you tried to  do something new and interesting. Classic mistake. 8. Grim Fandango Grim Fandango definitely had style, with  high-quality voice acting, a clever script,   a unique theme that combines film noir stylings  with Aztec beliefs regarding the afterlife,   and indeed a front cover that made it  look like Casablanca with skeletons.   There really wasn't anything else quite like it. While not strictly controlled using the point  'n' click method (not until the 2015 remaster,   anyway), Grim Fandango definitely had  all of the trappings of that genre.   You’d explore compelling locations,  converse with unusual characters,   and pick up items that you'd later use to  solve tricky puzzles. Where it differed from   other adventure games was in the bleakly quirky  setting, in which main character Manny Calavera   is a travel agent helping lost souls on their  final journey through the Land of the Dead. Reviewers lavished praise upon this quirky  title, and creator Tim Schafer (who we'll   be seeing again on this list) was quite  the legendary figure, but the game just   didn't get the sales it deserved. It wasn't a  total flop, but by Mr. Schafer's own admission,   it didn't exactly recoup much of its budget  either. Maybe gamers were put off by the fact that   none of the characters had any skin. Open your  minds, guys; there's a skeleton inside all of us. 7. Jet Set Radio Jet Set Radio (or Jet Grind Radio in  America, for no good reason) came out   for the Dreamcast in 2000, giving players the  unique opportunity to join a gang of stylish,   in-line-skating youths as they rolled through  the streets, performed tricks, avoided the   authorities, and left graffiti tags in their  wake. Pretty much what I do in my spare time,   really. Players are tasked with beating  rival gangs by spraying over their tags,   which is a totally gnarly and disrespectful  act, as you would know if you were as cool   and streetwise as me. Sorry, “as I am.” Grammar  is still important on the streets, kids. Jet Set Radio was applauded by critics,  becoming one of the Dreamcast's killer apps,   and its gameplay, soundtrack, and  visual style were all praised highly.   It's also recognised as one of the  first games to use cel shading,   an innovation whose effects are  still seen in AAA titles to this day. Alas, it was not a commercial success, which,  as with most Sega exclusives of the period,   was likely more due to the company's decline in  the console market than the quality of the game.   There just weren't that many Sega faithfuls left  to purchase the darned thing. Don't worry though;   it did actually manage a sequel with the Xbox  exclusive Jet Set Radio Future which came out   in 2002. That game was also great, and it also  sold poorly. True to the spirit of the original. 6. Brütal Legend Oh, he's back! Tim Schafer was at  it again in 2009 with Brütal Legend,   a love letter to classic heavy metal. Not  the modern stuff; there are no punk or rap   influences here. We're talking real old-school  heavy metal, written and performed by extremely   hairy men and full of lyrics about demons,  dragons, and the big red horny boy himself. Jack Black provided the voice and likeness for  Eddie Riggs, a disillusioned roadie transported   to a mystical land that's basically one big  metal album cover, as he embarks on a mission   to save rock 'n' roll. Jack Black also appears  in person in the intro, inviting the player to   accompany him as he seeks out a legendary album  in the local vinyl store. It's adorably metal. While Brütal Legend is certainly a  great game with a spectacular setting,   there was one aspect of its gameplay that  caused a few critics to take issue. You see,   Brütal Legend was an open-world action adventure  with surprisingly out-of-place RTS sections. It   was a jarring gameplay change that probably didn't  do the title any favours. Kudos to Mr. Schafer for   trying something new but, as we all know by now,  interesting ideas don't always translate to sales. 5. Grand Theft Auto: Chinatown Wars What do Grand Theft Auto: Chinatown Wars  and Conker's Bad Fur Day have in common?   They're both adult-orientated games that came  out for primarily kid-friendly consoles, and   they suffered for it. As surprising as it is to  see GTA on a list of games that didn't sell well,   Chinatown Wars underperformed  despite currently being the   highest-rated Nintendo DS game of all  time on Metacritic and GameRankings. Visually, the game harkens back to  those oft-forgotten early days of GTA,   where the violence and carnage were presented from  a top-down vantage point that makes it so much   easier to disassociate ourselves from the murder  and bedlam below. The story, as you might expect,   focuses on the Chinatown district of Liberty  City, and players take on the role of Huang Lee,   a young triad member tasked with  delivering a valuable heirloom. Players can also enjoy such wholesome  side-activities as finding and destroying   security cameras, drawing tattoos on  Triad initiates with the touchscreen,   and dealing in hard narcotics. Sell the right  drug in the right district at the right time,   and make a tidy profit! It's good, clean fun,  and I'd just like to take this moment to remind   you that this is a Nintendo DS game. It was a  good 'un, though. Just not a good-selling ‘un. 4. Psi-Ops: The Mindgate Conspiracy Those of you out there with latent psychic powers  can probably identify quite well with Psi-Ops:   The Mindgate Conspiracy’s lead character,  Nick Scryer. That feeling of being different,   supernatural abilities that you neither  asked for nor fully understand, government   officials sniffing around, all that kind of  stuff. It's okay, we see you. They see you. Honestly, we feel bad for those who  got into this 2004 telekinesis-em-up.   It had all the makings of a fantastic new  franchise. It even ended on a cliff-hanger,   and then ... nothing. Despite positive reviews  and various award nominations, players never   really gave the series a chance. To be fair,  2004 was pretty stacked, with the likes of GTA:   San Andreas, World of Warcraft, Half-Life 2  and Fable gobbling up gamers' time instead. Psi-Ops deserved more, though, based on  its premise alone. Scryer, after having   his memory wiped so that he could infiltrate  a terrorist organisation making use of its own   psychic operatives, is captured and loses all of  his powers. Players control him as he gradually   reclaims his memory and abilities, helped only by  an enigmatic, telepathic double-agent named Sara.   Honestly though, with all these freaky mind powers  going around, you'd think that someone would   have been able to foresee the game's eventual  fate and rewritten that cliff-hanger ending. 3. Folklore  This PS3-exclusive action-RPG came out in 2007,  when such games were still few and far between   on the console. Tokyo-based developer Game  Republic decided to draw from Celtic mythology   for the game's setting, going so far as to set  it in an isolated Irish village known as Doolin.   This is actually a real village on Ireland's  west coast, where one can find Doolin Cave,   north of the Cliffs of Moher. Yeah,  I can see why they chose it... The game's art direction does an excellent  job of presenting this setting to the player,   giving Folklore a visual and thematic style  that speaks of mystical forest creatures,   ancient village traditions, and even a touch  of spooky folk horror. Reviewers were suitably   impressed with the graphics, and also praised  the battle system and gameplay. Players, however,   seemed less enamoured, as Folklore's sales  were poor enough to kill off a planned sequel. Likely hampered by its unique setting and  unusual design, the game unfortunately fell   short of its sales targets. It was probably also  harmed by the PS3's slow start. The console took   a while to find its feet against the instantly  popular Xbox 360, and by the time the user base   had grown, Folklore was but a fleeting memory.  Transient, like that shadow that moved in   the corner of your eye on a twilit forest  walk. Was it even there? Yes. Yes it was. 2. Psychonauts What? Tim Schafer again? Good god,  we could probably do a whole list of   unfairly underperforming games by him  alone! Don't worry, we still love you,   Tim. Like Grim Fandango and Brütal  Legend before it, Psychonauts did   extremely well with critics, who praised  the gameplay, writing, and innovation.   The game earned numerous industry awards but,  yet again, failed to win over the paying public. In the game, which has a unique and eye-catching  visual style, players took control of Raz,   a “Psycadet” training to become a psychic spy  called a Psychonaut. Raz delves into the mental   worlds of various characters' consciousnesses and  helps them through psychological issues, usually   by beating up a boss. Were it always so easy... Unfortunately, Psychonauts was a commercial flop  that failed to capture the psyches of gamers at   the time. There is a silver lining, though; since  Mr. Schafer acquired the rights to Psychonauts   and released it digitally through Double Fine  Productions, the game has reportedly sold almost   2 million copies and spawned a cheeky  sequel. Well done, Tim. And well deserved. 1. Eternal Darkness: Sanity's Requiem What do Eternal Darkness: Sanity's Requiem,   Grand Theft Auto: Chinatown Wars and  Conker's Bad Fur Day all have in common?   They're…all adult-orientated games that came  out for primarily kid-friendly consoles, and   seemingly suffered for it. There's a pattern here  somewhere, but I can't quite put my finger on it. Anyway, this GameCube psychological action horror  game holds the honour of being Nintendo's first   M-rated release. It famously indulged in some  innovative mind-flipping antics, doing its level   best to convince you that you were losing your  marbles. The game also featured a compelling,   bloody, and epoch-spanning story told  through generations, regarding various   characters throughout history being tormented  by an unfathomable cosmic entity. Calm down,   Nintendo. I know Zelda can get pretty dark  sometimes, but this is next-level stuff. Alas, despite numerous awards, and critics  singing profane hymns of praise from the   rooftops of desecrated chapels, Eternal  Darkness didn't sell very well. Still,   its legacy is felt in the horror genre even now,   with its sanity effects almost certainly  influencing the likes of Amnesia: The Dark   Descent and other latter-day spooky efforts. Like  all great horror icons, it'll never truly die. Can’t it at least get a remaster, though? Those  old GameCube copies are getting expensive.
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Channel: TripleJump
Views: 61,618
Rating: undefined out of 5
Keywords: 10 More Great Video Games That Sold Poorly, 10 Great Video Games That Sold Poorly, good games that sold poorly, conker's bad fur day, conker n64, vanquish, vanquish ps3, grim fandango, grim fandango remastered, tim schafer, double fine, jet set radio, jet set radio future, brutal legend, jack black, gta chinatown wars, gta, psi ops the mindgate conspiracy, folklore, folklore ps3, psychonauts, eternal darkness, eternal darkness sanity's requiem, triplejump, ben potter
Id: AQ_FXf47nds
Channel Id: undefined
Length: 12min 46sec (766 seconds)
Published: Wed Mar 16 2022
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