☀️ how to fix your story's PACING // writing tips

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Hi, my name is Lynn D. Jung, I am a  science fiction and fantasy writer,   and I talk about writing  and books on this channel. And today we're back with another  writing advice or tips video. Today we're actually going to  talk about the bane of many a   writer's existence, and that is story pacing. Whether your pacing is too fast or too slow,  there's all sorts of issues you can run into   with this, and pacing really, really  affects reader experience especially. Generally speaking, you want story  that can carry you along but still   has sufficient breaks to allow the  reader to really absorb what is going   on and to allow the characters moments of  development and growth and introspection. In my opinion, every story has  slightly different pacing needs,   and unfortunately I cannot address all of  them in this little video with eight tips,   but I'm just going to share some generalized  tips for you guys that have actually helped me   address various pacing issues in the past,  and I hope they'll be helpful to you too. But of course, like always, prescriptivist writing  advice is for the birds, we don't do that here. If these tips don't work for  you, that is totally fine! But yeah, let's go ahead and dive right into it. So, tip number one—I don't know  why I did six—tip number one:   figure out the beginning and end of each scene  before you actually sit down and write it. This is really helpful for me because it makes  sure that I'm working towards something. So,   figuring out the ending of the scene is  actually a little bit more important than   figuring out the beginning, but  it's nice to have the bookmarks. But for me, if I don't really have a clear idea of   what I'm working toward in  a scene, I end up rambling. I get lost in the weeds, and the pacing  of the scene slackens a lot as a result. And this is a problem for me even  though I'm someone who usually outlines,   because my outlines tend to kind  of look at the bigger picture. I'm either outlining on the  chapter level or act-by-act,   and not necessarily looking at each scene  individually until I sit down to write it. So it's been really helpful for me to take  a moment to figure out how those scenes will   play out, even if it means just sort of taking  a couple minutes before I start writing it. And if you're someone who would rather discovery  write your scenes and sort of ramble around until   you figure out that perfect ending, then I highly  recommend revising with this technique in mind,   and basically going "Okay, does this service the  ending? How can I make the scene more compact?   hHow can I make sure that it's very, very  focused toward that end point of the scene?" Tip number two is to determine the logical  consequences of each choice your characters make. The Three C's, which I've made a  video about, and I'll link that below,   is a storytelling fundamental that  has helped me upgrade my writing. Basically, the 3 C's are  Context, Choice, and Consequence. So you have the scenario that each scene starts  with, you have the choice that the character   makes, and then you have the  consequences of that choice. And what this does is it creates  a very logical chain of events,   and if readers can sort of anticipate  that consequence based on that choice   they're going to be more inclined to  keep reading and figure out what happens. I just find that writing with the Three  C's in mind helps give my stories a really   compelling and coherent flow, and this  in turn just really helps out pacing. It makes your work very readable and it  makes the pacing a little tighter as well. Tip number three is more of a revising tip,   but this is to actually look out for scenes  where your characters are only talking. If it's it's a dialogue-only scene, they're  not doing much else, it's only a conversation,   depending on the vibe that your story has,  depending on what genre you're writing in,   too many of these might not be  a good thing for your pacing. It might slow your pacing down quite a bit. If you stumble upon a scene  like this in your draft,   then an easy fix is to just give the  character something to do or amp up   the tension or make it so that there  are higher stakes to that conversation. Nowadays there's a lot of  emphasis on banter in writing,   and I don't think there's anything  wrong with banter, I really enjoy it. But especially in genre fiction, if it's just  a banter scene and nothing else is going on,   that's going to slow down your pacing. That's going to make the story sort of lose  that momentum. And you don't always have to   shoehorn in an action scene or a chase scene,  sometimes it is better and more necessary   to focus on the characters and the dialogue  and the emotions of the moment. So you could   always take a look at that dialogue scene and  figure out what emotions are happening here,   where is the underlying tension coming from,  what are the stakes of this conversation. Just make sure that something is being  pushed forward in that dialogue scene,   even if it's just a character arc or two. But generally speaking, plain dialogue scenes,   especially too many of them, are not  going to be super compelling to read. I find this is especially true  in the early stages of a book,   like the first act, before you've kind of  built up goodwill and trust with the reader. Personally for me, reading a  bunch of dialogue scenes in a row,   especially ones where things are being told to me  through dialogue—I find that really frustrating. I find that it slows down  the pace quite a bit as well. Tip number four is to study a plot beat template  or formula like Save the Cat or something else,   and figure out what beats you need  to hit in your story and when. So, pacing isn't just scene-by-scene  or chapter-by-chapter. It also occurs on that macro level. I  don't follow Save the Cat religiously,   but generally speaking I do expect  a midpoint twist or a midpoint peak,   like something should happen in the middle of  the book that shakes things up a little bit. And without that, I kind of feel like the  plot turns into a straight wobbly line. So even if you're not a believer in templates and  plot formulas, which at a certain point I think   that most writers should graduate from those and  just kind of follow their instincts, when it comes   to story beats, if you're having trouble with  that macro-level pacing, if you're having trouble   figuring out where the next tension beat is going  to come from, something like that is usually   helpful to just refer back to, to kind of figure  out your footing get a sense of what you need. Tip number five is a line level pacing  hack: it's to cut unnecessary words. Pacing is so finicky that it's even affected  by your word choice, your sentence choice,   the flow of your sentences and  your dialogue, and everything. So tight line writing is also actually  going to influence and improve your pacing. Some words that I tend to look out for  when I'm cutting are unnecessary filter   words. For example: "She saw the birds flying  overhead," versus "The birds flew overhead." "She saw" is the filter word here,   you don't really need to filter that stimuli  through the point of view of the narrator. Another thing to look out for is the unnecessary   usage of imperfective aspects—okay  so as it turns out I had this wrong. Imperfective aspects are actually a broader  concept that kind of has more to do with time,   and what I'm really talking about here  is the usage of auxiliary verbs. So from   here on out, I am talking about  auxiliary verbs. Sorry about the   misunderstanding—which I absolutely  like... I had to look this up. I had no idea there was an official term for this. In grammatical terms, this is basically  when you put a "to be" verb in front   of another verb. So something like  "It is raining," versus "It rains." "It is raining" is using an imperfective aspect. A lot of people tend to do this  with character action. For example:   "She is running," or "She is smiling,"  instead of "She runs," or "She smiles." And finally, the big one for me—and this one is  a little bit more vague but this is a personal   issue I have—and it's repetitive flowery  descriptions that all mean the same thing. So in my early drafts especially, I really  tend to kind of throw around a few different   metaphorical phrases or pieces of imagery  to kind of figure out which one fits best. And then I kind of leave them there. So  you'll see me writing paragraphs about like,   spring trees blooming, and I'll  use 10 different adjectives,   three different sentences, to  essentially describe the same thing. In revisions of course, I don't want that to  bog down the pacing of the story or to just   be ridiculous and flowery for no reason, so I have  to go back and figure out which sentence works the   best, which one is the most concise or which one  is the most interesting, and cut everything else. Tip number six is to watch out for tracking. I actually plan on making a video  about this concept entirely. This is another thing that I haven't  really seen a lot of writing channels,   writing advice folks, talking about,  and that I sort of started to notice   in my own writing and in the writing  of people that I have edited for,   and that I've realized actually does  weaken writing and weaken pacing. Tracking is when a writer literally   tracks a character's every minute movement.  Instead of "She grabbed the glass," it'll be:   "Her fingers twitched. Her wrist flicked  toward the table she cast her gaze downward   and pursed her lips in consideration—" Sorry  I'm reading—"before she grabbed the glass." It's just unnecessary for something so small.  Unless there's major significance in the character   grabbing the glass, you really don't need to do  all that, you can just say she grabbed the glass. This is really noticeable in action  and fight scenes for me. You can tell   if a writer has really studied  something like sword fighting   because they will literally describe every  tiny movement that the swordsman makes. And sometimes, tracking does  work in context. For example,   again, if there's major significance  in the character grabbing the glass. Or if the point of view character is a detective  and is watching the suspect's movements very,   very closely and is trying to get a read of  what they're actually thinking and feeling. But generally speaking, if you are  tracking a smaller action like this,   it's going to slow down the whole  scene. So, keep an eye out for tracking. All right, tip number seven is: watch  out for and cut filler dialogue. I'm very bad about this because I  tend to hear dialogue in my head,   and I just sort of write it verbatim. There's a lot of like... "Um, but,   um," like weird little noises that  people are making in my dialogue. I don't need all that. Mo one needs all that. And my dialogue also tends to read in a really  roundabout way. Just trim your dialogue down.   Make it get to the point. It does not  need to read the way actual people speak,   it just has to convey what you need to convey. So I guess generally speaking, just look  out for super long dialogue portions and   try to cut what you can, because  again, it does affect the pacing. And tip number eight is to ask for  an outside opinion. If you're really   having trouble identifying where exactly  your pacing is too slow or too fast,   you can always find beta readers, critique  partners, or professional editors. I know this can be scary,  especially for newer writers,   but really there is no better way to  improve than to find someone who has   really good insights and opinions and get  them to look at your work and have them   tell you what you're doing right and what  you could improve on, that sort of thing. Not to, you know, shamelessly plug myself  but I actually do offer free editorial   services on a first come first serve  basis once a month over on my Patreon,   if you want to check out a  cost-effective option I guess. But—and here's the key point here—before  you just throw your manuscript at someone,   identify what specific areas you sense  or feel like you have trouble with,   and then come up with specific guiding  questions for the people reading your work. So instead of just asking like, "Is  the pacing here bad?" you want to   ask something more specific. For example, "Where   did your attention begin to wane." "Were  you able to follow what was happening in   this action scene?" "Where in the book did you  feel the most engaged while you were reading?" Questions like these are really  helpful... what am I saying. If you ask questions like these, even to someone  who hasn't done professional editorial work or   is just like your co-worker or friend or  family member who kind of reads for fun,   they should be able to answer really  specifically and accurately regardless. Because it's very much based off their  reading experience versus any insights   into writing craft that they may or may not  lack, and it's going to to help you pinpoint   exactly what areas need work, because pacing  really does boil down to reader experience. And that's it! Those are all  the tips for today, short video. Thank you so much for watching, and let me  know if you have your own pacing tips in   the comments below! I'll see you next time, bye :)
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Channel: Lynn D. Jung
Views: 2,044
Rating: undefined out of 5
Keywords: writing advice, authortube
Id: VOXLYCNAS9g
Channel Id: undefined
Length: 10min 51sec (651 seconds)
Published: Sat May 25 2024
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